The Missing Link is the first DLC for Deus Ex: Human Revolution, developed by Eidos Montreal in co-production with Square Enix. It was released simultaneously for PC, PS3 and Xbox 360 in October 2011.

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507 views

Can I still get Factory Zero achivement if I don't save anyone in DE:HR Missing Link?

I'm going for Factory Zero achievement, and there's point in main quest where I get a choice who to save. If I wait for timer to expire, next quest will automatically start. Has anyone done that and ...
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1answer
890 views

Deus Ex: Human Revolution - The Missing Link - Does it contain Spoilers?

The DLC "The Missing Link" takes place in between the storyline of the main game. In my playthrough from the main game I am not that far (atm I am the second time in Detroit after Montreal). What I ...
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354 views

Do fire extinguishers count as 'explosives'?

I finished The Missing Link recently, without firing a shot, throwing a grenade or mine, or using a Praxis Point. I thought this would qualify me for the Factory Zero achievement, which follows: "You ...
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2answers
371 views

Is the jump upgrade required to get the tranquilizer rifle in Deus Ex missing link dlc?

I tried my best with the 2 boxes available but so far I had to get the upgrade to jump on the cargo section.
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Is it a better idea to play The Missing Link DLC during Human Revolution or as a standalone game?

I've just reached Montreal in Deus Ex: Human Revolution, and I have The Missing Link downloading in Steam right now. Does the DLC tie into the game, or do I need to launch it from outside Human ...
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558 views

Who is the other voice talking to Quinn at the end?

At the end of the Deus Ex: Human Revolution DLC, The Missing Link, who is supposed to be the voice that was talking to Quinn?
5
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426 views

How do I avoid triggering the base alarm?

In my first playthrough, I was able to get out of the ship without setting off the alarm. In my second playthrough, despite knocking out every guard and never triggering an alarm, when I passed the ...
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1answer
272 views

I seem to have explored myself into a dead end, how do I get out?

So I was exploring inside random cargo containers and I managed to get myself into a situation that seems to be a dead end. The walls are too tall for me to jump out even with my augmented leap ...
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How can I get that extra Praxis case?

Early on in the game I spotted a Praxis case in the cargo area of the ship. See this image link: The best I've done is what's in pic 2. Any ideas if this is possible to get?