New answers tagged diablo-3
If you paid attention to the clip, you will discover that Tyreal is arguing with the council about their refusal to get involved with the war between the Humans (descendants of the Nephalem), and the realms of Hell. Due to their (the human's) lineage, the Angels deem unfit for their assistance/protection from the realms of Hell. Tyreal; as the Archangel of ...
Simply put, Tyreal knew of the dangers that were about to take place, and the other angels did not care. Tyreal is known as the angel that sticks up for the humans. That said, the other angels are mostly shown to be unmoved by the events that befall sanctuary. When Tyreal finds out that the remaining Lesser Evils intend to invade Sanctuary, he means to ...
The old system of "Normal/Nightmare/Hell/Inferno" is gone completely, in favor what resembles the old Monster Power selector. New difficulties are called: Normal - Hard - Expert - Master - Torment I - Torment II - ... - Torment VI. (Torment VII through Torment X are coming in Patch 2.3) New difficulties are defined as a direct multiplier of monster's hit ...
To sum up the changes: The old difficulty system "master one level and advance to the next" is gone completely. You can now choose your difficulty settings from the beginning. The higher the level the more rewards you can earn, but the nastier are the enemies.
They are not supposed to. Aside from ripping open the code, there's no way to be sure a rogue coder didn't put some tiny modifier for the lulz, but officially they have no effect. There are however two achievements tied to dyes : Pink'd requires you to kill a number of bosses in all Lovely-dyed armor I just blue myself is another boss hit list to be ...
Dyes only change the aesthetic look of your character. That said, there are achievements directly linked to having a full set of certain colours equipped, and taking out certain bosses.
Dyes only change the color of a piece of armor. The text in the detail section is just flavor.
you can dance by pressing /dance. It is not a command in the Help when you /?, but it is actually one that works.
Short Version PC should be faster due to superior inputs. Long Version As far as I know, there is no major difficulty difference between console and PC. I found no mention of any distinct ones, at least. Console "Advantages" The Ultimate Evil Edition has a couple of things that could be considered advantageous: Dodging Nemesis System Lock-On Targeting ...
Attack speed increases animation time, thus gives you the ability to have more primary animations go off. (Primary animations are always forced to be displayed, secondary animations are only displayed if you are idle, for example the barbarians war cries) In the case of channeling (a primary animation, that would be interrupted if you cast another primary ...
It stays open for a bit because that is just how its designed. You are not supposed to have to do anything. Think of this as a bit of forgiveness if you talked to him by accident but needed to go back in and grab an item real quick. This gives you that moment to handle the Oh Crap I have to go grab that legendary I didn't have room for! Or, for other people ...
To provide an update and a more thorough answer; Blizzard recently announced the addition of Kanai's Cube, which has been available on the Player Test Realm this month. It is set for release to the main game in August 2015. If you are familiar with the Horadric Cube in Diablo 2, Kanai's Cube will feel similar but performs radically different functions. In ...
In Diablo 3, your loot chest, Blacksmith and Jewler are linked to your account, not your character. If you log in from a differant character, they will all have the same recipes and levels. Put all the reagents in your chest, and log in to a character with the corresponding primary statistic: Dexterity: Monk, Demon Hunter. Intelligence: Wizard, Witch ...
You would have to gather all of the materials (you can do that with your Monk), switch to a Wizard or Witch Doctor and then create the Hellfire Ring with that character.
They are implementing an item that is similar called Kanai's Cube and it is now part of the lore that this cube created the Horadric Cube
There is now a Horadric Cube scheduled to be in the game.
Technically because of the limitation of computers, there is always a maximum value of anything. That number may be astronomically huge, but it still exists. In this case, I would guess they're storing the value in game as a signed 32 bit integer. In which case the max paragon level would be 2,147,483,647. Assuming someone managed to reach this level and ...
Patch 2.2 was first released for PC, PS4 and Xbox One. As you can see by the link, Blizzard already answer this question on release of the patch.
If you look on Reddit many people have tried this and from my own experience playing a WD i can concur with the following information. Al tho from one patch to another they change how pets behave interact with sets and set bonuses, this is a pretty accurate indication as to what stats actually affect your pets beside the legendary affixes and set ...
As mentioned on diablowiki (see Through the Portal), all types of treasure goblins except rainbow goblins have a change to open a portal to the vault. Goblins not in a Rift will sometimes leave a golden portal behind when they die, granting players in the game access to Greed's Domain, a treasure level full of gold and gems. This portal to The Vault ...
They have a small chance of opening a portal to The Vault. The red one is a Blood Thief, he drops Blood Shards. The green one is an Odious Collector, he drops Crafting Materials. The white on is a Gem Hoarder, he drops Gems.
This may be just an approximate answer. But as far as I tested it, I've checked it on my game. You reference that T6 will provide a 100% drop chance. As far as I tested it, this won't be true. I have played some T6 portals and I gt some keys, which is great, but also some runs without any key. There is a reference on the net which says it could be 100%. ...
Top 50 recent answers are included