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"Game progress" (and with it story progress) usually works through a conjugation of abilities and flags. Depending on which abilities you get and which flags you manage to set, the game will seem to be at a certain point in the story. Abilities are exactly what they sound like. In Zelda, they're mostly items you pick up that let you do things like set ...


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Legitimately, this is and purchasing the faster ship upgrades are the only ways to get more ships per day. Also, at random you may find the "Instant Plane Production" card. When activated, for 15 minutes your number of ships will remain at the maximum amount (originally 10.) This is a nice bonus when you are trying to learn how to navigate a particularly ...


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as far as I know this is built into the engine so might be hard to modify. Project cars does the same thing, and it runs on the same engine (if modified). My suggestion if you want to go on with this is to unpack the game files and explore through them, looking for the code you want, but be aware this will take a while...



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