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55

First, you'll want to grab a copy of ScummVM. DOTT (as well as a bunch of other adventure games from that era) all run on a common game engine. ScummVM is a modern implementation of that game engine which has been ported to pretty much every platform under the sun. Next, you'll need a copy of Day of the Tentacle's data files. (monster.sou, tentacle.000, ...


41

Short Answer PS2 games were made for an older CPU. They cannot run on the CPU designed for the PS3. Long Answer PS2 games were created to work on Sony's Emotion Engine CPU and their Graphics Synthesizer GPU. This CPU/GPU combo was put in all PS2 units and in the first variants of the PS3 (the NTSC 20GB and 60GB models) to make them backward-compatible. ...


41

VirtualBox is a general-purpose desktop virtualization software, and nothing else. It doesn't come with any operating system (you need to install one). The guest operating system is fairly "isolated" from the host. You can only access a host directory from the guest system through SMB sharing (over a virtual network). DOSBox is a 16/32-bit x86 emulator that ...


34

Basically, if it's not on something like WiiWare, Playstation Network, or Good Old Games, or re-released ala many of the Nintendo era Final Fantasy games, then you're going to have trouble finding copies and the equipment needed to play them. The fact that certain games are simply nearly impossible to purchase anymore is often the excuse for abandonware or ...


28

There is a DOS emulator called DOSBox that supports this game. Get full details on DOSBox support of Test Drive 3 here, along with some helpful comments. You can download all the Test Drive games for free at abandonia.com.


23

I never really thought about that much as a kid, when I had my C-64 (we just left a joystick plugged into #2 all the time). However, after some digging, according to Ode to Joysticks: Port 2 eventually emerged as the default, mainly because joysticks plugged into Port 1 could interfere with the command line interface. Which is a good point, now that I ...


23

In addition to Shaun's very good answer, consider the cost of emulation. First, the PS3's with the extra hardware for running PS2 games. Basically Sony was having to pay for PS2 and PS3 hardware in manufacturing, and then selling it at the PS3's price. This was probably a losing investment for them, since the PS2 part wasn't the main attraction; it ...


22

It's actually quite likely that these games are relying on old 16-bit DLLs. A lot of early 32-bit software relied on old 16-bit DLLs for some functions, as they did the job, they weren't used in a performance critical part of the software and there was no need to look for 32-bit versions. (for example until fairly recently the install software was often ...


22

Here's a short article with confirmation from a Nintendo source that the Wii U will not be able to play Gamecube games.


21

According to the specifications found on Nintendo's E3 website, the drive doesn't accept GameCube's small 8cm discs, only the new high-density discs for Wii U and the normal 12cm Wii discs - so no, it won't be compatible. This also fits with the likely strategy they use for backwards compatibility; they shut all the new stuff off so the console behaves just ...


17

Using ROM images from the net, or even from a copy of a game you own, is illegal. Period. Here is Nintendo's official take on it If you want to be legal, you have to buy the original system or a licensed re-issue and the original ROM. As these games are out of circulation, and as such are practically relics by modern media standards, you've got to choose ...


16

A 64-bit operating system won't be able to run a 16-bit program. For more info, see these Super User posts: Why 64 bit OS can't run a 16 bit application? How do I get 16-bit programs to work on a 64-bit Windows? This question on Arqade: How to get old 16-bit Windows games to work on 64-bit Windows?, is similar to yours, but the solutions in the ...


15

If you have a copy of Windows XP lying around, you can simply copy the "C:\Program Files\Windows NT\pinball" folder in its entirety to anywhere on your Windows 7 machine and run pinball.exe. No compatibility mode needed. This is very easy if you have Windows XP Mode installed. I just tested this on my Windows 7 x64 machine and it works great. Don't bother ...


15

You need a virtual private network (VPN) for this. It will trick your games into thinking you and your friends are all on the same network. Although it looks like it was bought out recently, it still appears to be free; Hamachi does exactly this. Everyone logs into Hamachi and it creates a new network adapter that acts as a private network. Games as old as ...


15

Not all games available on Steam work with newer PCs. While some old games "just work" on newer OSs, many other games have compatibility issues which make them buggy or unplayable when you don't have the "required" OS. For example, the Space Quest collection has trouble running on Vista/7. I would say that if a game doesn't state your OS specifically, you ...


14

ScummVM should be able to help you out on any platform, it looks like Sam & Max Hit the Road is compatible Head over to http://www.scummvm.org/ and once installed search for the article "User Manual/Installing a game for use with ScummVM" on the wiki to help get you started.


14

No, not all games are compatible. Wikipedia says that the game you mention is mostly playable and can be completed albeit with some difficulty: http://en.wikipedia.org/wiki/List_of_Xbox_games_compatible_with_Xbox_360


13

Good Old Games is a great place to buy older PC games, they're all DRM-free and patched/modified to run on modern OSes. The community is also great in general, and a lot of the game reviews are very well-written. They have a new feature too that lets people set up "GOG mixes" which are basically groups of games, so if you can find one including games you ...


12

Modern CPUs usually change their clock speed based on CPU load in the default setting. You might be able to use the Power item in the Windows Control Panel to switch the power scheme from the default Balanced scheme to Energy Saver. That should lock your CPU to its lowest clock speed. You can use something like CPU-Z to monitor the clock speed to see if ...


12

All PS3s are capable of playing PS1 games, whether they are on disc or downloaded from the PSN. Only some earlier fat PS3 models can play PS2 disc-based games. Recently though, Sony have begun adding "PS2 classics" to the PSN store, which are playable on all PS3s. They appear to be using a full software emulation to play these games. Presumably they have ...


11

You can play it on a modern PC and operating system using ScummVM, this works for many, if not most adventures of that time.


11

A lot of the other answers are long-winded and in-depth, so I'll take the short route. You basically have three options: Buy a copy of the game. Used game store, yard sale, eBay, pick your poison. This only works if the game is still available or still working; some games with battery-powered save-RAM (or worse, battery-powered program-RAM, like some ...


11

No sorry, but Sony have said they are aiming to make as many compatible as possible. Heres a list of all the initially compatible games. I found this FAQ which answers a few questions but I'm not sure if this is the definate answer you were looking for. It says (about half way down): Q: Is PS Vita compatible with other PlayStation platform games like ...


10

Older gamers may recall that the PS2 could run original Playstation games seamlessly (well, mostly), and be asking themselves why the considerations listed herein didn't apply to then. Sony essentially used a original Playstation (with it's several hardware quirks) built onto a single chip as the audio-processor for the PS2, and added bus-mastering feature ...


10

Update 1: PSOne Classics will come to the Vita August 28, 2012 (Joystiq) Update 2: On August 28, PlayStation Vita firmware update 1.8 went live, enabling the Vita to play select PSOne Classics. IGN has a list of compatible PSOne games. Update 3: At this point most, but not all, PSX classics are supported on Vita. As per a recent mixup, all PSX games were ...


10

PSP games can be upscaled and bilinearly filtered to the Vita's full resolution of 960x544. Also, the colorspace can be changed to brighter colors to take better advantage of the Vita's OLED screen. The second analog stick is configurable in PSP games to emulate any of the following: The left analog stick. The face buttons. The D-pad. The L and R buttons. ...


9

Use ScummVM, it enables you to play a wide range of adventure games on platforms they were never originally available.


9

gog.com now has a packaged copy that runs really well, and it is cheap too, $5.99.


9

why did the gamepad take over from the joystick? Many reasons! My tuppenceworth: I guess once the NES pad came out, people making gaming hardware just copied it. Firstly, from a business point of view, it has less plastic in it than an old style 8-way joystick, and offers the same precision of movement. Gamepads are significantly more compact and less ...



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