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Unity has been recently reworked to stack with itself. Let's take a quick example : you are a party of 3 people (2 Monks and 1 Demon Hunter) : Both Monk gain 15% damage increase : 10% (5*2 Allies) from their Unity + 5% by being affected by the Unity of the other Monk The Demon Hunter gains 10% damage increase : 5% from the first Monk's Unity and 5% from ...



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