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1

Rapid Fire is a channelled ability, that is, you're continually paying Hatred to keep it active. Sentry Turrets will not use any channelled abilities, only ones with the full Hatred cost paid up front in full. Certain other Hatred spenders (such as Sentry Turret itself - imagine how broken that would be!) are also excluded for various reasons. Also, even ...


0

I'm pretty sure this passive registers the player receiving all 4 mantra's, and same mantra's do no stack, so stacking 4-pc with 4 monks would not work, the team would only receive the first applied of each mantra.


1

In normal condition (no lag, bug on Blizzard's Server etc.), the profile updates everytime you log off Diablo 3. If you don't see it updates try to hard refresh the page.


0

The client itself does not appear to offer any chat logging (or at least, as far as my experience, and the mods attending to similar questions on blizzards forums go). If you are just needing to remember something, rather then needing an actual text-based log of all communication, a recommendation would be to just take screenshots. It should save in a user ...


3

It's multiplicative not additive. The bonus is doubled. So for your example it becomes 600% source


3

1 Affix - Game level 1-29 2 Affixes - Game level 30-49 3 Affixes - Game level 50-59 4 Affixes - Game level 60-70 Unique mosters (bosses, mini-bosses, keywardens) will have 1-4 Affixes plus random bonuses. For instance, some keywardens have the ability to do a Fire Nova attack. Another may have the ability to call down an Ice Storm. Some Affixes can only ...


9

That is exactly what it means. Your Frenzy will have the effect of all frenzy runes, no matter which rune you choose. However, the element of the skill will be determined by your highest %elemental damage, so keep that in mind. (I can't find a specific quote for this belt, but it works that way for all other equips that grant all rune effects)


0

Yes, any of the books required for the achievement can be dropped in adventure mode, given that you are in the area where the book drop. Note that some of these books are more rare than others and might take several resets (leave game > create new game) before getting them.


0

Many of them, yes, but not all of them. You will have to play in Story mode at least once if you want to find all of the lore books.


4

When dual wielding your damage is calculated by taking the average damage of both your weapons and adding 15% (if I recall correctly) of attack speed. If one of your weapons is noticeably weaker than the other, your overall damage is going to drop.


0

Aside from the skills listed above, there are the Legendary Boots called Ice Climbers that allow you to completely ignore all freeze and immobilizing effects. They're a good alternative if you don't want to use a skill slot for this effect.


4

The character who is enchanting items is the Mystic, not the Enchantress. Enchantress is a follower, and a Mystic is the third Artisan, available in the Reaper of Souls expansion. Realm of Treasure goblins can be opened at level 70 in Adventure mode, which is only available in Reaper of Souls. The Infernal Machine keys must be obtained from Keywardens on ...


3

Level 60 Paragon 2 probably means you don't have the expansion, Reaper of Souls, which is why you can't find the Mystic. She's in the expansion content, which also raises the max level to 70. Orc JMR's answer says that you can get the Infernal Machine keys on the console version, and includes a link that goes into detail. Occasionally, when you kill a ...


0

DIABLO LORE SPOILERS AHEAD "The Prime Evils will return in time." This is a vague statement and misleading. This is because you think that they were "killed". They were in fact NOT "killed". They were defeated in the battles in heaven (because they invaded it). They were banished to the Mortal Realm (Earth). Here, they gained their strength back and ...


4

The 2.1.2 patch notes that introduced Ancient legendaries stated that they could only drop from Torment I and higher: Ancient items can now drop at Torment I or higher The drop chance will increase with each Torment level Based on the Diablo Wiki, the chances go from 1.5% for Torment I, up to 10% for T6. The odds increase on higher ...


6

No, there's no way to un-learn a recipe. But luck is with you! Every legendary has a level 70 equivalent. It'll be slightly renamed (ie. Umbral Oath has a level of 9, and it's level 70 variant is the Living Umbral Oath), but the sprite will be the same, and the stats it gives will be along the same lines, just modified for level 70. So the level your ...


3

The Pool of Reflection creates a bonus pool of XP and then grants a 25% bonus to earned XP (stacking on top of other effects) until the pool is exhausted. Anything you do that generates XP (monster kills, finish quests) will grant bonus XP. http://diablo.wikia.com/wiki/Pool_of_Reflection


1

You receive 25% more experience from all sources until your experience amount reaches the bonus "dot" on the bar. If the bonus is at the rightmost position, it will carry over to next level.


0

The problem with what you are asking is you are singling out a single piece of gear on a pure stat based game completely Dependant on RNG to figure your stats. Diablo 3 uses RNG is figure out how awesome your states are. Currently there are no Weapons out there that do 8k Weapons damage(this is the Aplha stat you seek, but we all know it as just Weapons ...


1

Check out http://www.d3maxstats.com/ It displays the maximum damage of each weapon type at level 70. It is worth noting that no weapon in the game will ever have 8000 tooltip damage. -Edit- As has been mentioned, weapon damage is a small part of sheet DPS, which is in turn a small part of actual DPS. In practice, you simply use the best weapon for your ...


12

The Flail has a much faster attack speed so you benefit more from Life on Hit if you have any on your gear. Thus getting 12.5% bonus healing. To further extend my answer, healing affixes are : Life on Hit Life after kill Life per second Life per resource spent (only for melee classes) The healing stat is the game's estimation of how much life you can ...


1

So apparently my question logic is somehow flawed, and Jonathan's answer can explain possible reasons why. Now I can clearly see that I reached level 40 on expert in the first half of act 3, whereas on normal it only happens by the end of act 4. So it seems that indeed OrcJMR is right, it was just a coincidence for me that I ended up with level 15 on ...


0

Get 2 unitys(share 50 % dmg with whoever else has this ring, including your follower) one for yourself and one for your follower. Then get the trinket on the follower ( whichever you get first ) that they cant't die. Proceed to enjoy 50 % permanent DmG reduction.



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