One of the three factions in the popular Starcraft series, the Terrans use biological and mechanical units. They are not as strong, unit-for-unit, as the Protoss, and cannot create the vast armies of the Zerg. Instead, they survive through adaptability.

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12
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6answers
5k views

Why do Terrans drop MULEs in battles?

I have seen many pro players dropping mules after and during battles. Sometimes they use scans instead. This seems counter-intuitive, I mean they could get a ton of minerals for that. Why do they do ...
4
votes
2answers
112 views

What is a good Terran anti aircraft strategy if you are on the move?

Marines seem to be a good cheap and quick to build up anti-aircraft unit, but my question is more about "strategy" and not just a "unit". I was using Banshees (which have cloaking) to startle some ...
0
votes
1answer
70 views

Does The Starcraft 2 MMR transfer to a different server?

I play zerg in ranked master league on the Europe server, got my 1000 wins and I want to play terran now (I am horrible with terran). Do you know if my MMR will be the same on the Americas server or ...
9
votes
3answers
4k views

What is the correct method for the Marine Stutter Step?

A common method of Marine Micro is the "stutter step". How is this Marine Stutter step done and when should it be used? For example is the Stutter step effective against Banelings, etc.
2
votes
2answers
201 views

TT vs ZZ on Twilight Fortress

As TT, we were going heavy MM and rush at the 6-minute mark. However, since the map is too large, by the time we got there, they have already expanded and have enough zerlings + banelings. What else ...
8
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3answers
1k views

What does it mean to “pull SCVs”

I'm trying to improve my very poor StarCraft2 play and have been reading about popular build orders, rushes, cheeses, etc. In reading this guide there is something I don't understand: ...
12
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4answers
1k views

Whats the best methods of hiding a nuke attack from the opponent?

I'm a Silver League Terran player. I normally don't use nuke gameplay in SC2 since the army normally moves out the nuke's blast area. I would like to start incorporating it into my play style as a ...
5
votes
4answers
908 views

Where can Terran spend extra minerals after building a tier 2-3 army?

In the late game, if I'm on a 3-4 bases and building tier 2-3 army (Terran Air), I end up with a ton of extra minerals. There are usually no more available expansions and I only have 1 or 2 barracks ...
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6answers
6k views

How does a Terran player stop a cannon rush from Protoss?

On a small 1v1 map playing Protoss vs. Terran, if the Protoss player brings the probe to build a pylon and forge in a corner of the Terran base, what should the Terran player do? It seems like the ...
14
votes
6answers
800 views

What are Reapers good for these days?

Since Patch 1.1.2, the Turbo Reaper has gone away. What are pros using the Reaper for these days? Just an early scout?
5
votes
1answer
937 views

How long will this strategy work? (TZ 2v2 marauder+cs/speedling push against PP, TP shared base)

My 2v2 partner and I are Terran/Zerg and in high bronze, working on our fundamentals to get into silver/gold. When playing a walled off (shared base) Protoss and Protoss or Protoss and Terran we've ...
11
votes
2answers
330 views

Is there a penalty for SCV multi repair?

Does the SCV repair scale proportionally for time and resources? This question suggests that repair speed varies from building to building, but what about multiple SCVs repairing the same building? ...
14
votes
2answers
438 views

Why do players float buildings around with troops?

Why do terran players float buildings with their armies? Does the computer automatically target buildings?
10
votes
1answer
628 views

When is an appropriate time to transition into Ghosts?

I'm a new SC2 player trying to learn Terran. Right now, I'm practicing pretty basic builds like a standard OC opening, 1Rax FE, 1/1/1 with the Cloaked Banshee harass, etc. I've exercised most Terran ...
5
votes
3answers
370 views

scouting with Terran - again from new side

Yes, I know, it is a long-long story. I understand how scouting is important. But the problem is that usually good player will 100% prevent "late" scouting with SCV. You will suggest to use scan. BUT. ...
6
votes
3answers
1k views

In Starcraft 2 about how many Terran marines can a Protoss zealot take on?

all of this is assuming that neither of the units has been upgraded and neither is being healed. Also assuming that all of the marines attack at once and it is a fight to the death.
2
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2answers
321 views

What can SCVs Repair?

What units and structures in Starcraft can be repaired? Can allied units from other races be repaired?
4
votes
2answers
606 views

How effective is fake baneling burrowing at baiting scans?

Often you'll see Zerg players in ZvT burrow banelings next to marines and try to bait marines into them with mutas. But the Terran player seems to occasionally scans the area to check for burrowed ...
7
votes
1answer
510 views

TvZ: how to handle quick zerg transitions?

Yesterday I played Terran against Zerg (that is actually 1-2 leagues better then me). I played pretty well half of the game. It was something like this: I scouted Zerg too late (Metalopolis map), my ...
5
votes
1answer
3k views

Countering MMM + Vikings as Protoss?

I was in a match on Blistering Sands versus a Terran that was going MMM. I naturally built Colossi, and to counter he got Vikings. Granted, in that match I was really bad on letting my opponent have ...
4
votes
2answers
910 views

How to beat a Zerg that goes for a Zergling/Baneling/Mutalisk mix?

Watch my replay here. (Scroll down, look for "Save file to your PC: click here" in the box) I did Cons Shells against Banelings, Tanks against Zerglings and Marines/AA/Vikings against Mutas. ...
6
votes
3answers
2k views

What are some good Terran counters to Hydralisks?

I was surprised how strong Hydralisks are against siege tanks - TeamLiquid tells me that tanks are actually strong against Hydras. But why? Tanks do 35 damage (+splash) in siege mode to hydras. But ...
0
votes
0answers
724 views

How to counter MMM-ball + Siege tanks as Zerg? [duplicate]

Possible Duplicate: I can't beat Terran as Zerg when they do MMM with a splash of tanks, any ideas? What's the best combination of units as Zerg against MMM + Siege tanks behind them? ...
8
votes
3answers
635 views

How do I land a building precisely to connect to a techlab/reactor in Starcraft 2?

When I am doing the swap-around, how can I be sure to land the building at the precise location to connect to the reactor or the tech-lab? I see pros do it seamlessly, but when I do it, I have to ...
3
votes
3answers
434 views

Preventing every game from turning into a base trade as Terran

I must admit, SCII isn't my best game. I'm stuck in the low 20's in bronze (or should I say plastic?) Anyhoo, Terran is my favorite race (mostly because I win the most matches with it - but I ...
3
votes
1answer
364 views

Is there a Terran wall-in guide?

Does some kind of Terran wall-in guide exist that focuses on the different ramp types. I struggle with some of the strange 2v2 ramps, especially if they face northeast and I want addons on my Barracks ...
5
votes
1answer
230 views

What happens if a Tech Lab or a Reactor get destroyed while producing units?

Suppose I have a building (e.g. Barracks) with a Tech Lab Reactor What will happen if the addon gets destroyed while the building is producing units?
4
votes
2answers
136 views

In order for tech to complete does the production building need to stay attached?

Playing as Terran, do you need to keep your barracks attached to a tech lab in order for research to complete? For example: You have a Barracks connected to a tech lab. You begin Stimpack Research. ...
67
votes
1answer
13k views

What are the popular openings / builds for Terran in StarCraft 2?

I don't have too much interest in playing Terran, but I'd like this information mostly to better understand what I'm up against.
11
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3answers
2k views

Starcraft 2: Marine vs Marauder

According to the Team Liquid wiki: Marauders are weak to marines. Let's think about this a little: Marauders do 10 damage to marines and have almost twice the cooldown... so in 'normal ...
4
votes
2answers
2k views

What is the optimal Marine stutter step frequency and timing?

In Starcraft 2 Marines can stutter step, meaning they attack move and start their attack animation, this is canceled by a move command and then attack move again. Theoretically there should be a ...
3
votes
2answers
3k views

What are the Terran's best and worst 1v1 maps?

In this question, I asked what maps are good for multiplayer Starcraft matches. Now, after getting some more experience, I'm wondering: what are good/bad maps for Terran 1v1 play? I would very much ...
3
votes
3answers
4k views

Terran vs Zerg builds

What's an aggressive Terran strategy that's effective against Zerg players? I'm really curious about attacking Zerg early. Since I'm fairly new to SC2 the only "real" build/strategy I know is 1-1-1 ...
9
votes
2answers
453 views

Is it possible to determine or control where a SCV moves during construction?

Is it possible to determine where a SCV will move next while building or on which side of the building it will finish? Here is my scenario: Enemy is going 6pool and his lings will arrive before my ...
2
votes
3answers
1k views

What are good Z+T strategies for multiplayer Starcraft 2?

In a 2v2 game, if two Zergs are in one team they often do a "double-6-pool-rush". Even though almost everybody knows this opening, it is still very difficult to counter it, although possible. Does ...
1
vote
5answers
1k views

Should Terran build bunkers after the wall during 2v2?

Let's consider a match of 2v2 where: Terran is in team with either Zerg or Protoss; Terran can't wall-in for both bases together (their bases are too far away from each other). From one ...
11
votes
2answers
3k views

Is a Sensor Tower useful in Starcraft 2?

Is there any point to building a Sensor Tower? Doesn't it immediately reveals your own location on the minimap? What good does it do?
6
votes
1answer
664 views

What will happen if both players have no money but Terran can fly base in map's edge?

I've played with some "cheap" Terran players who's supposed to be defeated but they flied their base in the edge of the map (accessible only by air units) and wait till the opponent produces a flying ...
7
votes
4answers
16k views

Most effective terran rush in SC2

So what's the fastest and most effective terran rush in SC2 ? I tried building reapers fast, but most of the times I get owned, especially by zergs :s
9
votes
2answers
644 views

Why don't Marines get back into Medivacs?

Sometimes during marine drop when I detect that coming opponent forces are overwhelming I am trying to get all marines back into Medivacs and go back to my base. Usually I have marines and Medivacs ...
6
votes
1answer
1k views

Does a Ghost EMP work on Command Centers and other buildings?

If so we could block the MULEs and scans, etc. What about other buildings? I'm assuming it will wipe Protoss shields. That means if you have a double ghost you could throw down a nuke with one and ...
13
votes
4answers
7k views

As a Terran, what's a good counter to early Mutalisks?

I always seem to have trouble against Zerg as Terran, but ESPECIALLY if there are a mass of early Mutas harrasing me. I know Marines are great against them but that's not good enough, because they ...
13
votes
1answer
3k views

What's the best counter to marine spam?

I've seen this cheesy strategy a few times now - loads of marines with all the upgrades and medivacs. This wasn't a rush but still wasn't able to counter playing as zerg. What's the most effective ...
11
votes
5answers
2k views

How to harass Zerg with Terrans (in the early game)

I saw and read a lot of recommendations to harass Zerg if you play Terran (1x1). From one perspective it should pretty easy: put bunker and 4-8 marines there... actually anywhere you want to have a ...
3
votes
5answers
5k views

Is a Zerg fast expand impossible to stop with Terran?

A friend (platinum) told me that early Zerg expand cannot be stopped by Terran. In 99% of games a good Terran can build a bunker and can bring ONLY 1 marine inside. The Zerg's task here is keep 6 ...
2
votes
1answer
622 views

TvT: How to handle 'quick tanks' if you started with reactored helions

I started with reactored hellions, and when I came to my opponent's front, I detected some tanks and marines. In my game I built 2 more hellions and a medivac, and when I did a drop my opponent ...
2
votes
1answer
272 views

As a Terran player, what should I do differently as a result of the 1.4 patch gameplay changes?

1.4 includes quite a few changes to gameplay (here is a condensed list): Unit vision up ramps has been reduced by 1. Immortal Attack range increased from 5 to 6. Mothership Acceleration increased ...
3
votes
3answers
930 views

Why are there so many Terran players at GSL

In the GSL tournament hosted by gomTV (often refered as gomTVT), there are a lot of Terran players. On the ladder, the race balance seems to be a lot better. Why is Terran so favored in top level ...
6
votes
3answers
754 views

StarCraft2: 2nd CC without expansion - is it worth?

Once watching own replay I figured own very obvious and very crusial thing. In this replay I had around 35-40 harvesters on main+natural and income around 900-1000 minerals (per minute?) When I ...
9
votes
2answers
359 views

What is the real duration of the Viking's transformation?

According to the in-game tooltip, the official site, and practically every other source the duration of the Viking's transform ability is 3 seconds (either from ground to air or air to ground). ...