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27

You can avoid most of this problem by using the keyboard. Instead of moving with the mouse, use the WASD keys, especially in a cluttered environment. During a fight, you can hold the F key. This will cause you to automatically move towards and attack the nearest enemy.


24

There is a win condition now; the previous answers are outdated. There is now a story mode campaign, called "Adventure mode", which can be initiated from a normal game by activating Maxwell's Door, which is a large wooden doorlike structure with a hoop on top that is generated in every (new) Sandbox world. Adventure mode has a series of progressively harder ...


23

Rocks aren't renewable in the open*. When you're playing your first few worlds, especially if you've been unlucky with the random generation, it can happen to run out of resources and die while looking for more. When you'll get a little more experience it takes very little to gather the necessary equipment to build a fire pit and find a little nice place to ...


20

Here's a handy list of the current known resources and their availability: Renewable Grass Twigs Reeds Berries: infinitely renewable in the wild. If dug up and replanted, renewable but must be fertilized after every five berry harvests. Manure: infinitely available, as long as you have a herd of beefalo near you, or a pigmen village, or a koalefant. ...


20

The giant hands are called Night Hands. They also have a kind of creepy music box like music that plays to signal their appearance. What they try to do is put out your fire. What I imagine happened is that it successfully put out your fire and you were then eaten by a Grue. The chance for them to start spawning is when your Sanity level is below 82.5%, and, ...


19

Walls are a way of limiting access to an area, from monsters that are not the Deerclops. There are several practical reasons to build them, and they all involve keeping creatures in or out of a particular area: Plant a forest in a walled area, and build Pig Houses to give you assistant lumberjacks that won't wander off too far. Plant a Spider Den in a ...


18

You said it, it's a sandbox game. Do what you want, there are a lot of different ways to survive 100 days. Since you specifically asked for the first 20 days (and winter hits on day 21, so that's convenient), here's a small checklist for your pleasure. Feel free to edit in stuff you think is missing: Days 1-5: gathering Explore as much as you can, gather ...


17

Stuff you'll want at night: Sleeping mobs (Beefalo for hair, tallbirds for eggs, dangerous mobs for passing by safely), but you can put them asleep with darts or flutes, or just kill the mobs for the loot / safe passage. Finding fireflies (to relocate them, or make/refuel the miner hat) Losing sanity (but there are plenty of other ways to do that) ...


17

Wilson Base Sanity: 200 Base Health: 150 Base Hunger: 150 He grows a beard completely on his own. The beard provides the much valuable Beard Hair, as well as 10 sanity on shaving and insulation to prevent freezing during Winter. Specifically, that translates to the beard growing in four stages: No beard Yields no beard hair Grants no insulation ...


14

Don't Starve uses the permadeath system commonly seen in traditional rogue-likes such as nethack - when your character dies, the save is deleted automatically. Of course, there are ways to escape death... ... but otherwise death is permanent. The game saves every game day to make sure you don't lose your progress if the game crashes, and also to ensure ...


13

Stumps do not regrow, your only option is to plant pine cones to replace them. If left they will simply remain as an obstacle on the map until you dig them up with a shovel.


13

Well, most of the resources that are renewable and portable you will want nearby. That means using your shovel to dig up bushes, saplings, and tufts of grass and planting them all nearby. Plant trees nearby as well. Ideally these things will be close enough you can get to them at night to have something to do before the sun comes back up, but you don't want ...


12

Well, maybe the usual spot for your base is in the wrong place then. If you simply can't reach food from there, find a place where you can. Rabbits are pretty good early on. Berries are good, as you mentioned, but aren't going to be enough on their own. Forage for them early on, but later you should dig them up and move them to your base. If you see a ...


12

You only gain experience at the end of a game. There are two ways for this to happen. The first, and most common way, is to die. Fortunately, you don't need to worry about killing yourself to unlock a new character- thanks to the spiders, hounds, cold and, of course, starving, dying will happen on its own. The second is difficult and more complicated but ...


12

Viewing the map does pause the game. If, however, you are on the map screen and you load the console by accidentally hitting ` instead of Tab it will cause the game to un-pause while the map screen is still up. The remedy for this: Hit Control-L to close the console. Then hit Tab to turn off the map. Hit Tab again to reload the map screen, and you will ...


11

You can obtain manure either from feeding flowers to pig men, or more reliably from finding a herd of Beefalo, who produce it all the time.


11

The game has no defined winning conditions, at least for the moment. The developers have stated many times that they like the game to remain open-ended, with the player himself defining his own goals. On their roadmap anyway they have planned a Story Mode that will let you discover the secrets of Don't Starve by progressing through increasingly harder ...


11

Wait, I just figured it out. You hit Control-L while the input box is not present on screen.


10

Whenever you cut down a tree there is a small chance (larger at night) that a nearby tree will turn into one of these, some call them an "Optimus Pine". Also, burning trees down will increase the chance of waking it up. There are several popular strategies to deal with them: Lay a campfire and kite the monster over it to set it on fire. There is a bug ...


9

Since the Underground update, rocks are now renewable in Caves because of Earthquakes. If you're out of Stones or Flint in the overworld, you might want to go into a cave and mine some Stalagmites, wait for an Earthquake, or try to trigger one with an explosive like Gunpowder.


9

Rabbits will venture out of their holes, despite being scared into them. Alternatively, if you're impatient, you can use a shovel to dig up the hole, forcing the rabbit out. However, this has the negative effect of there no longer being a renewable source of cute little critters for you to murder in your quest for survival. It's worth noting that holes ...


9

Larger fires cast a wider radius of light, and offer more resistance against a later game creature which extinguishes fires. A single log adds 45 seconds to a campfire, and 90 seconds to a firepit. If it is raining, a firepit will consume fuel twice as fast. A more complete table of fuels can be found here. While a Firepit is a controlled fire, a campfire ...


9

There are a lot of ways to regain sanity. Excluding the Hallucination-killing ones, that require you to lose sanity due to the Insanity aura, here are some powerful ways that let you recover quickly: Sleep in a Tent (+50 Sanity) Sleep in a Straw roll or Fur roll (+33) Repair a Relic (+20) These are quite easy to do, and more powerful than any food-eating ...


9

What you're missing is your ability to fight back. 25 days into the game you should already have science machine tier tools, which means you should be able to easily fend off relatively weak enemies like hounds with ease, even in large numbers. For your first few hound attack, you can use: Spear Log suit Football helmet With these, you can ...


9

As the wiki states under Trivia it's just a fancy animation. The fish cannot be kept alive and there is no practical use to the live fish. When Fish is on the ground, it flops around, then perishes, its eyes becoming crossed out.


9

The objective is to assemble the Teleportato. This is done by finding the five Things- the Ring Thing, the Metal Potato Thing, the Box Thing, the Crank Thing, and the Wooden Thing. The first four are items which must be used on the Wooden Thing to assemble the Teleportato. The Divining Rod which you receive at the start will help- it detects how close you ...


9

Each day survived in Sandbox Mode gives exactly 20 XP. Adventure Mode does not reward any experience. To unlock all characters, you need to survive a cumulative 96 days. There is no experience reward for other actions such as killing or crafting.


8

You gain 20XP per day survived, regardless of how many days have passed. This means that now, to unlock every character up to Woodie it takes 80 days. The detailed XP requirements for each character are the following: Wilson: starting character; Willow: 160XP; Wolfgang: 320XP; Wendy: 640XP; WX-78: 960XP; Wickerbottom: 1280XP; Woodie 1600 XP. At the ...


8

The wiki appears to say that an Alchemy Machine can be used to prototype everything that the Science Machine can: The Science Machine is used to unlock tier 1 items, and the Alchemy Engine is used to unlock tier 1 and tier 2 items, making the Alchemy Engine the higher level Prototyping machine. I believe I've seen this for myself, standing by my ...


8

All characters (except Wickerbottom) craft the same items for the same costs. Certain characters may find certain crafts more or less useful or difficult but they're all the same. Wickerbottom, the librarian, has two differences when crafting. First, she is the only character who can create books. Second, she can prototype items with a machine one tier ...



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