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30

Interp is short for interpolation, a computer science term (technically math, but that's unrelated). In Counter-Strike and CS Source the server interpolates based on your previous position your next position. Since the server determines 'where' you are the decision of this calculation determines where you can get hit from. Likewise your client also ...


22

Mostly subjective, really. Some people like CS:S, some people don't. Here are some of the differences. CS:GO has: Smaller hitboxes Less clutter on maps to block movement Tighter recoil (spray and pray does not work well) New weapons (a few pistols, shotguns, smgs, mgs) New grenades (decoy and flame) Better graphics Some actual improvements: Gungame and ...


12

If friendly fire is on you can shoot through your teammate and damage the enemy, but the damage to the enemy is minimal. Your teammate will take full damage. If friendly fire is off your bullets hit your teammate and do nothing to the enemy. It's generally a good idea to always move to a new line of fire and never stand right behind your teammate, but a ...


12

Crouching offers several benefits: smaller surface area to shoot at. increases accuracy and reduces the recoil. a moving target is harder to hit. (crouching during/immediately before a fight or through bunny hopping) moving while crouched produces less sound.


9

I believe the first time you load a map during a session in Source games, the engine will cache some loaded map resources. This is done to speed up subsequent load times for the same map. When you close the game, the cache is deleted.


8

Looking through the entire Counter-Strike: Source Commands List, I would say no.


8

Figured this out for myself. The app creates a .nav file with the same name as the map. Copy these along with your maps and you're good to go.


8

Yes, you can (even CS:S maps)! Downloading the appropriate files from here (click on 'Garry Content') as shown in this video will work (He'll show you where to place the files). It's just textures (and maps, if you need it) for use as an addon to Garry's Mod. This is completely legal because there is another [more complicated] method listed on the ...


7

These two games use different engines. I was going to write some differences that I remember, but then I found a set of videos on YouTube that compare a lot of things between CS 1.6 and CS:S. Here's the final result of these videos: A short explanation of every point: Grenade Sizes: they are bigger in 1.6. So it's somewhat easier to see them and get a ...


7

The most efficient way to climb up/down a ladder is to face the ladder on an angle (so you are perpendicular to the ladder) and look straight up to the sky then use a combination of the up key with a left/right key to move diagonally on the ladder. To climb up Left arm closest to ladder - Strafe left and go forward (default keys: A+W) Right arm closest to ...


5

You appear to be mixing command line options with Steam Browser protocol URLs. The correct syntax for a Steam browser protocol link that auto-connects is: steam://connect/193.192.58.170:27015 You'll note there's no game, as Steam is (usually) smart enough to determine what game to launch based on what game the server is running. Alternatively, you ...


5

Depends, on how your style is... I mean its a classic FPS which even these days people play it a lot even with the "hitboxes" Double tap will bring more accuracy to your hits and most of the bullets will end at the target Burst on the other hand need more movement on the mouse when you burst you need to move it to the opposite direction of the gun that ...


5

You can't do this client sided, or at least, legally. A client side modification would be a hack and in the event of attempting to do this you will likely get VAC'd. You need a server side plugin to do this for you. Whether you create a local game on your computer or connect to one online, you are still playing in a server environment. When you start a ...


5

Commands for setting crosshair properties have changed recently. Check this sticky thread for details. As for your specific issue, setting cl_legacy_crosshair_scale 1 will fix it.


5

Reading through the link provided by @pixel above, it appears the reason that strafe-jumping works is actually pretty simple. Instead of capping the maximum velocity, the authors of Quake/CS cap the net-acceleration of the player such that the velocity in the acceleration's direction will not exceed the max velocity. This means that, if you accelerate in a ...


5

If cover is available, crouching allows for less exposure of a hitbox. I'm not sure about CS:S specifically, but in many FPSes, there is a tradeoff of speed, but also a further benefit of getting your head quickly out of sight, so as to avoid snipers. And I believe CS:S is one game wherein you can crouch-jump, so it is even beneficial to crouch when ...


4

If you have set the CVar sv_allowdownload to 1 in your server config files, clients will automatically download missing maps when connecting to your server. Keep in mind that download is quite slow so I really suggest, for LAN parties, to copy the whole map package to each client before start playing. You can use one or more USB key and pass to all ...


4

In addition: If FF is off if you shoot a team-mate in the head their head will jerk throwing their aim off significantly; you can see sparks thrown off the head when this happens if you look closely - try it by launching your own server with bots. This is annoying! Also, it is rare but, it is possible to be killed by the same bullet passing through ...


4

In the server menu is an option to search for VAC-secured servers There are NO official steam servers, There are only induvidual gamers and communities who run these. Just looking for VAC secured servers should be enough to prevent having to deal with hackers. Othwerwise consider joining a community that has some good servers (I will not name any) Most ...


4

Generally, crouching is a last-resort measure when you're too close in a firefight or too cornered to otherwise gain any real evasion from moving around. If you turn a corner, for example, and run into someone, immediately crouching can give you the edge while he fires his initial shots over your head. If you have any room to strafe, that's almost always ...


3

This should work: Navigate to the store page for the game you wish to reset and get the appID from the URL It should look like this: http://store.steampowered.com/app/appID/ Disable Steam Cloud Navigate to "Steam\SteamApps\<username>\<game>\<game>\cfg \" and delete “config.cfg” Navigate to ...


3

Ways to roughly gauge bottlenecks: Set the games you want to play on ultra low quality, do they run smooth? If not, its probably the CPU. Turn the graphics up to the level you can tolerate playing at, is it smooth? If not, its your graphics card. Does your game stutter or have long load times? If so, its probably your memory. Your entire computer is ...


3

It might be difficult to completely answer your question, but I can provide some considerations. Which games do you want to play? If they are fairly old ( 3-4 years ) and your graphics card is new, then usually investing in more RAM helps. Are you ok with poor graphics? Dialing down the graphics settings, anti-aliasing, anisotropic filtering, far distance, ...


3

For a specific discussion about Source's interpolation strategies, check out this page.


3

A according to source, this is the default template. However, since all values that aren't changed already use default, it would seem that to do what you want you don't actually need to know what default is: // // This database defines bot "personalities". // Feel free to edit it and define your own bots. // ...


3

Strat caller is the most widely used term.



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