New answers tagged hosting
Update 1.7.1 seemed to reduce the error by a lot. I guess it was some random bug in the game.
Although it works perfectly without mods. That's your problem, mods are conflicting with it. I would recommend disabling all mods, and then adding them one by one while checking to see if the server works. Eventually you will add a mod that conflicts with the server, and you will have to make a choice: keep that mod, or keep the server.
Two possible things: Have you port forwarded. You must do that if you are going to connect with an external ip. This is configuring your router's firewall to let connections to that port through. A great tutorial here.But remember: (A)You need to configure port 25565 and (B) Your external ip address will change so tell everybody and you may have to update ...
Unfortunately, the servers are not dedicated. But, with that, you can host your own private servers and stuff too. Ping is pretty good in that game, so I wouldn't worry about it too bad.
If you're able to connect via localhost, but others are not able to connect to your machine, I'd recommend checking two things: Your firewall: This is likely going to be the culprit. Make sure that you're allowing minecraft.exe through your firewall, and that you're accepting incoming requests on port 25565 (or whatever port you're using for your server). ...
You have at least two problems as called out by the lines labelled ERROR: A missing configuration file: [02:04:32] [main/ERROR] [LaunchWrapper/]: A critical problem occurred registering the ASM transformer class am2.preloader.AccessTransformers java.lang.IllegalArgumentException: resource AM2_at.cfg not found. A mod that is incompatible with your version ...
The files are script files, and by default they open in TextEdit. To change this, you just need to change what the default program for it is. Open the "Get Info" dialog for the file, and under the "Open With..." section, there should be an "Other" option. In the menu that appears, choose Terminal to be the new default application. It should run now. Have ...
Usually, there is no way to do this with VANILLA SourceMod or TF2 because it is a value stored within the map. However you might be able to do something with this using the functions (sm_settime + sm_addtime) Cheers.
Plug-ins that allow users to protect areas Many, many mods and plug-ins allow users to "own" small or large parts of the server, where they're the only players (besides mods) able to place or break blocks. These can even be set to prevent TNT and creeper explosions from doing their damage to blocks (health bars are still affected, typically). Backups ...
Top 50 recent answers are included