Brogue is a roguelike game created by Brian Walker. Its streamlined interface and strategic gameplay set it apart from most classical roguelikes.
[Brogue]1 (originally short for Brian's Rogue) is a roguelike game. As in its predecessors Nethack and Rogue, a Brogue game consists of traversing 26 procedurally generated dungeon levels, defeating monsters and gaining experience along the way.
Brogue, however, does away with many traditional roguelike mechanics, such as character classes and "grinding". All characters start out with the same attributes and equipment, and gain abilities and combat proficiency by finding and enchanting items.
Other distinctive features include:
- Intelligent allies and enemy mobs
- Key-lock puzzles
- Automated exploration feature
- "Autopilot" feature