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13

Early on the game, the best technique is to fight the highest level monsters that you have access to. Here are some more techniques: Gold Golems, which you can find in the ditch south of Gleeba, drop 505 gold each. Use Alchemy to make Ear Cosys (Fur Hood + Bunny Tail + Lambswool) and sell them. You can buy the ingredients at Slurry Quay (Fur Hood), ...


6

This link explains what helps to improve the trigger of the Coup de Grâce (see Trigger table) DragonQuest Wiki The frequency of a Coup de Grâce occurring is amplified by the following conditions: Critical fan equipped +6% Overcritical fan equipped +7% Hypercritical fan equipped +8% Dire critical fan equipped +10% Combat action medal +3% Martial ...


5

Well, my wife and I started playing the game over the last few days, so I'm going to leave some notes here for anyone else in a similar situation. However, I'm going to say that no, it is not really viable to play the game completely as co-op. Here are a few things we've come across already, being about 10 hours in: As KatieK said, it takes a while ...


4

A big reason to try out different vocations is to farm skill points. For example, if you have a character who is a priest and you want him/her to learn wands. You could spend points you get from leveling up as a priest on your wand skill, but then it would be tougher to level up your priest vocation skill. Instead you could make your character a mage, ...


4

No, there is no downside. In fact, its a very handy way of getting some early skill points by switching jobs and leveling up very fast by hunting metal slimes, metal medleys, lmses, etc. (When you switch jobs you keep all unspent sklil points) As for revocation, it is completely different, once you beat the game, you can revocate a character once it is at ...


4

You can now download quest #162 from DQVC. There is no cost for this. As part of this quest, you'll be able to wake up this boss. There are some prerequisites for this quest. You must finish these other quests (also from DLC) in order: 159, 160, 161.


4

In the early maps, there's almost no point in fully exploring the dungeon. Also, the floors are semi random, but set for each map. However, you should keep track of whats the final boss in each of the early dungeons, some of the lower level bosses ones are part of quests later and is harder to find with higher level maps. With higher level maps, there are ...


4

The advantages of giving the bosses the experience points is: You get more experience from them. They get more of a challenge. They drop better items (A full list of item drops). The disadvantages: Harder to kill. May get more attacks per move, or more abilities. You cannot get the item drops, if the boss levels past the range of which they drop.


4

Reset Stones are only used to reset a failed Alchemiracle attempt. Alchemiracles are special patterns involving the rare armor from Grotto end-bosses, orbs from the Legacy Bosses, and Agates of Evolution. They follow a pattern of Level 1 Item -> Level 2 Item -> Attempted Alchemiracle. Each Alchemiracle has a chance of success - the average is 20% - and a ...


4

Yes! Str Agl Res Dft Chm MMend MMght MxHP MxMP Warrior: 404 78 400 111 89 0 0 570 86 Priest: 201 312 204 206 146 400 0 420 315 Mage: 96 401 162 304 155 0 400 390 364 Martial Artist: 399 500 245 255 120 0 0 540 38 Thief: 299 ...


4

Unfortunately, killing metal slimes is your best bet. They're fairly rare, but they're also worth big, big XP. The Quarantomb has a fair number of them, and that's where I farmed in the early part of the game. You'll want to go prepared with attacks that are strong against Metal enemies, plus high speed and speed boosting spells. There's a good strategy ...


4

I think the reason swords, spears, and axes are so widely-used in the post-game is because that's when you really need high levels to complete grottos and such; level-grinding pretty much translates to "farming metal slime variants", and each of those three weapon types have abilities on their mastery tree that are basically essential to metal slime farming. ...


3

If memory serves: You won't be awarded any new Accolades while she's away, but the game is still tracking your status, and you'll get a whole bunch of 'em at once when she comes back.


3

For me, with a normal uber falcon blade strike I do ~250 dmg. With 100 tension I do 1999 dmg (regular max. Dmg) If you attack with tension, it has increased power and your tension goes back down to 0. Tension can be gained using Egg On, Phsyche Up, Tension Boost (Gladiator Coupe de Grace) and Feel the Burn Stance. Only the hero can use Egg On. Phsyche Up is ...


3

The higher your tension, the more damage you'll do. Tension can be at 0, 5, 20, 50 or 100. The higher it is the more damage you'll do, the more likely you are to hit, and critical* hit. At 100 you do MUCH more damage (about 2x I think) *not positive about the critical.


3

Spawn rates are definitely different for different items, and it is based on in game play time, not real time. Also, the item spawn timer resets every time you save at a church and exit the game, so you should always exit the game via quick save. While this sounds like you can easily lose all your progress if something bad happens (like batteries running ...


3

No. You can receive and use treasure maps as soon as you are able to Canvass for Guests at the Quester's Rest in Stornway. If you receive a treasure map (whether through canvassing or the normal quest in Zere Rocks), you can share it through canvassing as soon as you have beaten that treasure map's boss.


3

Revocation does not change stat growth - that is still entirely based off the character's Vocation and level. Revocation simply reduces that character's level in the Vocation back to level 1, allowing them to earn another 200 skill points to be allocated as necessary. One complete 1-99 revocation is necessary for a character to master all weapons and ...


2

You have to know that when switching from one occupation to the other, you first lose all spells relative to the former occupation (e.g. switching from priest to mage, you will lose all the priest spells). Then, you will lose all the abilities unlocked by a skill that isn't in the new occupation (e.g. if you maxed your sword capabilities but your new ...


2

Against the different boss, heavy healing is necessary. Starting with the third or so boss, he will hit twice per round, often with multiple target spells (megastorm or something like that in english, for example), so heavy healing is needed. Plus, some can heal themselves, drawing the battle in length. A dedicated healer is, in my humble opinion, necessary. ...


2

Other than going back to the Inn at Stornway, I haven't seen a way of doing it. Just one of many little things that drives me nuts about this game.


2

Yes - more deftness. One part of the formula for success of Half Inch is the Deftness of the character using it. You can equip one of the many kinds of gloves which increase deftness. The Honour Among Thieves accessory is the most effective at increasing the success of Half Inch. The Ranger job has the highest starting Deftness, and can also earn a few ...


2

there are certain skills that can stun the enemies for 1 turn, such as roar for the martial artist, but no skill that prevents escaping for all enemies. Also, these skills typically do not work on the metal slimes, you just have to prepare for them carefully before attempting to level up using them. I.e. have 4 sword users with metal slash ready in case ...


2

The characters in the back row will be targeted less often by enemies. There is no effect on the attack damage or critical rate of those characters in the back row. (http://www.gamespot.com/ds/rpg/dragonquestix/answers.html?qid=2414560)


2

Against most normal monsters, weaknesses rarely come into play as you can beat them down quite fast. Weaknesses mostly come into play against bosses, and the only place I know of to get weaknesses for bosses is the DQ9 wiki: http://dragonquest.wikia.com/


2

Explore high level maps mainly because rare alchemy items can be found. Such as gold bars,mythril ore and orchilliam which can be sold for 25000


2

Your bag can only hold 99 of each thing, for both equipment and consumable items. If you have fewer than 99 of something, you can buy up to 99, but not above. My strategy is to periodically sell down my inventory to one of each standard equipment and 50 or less of replenish able consumable items. I can always use more gold in the bank. I haven't yet ...


2

Gold mail = Silver mail + Gold ring + Gold Bracer. Once you get the Magic armour, you can make: Enchanted armour: Magic armour + Enchanted Stone Dragon mail: Magic armour + 2 Dragon scale + Raging ruby Spiked armour: Magic armour + 2 Magic beast horn + 5 Iron nails For the rest, try: Terra hammer: Terra firmer + 7 Royal soil + Ethereal stone Aurora ...


2

It also depends on what you're fighting. If it's any easy kill monster, your chances are really low, but if you're fighting a major boss (such as Corvus) your chances are increased.



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