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9

ESRB has a summary of the game based on the rating. Click here for a link. Content Descriptors: Blood and Gore, Intense Violence, Sexual Themes, Strong Language Rating Summary: This is an action game in which players assume the role of Corvo, a royal bodyguard who has been framed for treason (i.e., assassinating an empress). As players help Corvo ...


8

The amount of weepers and rats in the city is determined by your Chaos level. Chaos level is determined by how many people you murder, and Shadow Kill is considered murder. So is killing weepers. Thus, killing with Shadow Kill will increase the amount of plague-related stuff you encounter in the game, and can increase your chances of getting the "High ...


3

Although it is never explicitly mentioned there are several opportunities here. It could be the powers Daud's assassins have gained from him and through his training have become learned and do not depend on him being alive, this may at least be true for some of the basic abilities like Blink if not more advanced powers. The other possibility is that Billie ...


3

In the way of gameplay, you can play the game without killing anyone (avoiding a lot of blood and gore). There's even an achievement / trophy for that: Clean Hands. As for the inappropriate language or sexual content, I believe there is no way you can turn them off. I would say that the place that you mentioned that looks like a strip club (in the 'House ...


2

You need blink to complete the game at all in levels 6 and 7. To climb up the tunnels above the water lock, and to climb out of the cell/pit in the flooded district. So you need to blink in those 2 areas to complete the game. 3 blinks in total I think. Now if you were also playing for a ghost run, I don't think this changes. By ghost I mean no guards, ...


2

Tadaaaa... This key is actually, technically unobtainable. It can be obtained by using this little glitch taken from the wiki... Before the start of the House of Pleasure mission, if Corvo manages to get into the sewers before receiving the Old Port District Key from Havelock (by possessing a Hagfish), then he will find a key inserted into the door ...


2

If not interested in trainers, no, there are not any ways to cheat in Dishonored. The debug console was removed prior to release.


2

no there are no penalties for killing or knocking out survivors but some of them like the ones found in the dunwall distillery can give you upgrades for helping the. like for example i once got a free pistol upgrade for helping a survivor. also you can gain bone charms and various other upgrades. so i would recommend not doing anything to the survivor ...


2

Wolfhound kills do not count towards Chaos, but they can detect your character and will count towards that. They can also discover bodies, as well as their corpse will count towards “bodies found”. Source: Bethesda Dishonored forums post, "Notes on Stealth Detection, Chaos, and Trophies/Achievements" by Gstaff, a Community Manager at Bethesda ...


2

It appers that it's just a bug, triggered by who knows what. Boyle sisters mission seems to be preatty messy, lots of bugs have been found by players. I had that problem too and I was never seen nor guards where found unconscious. Stealing shouldn't be a problem since I've stolen tons of stuff before and never had problem with guards going randomly aggro. ...


2

No you cannot return to previous maps/levels in Dishonored. Having said that the game does feature multiple endings depending on how you play (e.g. how stealthy you are, how many people you've killed etc.) So my recommendation is to play spontaneously in your first play through, and plan your subsequent ones if you intend to experience everything.


1

From my own experience, when I played on PC, you could not skip missions unless you already played that mission and completed it beforehand. Even if that happened, you can't skip a mission ingame, you can just skip to that section, so you don't have to play what happened beforehand. I am not aware of any cheats that could help what you wish for.


1

If you knocked him out and saw him die after with no guards around, that sounds like a bug. Perhaps the guard thought the Lord Regentbeing unconscious was the same as him fleeing, in which case they would've killed him. The non-lethal takedown for the Lord Regent involves playing the confession, after which one of the following happens: The Lord Regent is ...


1

One option is if you have the Bend Time II. Trigger Bend Time, knock Lydia out, then teleport away. You only have about 8 seconds of safe time, but I found it easy to pull off in the main hall (the one with the Light Wall). It might be helpful to Bend Time a second time to give you plenty of time to escape. Another option is if you have Possession II. ...


1

If you go to this site, you can read all about the whole mission, including how to take Lady Boyle non-lethally. I quote: "If Corvo talks to Lord Brisby, the partygoer wearing the rat mask in the smoking room, he will reveal his undying love for Lady Boyle. He will say that if Corvo can deliver Lady Boyle to him, Brisby will make sure that she is never seen ...


1

Wait for the opportune moment... a long time... She actually goes to the toilet sometimes. Kill her there and leave. If you want to keep her alive, it's a bit harder... Firstly, you will need to reduce the number of unnamed guests in the room to the right to the opening hall. Knock them out and dump them in the room with the Wall of Light controls. There ...


1

A better question might be, why did Daud try to kill Delilah? The answer, of course, is that the Outsider set him on the path towards Delilah, after which Daud's guilt led him towards protecting Emily. Recall that the Outsider also appears to Delilah, presumably with some regularity, and we can guess that the Outsider has mentioned Daud's name to her. The ...


1

Possibly because by Daud delivering Emily to Burrows' agents after the assassination of the Empress, made it more difficult for Delilah to enter Emily's body. OR Delilah possibly became obsessed with Daud as he had powers given to him by the Outsider and Delilah may have wanted these powers. Source: http://dishonored.wikia.com/wiki/Daud Hope this helps to ...


1

The symbol is not different, it is, indeed, his Outsider's mark. Here's a screenshot I just took of Daud's mark in the situation you described: If we look closely, we can see this is indeed his Outsider's mark. Outsider's mark provided above for comparison.


1

Stealing is also a problem. If you steal too much some staff may become hostile to you and that will cause problems. Also some guests will become aggressive if you are around them too much and they recognize you.



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