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1

This Reddit post is 5 month old. Since patch 2.0.4 (General) : All pets, including Witch Doctor and Demon Hunter pets, now scale their damage with Critical Hit Damage The 50% cap has been removed and now pets can crit for your full Critical Hit Damage.


0

I ran into this problem with Diablo 3 for PS4. I was still in Act 1 and joined a friend who was already in Act 3 and I was stuck in Act 3, having skipped all of the content in between. There is a solution: Quit to main menu -> Game Settings -> Act -> Choose the Act you were on originally -> Accept daunting warning -> select which quest you were on -> Kill ...


4

There is no way to add a socket to an item using vanilla Diablo 3. As of Reaper of Souls, the Mystic can enchant an item to add a socket, assuming the following are true: The item can potentially have a socket (i.e. you can't enchant gloves to add a socket) The item has no sockets currently If an item does have sockets, and you choose to re-roll the ...


1

In a nutshell, and based on this wiki page: Heroes At the end of a Season, your Seasonal Normal (or Hardcore) heroes, inventory, shared stash, and Paragon experience will transfer to your Normal (or Hardcore) non-Seasonal profile. Any items, equipped or in the hero's inventory, will roll-over with the hero itself. Heroes seasonal tags are removed. ...


2

When you achieve something in season mode, you also get the normal mode equivalent achievement. Just like the example you gave in comments: if you touch 70 healing fountians with a seasonal character while you still needed 50 for the normal achievement, you'll get said achievement both in season and normal modes. Also, from the wiki: Will achievements ...


-2

The diablo wiki says they are thinking around 3 months.


2

Yes. I set out today to test this out, and after killing the rift guardian on rift 1, got Marauder's Boots


3

In short, yes, 2H+Shield is still viable, and is in fact better now. As Adesse pointed out, crusaders cannot dual wield, so you are stuck with a weapon+shield set. That being said, it is true that now using a 2H weapon with a shield causes a -20% penalty, but even before the patch the damage of a 2H weapon would have compensated for the penalty, meaning ...


1

At the end of the season, any achievements you earn which were not earned in non season will be awarded Your heroes keep all their gear, crafting materials, gold, blood shards, Paragon experience, and any new recipes they may have earned during the course of a Season. This also includes any new Stash tabs purchased or Artisan levels earned (if higher ...


0

It is part of the graphic for that weapon, so there is no way to remove it. Turning down the graphics for the game all the way to Low everywhere might tone it down a little bit, but I still have my doubts. Doing that would also make your game look like Duck Hunt. The only way to change this would be to change the elemental damage type of the weapon by going ...


1

+10% Weapon Damage To address the damage first, the +10% weapon damage modification from the passive skill only affects weapon damage itself. For example, given this weapon Its weapon damage is 1262-1634. The modification will increase that 10%, making it 1388-1797, which is significant. As stated in the passive tooltip, this applies to all weapons. ...


2

Originally in 2.0 this was the case - Holy Cause only worked if your weapon did holy damage. However, as of patch 2.0.5, Holy Cause now works with all weapon types: Holy Cause Damage bonus now applies to all weapons, not just Holy weapons (taken from the Crusader section of the patch notes) The date of the forum post you linked is from just after ...


3

At the end of the season the character you created becomes a normal character in your list of characters. All items in the season stash will be sent as mail, there is a blue post on this here: http://us.battle.net/d3/en/forum/topic/13922512563 Items will be mailed to you using the same system that delivers Collector's Edition items. You'll have a small ...


2

The level is determined by the wave you killed last. The wave level is determined by how fast you killed the previous wave (note the timer on each wave). It always starts at 1. What determines how many levels Urushi gives to the next Greater Rift Keystone at the end of a Greater Rift ? Of 15 minutes, 0-3 minutes taken: level + 9 4: +8 5: +7 6: +6 7: +5 8: ...


1

From pure speculation and observation, I think that the game does favor the weaker character in a group as far as loot goes. However, being below 70 means that not too much time has been spent doing anything that would yield large amounts of loot (and if it is your first time killing certain bosses you will get legendaries while she gets the short end of ...


6

There are several key points about the greater rifts to keep in mind. This is what I have learned so far from clearing up to level 33 solo. If you want to get all the legendary gems, town portal out of the trial at wave 1, get a key for level 1, wait until there are less than 4 minutes left, and then kill the guardian. This will give key level 2. Repeat ...


10

A Greater Nephalem Rift is a timed rift whose difficulty is independent of the current game's difficulty setting. Monsters inside Greater Nephalem Rifts drop no loot except for the Rift Guardian. The time limit for any Greater Nephalem Rift is 15 minutes. Ok, so how do I open a Greater Nephalem Rift? Firstly you need to complete one or more standard ...


11

There are four common sources for gold find: Your equipment. This is your +X% to gold find. Shrines. The Fortune Shrine increases your magic find and gold find by +25%. Paragon Points. Each point will give you +1% to your gold find, to a maximum of +50%. Difficulty. There's the handy dandy difficulty chart in this answer for how much each difficulty ...


1

Your gold income is regularly 100%. When you get the +25% increase, as it is your only bonus, your new gold income is 125%. When you get that +100%, it multiplies instead of adds, like this: +25% = (1 + 0.25) = 1.25. +100% = (1 + 1) = 2.0. 1.25 * 2 = 2.5, or a 250% increase in gold. If you had an additional +75% bonus besides your +25%, it would be ...


1

I have made it into several of these all from the same place. From what I can tell, it does not spawn inside of rifts nor in campaign mode. The best place to find a goblin who will spawn the portal is in the Halls of Agony level 2. Take the waypoint there in adventure mode on any difficulty (difficulty affects gold drops), find the goblin, and cross your ...


3

Yes, the elemental damage dealt by the gem ends up being increased by elemental damage gear. The +Holy damage gear you have will not affect the gem's listed damage, but it will affect the end result. The gem will still hit for 2000% (or more depending on the rank). Leveling gems increases the value of the blue text on the gem, so this one will increase ...


4

Well if there is a point... That's entirely up to your personal view. You just have to know that Seasonal Characters are cut off from normal characters. This basically means: you don't have access to Gold and Items. So basically if you want to gain an advantage through farming extra gold for your seasonal characters the answer would be: No, there is no ...


1

Seasonal characters cannot benefit from gold, items, crafting or paragon levels from non-season characters. They function the same way as harcore characters in this way. Farming on your non-season character won't give you a tangible advantage to the season- assuming that's what you mean by "a point".


2

Control impairing effects are also referred to as Crowd Control. Those include exhaustively in Diablo 3 : Knockback Stun Slow (Including Chill effect) Freeze Immobilize Fear Confusion Blind Taunt Charm Hex Source for the list and here is the list of the skills that induce a control impairing effect (might be updated over time)


3

According to this green post, you should only be level 70 and be in Adventure mode. Quote: Goblin Realm: Spawns from random Treasure Goblins at level 70 in Adventure mode Only players present when the rift spawned can enter it Please note, that only goblins found outside of the Rift will have a chance to open a portal.


1

The base stats of BBV won't stack but the runes do stack, so if you're with more WD's in a party watch out using different runes on it. Its like the mantras from the monk. Mantra of evasion gives you 17% dodge, if there's another monk with the same mantra your effective dodge still is just increased by 17% and not by 34%.


1

As a barbarian I found bleed really effective for striping the armor as it hits for small amounts over time continuously. So any quick rapid attack should be used for removing armor then a good solid power attack to finish the weaker version.


2

The artisan cannot add sockets to items but you can visit the lady the enchants your weapons and trade one of the magic properties for a socket. . Might be worth it but maybe not


2

I played with another WD recently and we both had Big Bad Voodoo with Slam Dance rune. So to answer your first question: No, the bonus doesn't stack. With 1 or 2 Big Bad Voodoos, you will only get 1 bonus. I will check with different runes later, but I'm pretty sure you will get both bonuses


5

The devs had a chat a few days ago, and one of the things they discussed was Hellfire Amulets. From the transcript: The Hellfire Amulet is a regular amulet with the standard 4/2 affixes, but one of the secondary affixes rolls one of your class’ passive skills. Enabling that passive for free. They don’t stack, so you can’t have say… Archery twice. But if ...


1

It depends. In this case, you still get the 15% increased block rate, but some runes do completely replace the effect with a new one. For example Zombie Charger's Pile On rune removes the zombie that you'd get normally, completely changing the spell. The best way to check is to just try it out. Carefully reading skills can help you make an educated guess, ...


12

Since RoS there is a new level 70 set: Asheara's Vestments. And the 4-piece bonus is: Attacks cause your followers to occasionally come to your aid. So basically if you craft this set and use it, all 3 of your followers will sometimes (actually pretty often) join you, including in co-op mode. So if both of you have this set, you might end up with 6 ...


3

The wiki states that since the release of Reaper of Souls (Paragon 2.0): There is no cap on Paragon levels. Players can now earn as many Paragon levels as they please. All that needs to be done is to simply fight monsters and complete quests with a hero already at lv. 60 or 70, depending upon the player's (lack of, if appropriate) access to Reaper of ...


4

I have tested this several time on the PTR and no it doesn't, passives effect don't stack with the Hellfire Amulet.


1

No. While another class can wear any Hellfire Amulet, the passives themselves only activate when the correct class is wearing them. You can see this from the preview pictures of Hellfire Amulets on the PTR: To be sure, some of the amulets don't have the (class only) text in them, but they will work the same. It's on the PTR, bugs are to be expected.


0

Unity has been recently reworked to stack with itself. Let's take a quick example : you are a party of 3 people (2 Monks and 1 Demon Hunter) : Both Monk gain 15% damage increase : 10% (5*2 Allies) from their Unity + 5% by being affected by the Unity of the other Monk The Demon Hunter gains 10% damage increase : 5% from the first Monk's Unity and 5% from ...


4

The Clever Dice of Invasion is a type of Scoundrel Token, which is a special piece of equipment that the Scoundrel can equip. There are items for the other followers, like relics for the Templar and focuses for the Enchantress. All of these items should be marked "Follower" where the equipment slot is normally listed. These items can only provide a ...


2

It is not retroactive. I believe what you saw was the massacre bonus. It is bonus xp for killing enemies in a continuous fashion. The more you kill, the bigger the chunk of bonus xp you will receive. It is a one time bonus for the amount you kill. The longer the killing streak, the bigger the bonus. This question has more information on it.


4

Blizzard games are bound to your battle.net account. You should return the new copy of the game and just log into your battle.net account and download the client. You then just sign into your account like you always have before and everything should be right where you left it.


0

There is no socket add in D3 This was only avalible in D2 expansion ACT5 lord of destruction Maybe it will be avalible in the D3 expansion Reapers of soul


-2

i got a barb on mp3 (console, unpatched) and can effectively take down any ubers, and that's as high as I can go, but I still farm two out of three organs in one go. that's solo, btw.


0

Krazer and z ' are right, it will prevent fury generation from these damage sources since you won't be taking any damage :)



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