Tallowmere is a 2D indie action "procedural death labyrinth" roguelike platformer, featuring randomly-generated levels, enemies, weapons, gore, and permadeath.

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When does the difficulty increase in Tallowmere?

Sometimes when I enter a room I get the message "Your enemies grow stronger...". How does the game decide when to do that? I haven't found any pattern to it, and it's putting a damper on my enjoyment ...