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11

You can take a look at the demo version of Minecraft. Yes, you will need one username for each player. Also, take a look at MinecraftEdu They offer Minecraft to schools for 50% off the retail price.


7

In the console, type: mp_defuser_allocation "0" This will not give a defuser kit to anyone, allowing you to buy one for its full price ($400).


6

Pretend we have a sheet of paper with lots of holes. Those holes are ports. Minecraft wants to use Port Number 25565. You allow it. So you stick a pin through that hole. When you shut a server down properly, it tells the hole to disconnect Minecraft's pin from the ports. When you don't, the server is no longer online, but the pin's still connected. (For ...


6

A currently running process is listening on port 25565 and will not give it up to the new instance of your server. In your situation, it's likely the process that's "clogging" the port is (part of) a previous instance of your server that wasn't shut down properly. In Windows XP, run the command prompt with Win+R>cmd. Then run the command netstat -ano to ...


6

According to the post below, the servers were taken down for maintenance a few weeks ago. http://forum.spore.com/jforum/posts/list/83392.page It seems as though they are still performing maintenance.


5

The simple answer is Yes, having more people on a server will cause it to use up more resources, foremost RAM and secondly CPU. The longer answer is to explain that each person on the server loads a set of the chunks around them, that is what they are looking at. If all of the people are close together then you will get overlap on these as the players will ...


5

Probably you are inside the spawn protection radius and that is why you can't break blocks. When there are no ops on the server, spawn protection is disabled, that is why you can break blocks when there are no ops defined. For more details, see Spawn protection and server.properties (search for 'spawn-protection')


4

I see a number of possible problems that may help your server run with less ram. PlayerViewDistance On many servers, including my own, the ViewDistance parameter in your server properties file may be too high. Decreasing this value will cause less chunks to be loaded for the players, but if you set it too low, ie below 3, then you won't be able to see far ...


3

I think what you're asking is how to download the correct server release from Minecraft, because the download page always lists (just) the current version. Fortunately, the download link is consistent. The current link is: https://s3.amazonaws.com/Minecraft.Download/versions/1.7.10/minecraft_server.1.7.10.jar So, you just alter the versions a bit, and ...


3

Go to your server.properties and make sure "server.ip=" is empty. server-ip= Make sure the port you are trying to use for the server isn't being used elsewhere.


3

in my experience: one 24 player server will use the following. 1mbit upstream minimum. depending on tickrate uses 1 to 1.5Ghz on one core minimum. And will use a minimum of 500mb ram But I've managed to run 2 servers with 32players each (css and gmod) on a single 2.4 core with 1GB ram and 1.5mbit upload very succesfully.


3

You posted seven hours ago, so the immediate problem may have been resolved by the reboot suggested in another answer. However, as a more fine-tuned solution, you might find this answer valuable: How to close TCP and UDP ports via windows command line. Rebooting the entire machine will end all processes, freeing all ports used by those processes, and that ...


3

The only way to have a Name as address is to have a Domain with that name. With the DNS this name will determine the Server IP. You can try a Dynamic DNS Service which offers that Server Administrators which IP is Dynamic (IP Changes after X Hours) to have a Domain. So unfortunately it's quite easier to tell him everytime the IP of the server than trie ...


3

What you are looking for is called Motd, which is message of the day, or motto of the day. Way 1) No mods needed but it is doesn't work thru chat. I found a Steam Guide by Jimo about it. You basically create a png image, pick a background color, create an html for it (all available there), then you upload it to a website, save the URL to a txt file ...


2

Minecraft Demo can be used to host LAN, but it won't connect to a LAN server other than itself. So the only way to play Minecraft multiplayer without a paid account is to play the classic mode. It is, however, very old and only includes creative mode and limited maps. For the actual up-to-date Minecraft, you need an account for each user. There seem to be ...


2

In permissions plugins, each world is handled separately, as to, for example, make a world where players and freely mine for materials, and another is strictly build only. To keep the exact permissions all that needs to be done is copy and paste all the Overworld permissions into the Nether and End permissions, and to know exactly what it would look like, I ...


2

Port forwarding is very easy to do, and is documented here. To summarise: Find the IP address of the computer on your local network running the server (something like 192.168.0.4. You can find this in your network settings, or if you're happy using the command line, the command ipconfig will give you the info you need. Logon to your router management web ...


2

Rather than forwarding ports, using Hamachi is a common solution and it's very easy (and free). All you'll have to do is create a network name and password, and then give that info to your friend. They will use the IP address shown for your computer in Hamachi to connect. Port forwarding is the best way to go, absolutely, so if you're willing to figure out ...


2

Notice: I haven't tested this on Mac OSX server but it should run. First download and install SteamCMD and then start the programm. Choose the path where the dedicated server should be installed with the force_install_dir /full/path/to/csgo-ds/command. Install the dedicated server with this command: app_update 740 validate Then quit the SteamCMD with ...


2

Vanilla In a vanilla server there is no way to edit bot names from a list as they are hardcoded into the game. The only way to change bot names in vanilla is to do this command: tf_bot_add [count] [class] [team] [difficulty] [name] Read about this command here. Plugin I have found this plugin that allows you to edit a botnames.txt file to easily ...


2

Yes. Download the server software of whichever version of minecraft you require (let's say 1.6.4). In order for people to be able to play on it, they will need to change their version of minecraft. On the minecraft launcher, click edit profile in the bottom left corner. Then select 1.6.4 from the version drop-down menu and click save. Minecraft will then be ...


2

It is unadvised to have your login and password in the link. As far as I know and am concerned, The link is sent to the client and then downloaded from there. Through that, someone may look in the logs/console of the client and figure out the source of the download. Most may not notice but those that monitor traffic through a personal firewall may have that ...


2

You can use "mp_halftime 1" to make the server switch the teams when 1/2 of "mp_maxrounds" has been played.


2

Routers, as a general rule, do not allow local loop-back of connections, or martian packets as they are sometimes known. This is for valid network security reasons and the number of routers that make this optional are in the minority, and even if yours is one of them enabling it just to play a game is something I would strongly recommend against. Connect to ...


2

While you can addcond 82 to players to do it using cheats, the bumpercar model and sounds won't be loaded if you do that. You really need a server plugin to do it correctly. As of right now, there are 3: Kartify by Dr. McKay Bumper Cars by Chdata Bumpa Cars! by Matt_ Of these 3, the first two were updated just today. I would consider holding off on ...


2

There isn't a way to print a user's UUID in-game. However - Your method works. If you are using a white-list, you can view the whitelist.json file to get a mapping of UUIDs with their player names – Avaq http://gaming.stackexchange.com/a/190188/75275 Whitelisting/opping/banning someone and then finding out their UUID from the ops.txt, banned.txt and ...


2

There is no possible way to distinguish MineChat from a standard client. It's the same with many hacked clients, cracked clients, or similar. From the sound of it, neither of those are a problem, though. A thing that you could do is, if you would be willing to run a Bukkit or similar plugin-supporting server, is have a plugin that isolates players from ...


2

Yes, but not with vanilla You'd need to make a server plugin, or find one that's close enough to what you need that you can customise, or just find one that someone else has released which does what you need


2

If everyone is on the same LAN, you do not need to port forward in order to play. You need to do two things: First, find your local IP. For Windows, start CMD as administrator, type in ipconfig and press enter. Next to IPv4 Address should be something that looks like 192.168.1.X where X is one ore more numbers. Remember this number, with the dots. Next, ...


2

Usually, there is no way to do this with VANILLA SourceMod or TF2 because it is a value stored within the map. However you might be able to do something with this using the functions (sm_settime + sm_addtime) Cheers.



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