Hot answers tagged la-noire
Your final rating (1-5) for each case is affected by hitting cars and pedestrians. The full list of things that affect your full score are: Number of clues found Number of questions correctly branched Damage to vehicles Damage to city property (running over fire hydrants, etc.) Inflicted injuries (including running people over) Those bottom 3 are ...
Take aim at the suspect (LT on the Xbox), a circle will fill up while you maintain your aim on the suspect. When the circle fills completely, then it will make the warning shot. You also have to be a detective for the achievement, and can only accomplish this on chases where you have the gun in your hand. You can find a couple of guides here.
Lie: I KNOW you are lying and here is how. Present evidence to go along with it. Doubt: I THINK you are lying (based on how you are reacting or by instinct).
With a couple of obvious exceptions you can take as long as you like to go from one case point to the next, it is even encouraged that you detour to do things like street crimes. You will not be penalized in any way for taking too long to get to the next objective (unless the story states it). However you do lose points for causing accidents and damaging ...
Film Reels are well-hidden collectibles, that are scattered around the game. What you are looking for You could spend hours and hours of searching and looking the 50 reels, or you could use this guide that shows the location of all the films.
In addition to Krazer's answer, I've also found that doubt doesn't necessarily mean "You're lying", it can mean "You aren't telling the whole truth, you're holding something back". If someone makes a very non-commital statement, even though it might technically be true, you have to choose between gentle coaxing for more info (Truth) or more pointed ...
In the options menu, you can specify whether or not you want feedback/help with the investigation sections. The main one you'd be interested in is the background music, which will turn off the "investigation music" in a scene when you've found all the clues. There is also a chime that plays for each clue, and it changes depending on whether you're near an ...
The short answer is that there is none. The lack of hard evidence against both suspects is supposed to nag at you. The captain wants you to accuse the pedophile, as he's the better one to put behind bars. I can't reveal what is going on, though, without massive spoilers:
The game is categorized Level 9 regarding parental control. You can set the level you want on your PS3 to allow or avoid games of higher levels to be launched. In-game, you cannot deactivate any explicit content (as for a lot of Rockstars games, there wouldn't be a lot still there...). And as The Annoying Pyro says, always check covers for ESRB rating or ...
When you are investigating an area that contains clues, background music will play. Once you have found all clues, the background music will stop.
If you run over pedestrians or hit other cars it lowers your total score at the end of the case. They're not the easiest to run over though as they jump out the way, but if you do you get a notification that informs you that it's not really what police officers are supposed to do and that it will impact your case grade at the end. In terms of hitting other ...
Yes, you "miss" distress calls if your partner drives as this is pretty much a "fast travel" option. You will also miss out on finding landmarks of importance. I have no idea if this is made up for later on in the game if you decide to ignore all of them on a case by case level (as in if you choose to miss 1 distress call does it get moved to the next ...
No, there's no penalty in any of the street crimes for killing a suspect rather than capturing them alive, if the option is given to you. If you kill someone who you must capture alive, you will fail the street crime. Usually the game will make this distinction clear to you when you start the pursuit. I should mention that if you're interested in ...
They are basically randomized, though I think some are tied to particular times of day. Once you complete all the cases for a particular "desk", you can go back and play it in free play, which allows you to complete any street crimes that you might have missed.
If you are playing the game on Xbox 360 or Playstation 3, you unlock the achievement/trophy called "The City of Angels". Other than this, no, you do not unlock any bonuses for completing the game, unlike in GTAIV.
I believe that the PS3 version does some with some (currently) exclusive DLC. Most likely the DLC will be available for the Xbox 360 version as well, but of course you'd have to pay for it. Also, the Xbox 360 version is on 3 discs, while the PS3 version is on only 1 disc.
They are the hidden collectibles. You can find a map of them here. http://socialclub.rockstargames.com/games/lan/checklist.html
You are correct - the use of an intuition point at a crime scene will highlight all items that you have not yet gotten clues from. (The LA Noire Wikia seems to back me up on this.) However, it may highlight items that you've previously examined but have not yet discovered a clue from - for instance, there are several items in the game that you can rotate, ...
I'm going to go out on a bit of a limb and say no, there isn't any wheel that works in L.A. Noire. This site says no PS3 wheels are supported, and I see no reason why it'd be different on the Xbox 360. If nothing else, the steering wheels are full-blown controllers so you wouldn't be able to easily swap one in and out just for the driving sequences.
Really late answer, but I'm putting it here because I can't believe this was never pointed out before! To tell if you have found everything and can move on, just open your notebook and go to the Intuition page. If the Show All Clues option is gray, it means you've found all clues! This is the surest way to know if you've found all clues before moving ...
You can just wander around forever between objectives. Or, after you complete each station, you unlock them for freeplay, where you can just wander around and find all the collectables.
Short of loading an old save, you can't. Generally, getting one question wrong isn't enough to ruin your chances at a case. The case will still come to a close with some kind of resolution, based on how well you do during interrogations. In some specific interrogations, if you do poorly enough, you will actually fail and be given the option to start the ...
This is straight from Rockstar's website. The short answer is no, you need to have separate accounts and there is no way to migrate an offline account to an online one. Source of information is here: http://support.rockstargames.com/entries/20634122-information-about-social-club-accounts-in-l-a-noire Hope this helps.
Nope, by the time it's come to a hostage situation, the bad guy has to die. If you wound him, he'll stagger and then kill the hostage if you don't finish him off. Sometimes you can tackle the bad guy (or fire a warning shot) before he gets to the hostage standoff stage, but there's no benefit to doing so. You'll just see a slightly different cinematic for ...
Film reels are little golden circles (film reels, more or less!) that you can find in various locations scattered around the city. If you can, login to Rockstar Social Club, and there's an interactive map to all of them (along with every other pickup in the game, practically) you can use. I know on consoles, the map is tied to your save game, so it will ...
Press "A" Button on Xbox controller to skip a cutscene. Agent86, thanks for the answer in a comment.
There's nothing special to do with regular cars other than collecting them, but you can always use the map to find new or completed street crimes, the radio only lets you to mark a crime on the minimap without opening the map. New crimes will be red, the crime you've marked will be yellow, and completed crimes available for replay will be gray.
Using the trip skip option (ie, letting your partner drive) will make you miss any radio calls to respond to street crimes. You will also not get credit for any landmarks passed or any other items of interest along the way. However, this does not cause you to miss anything permanently. There's an option after you finish an entire desk (usually 4-6 cases) ...
L.A. Noire doesn’t seem to invite sightseeing trips. Because you’re doing important police work, it doesn’t feel right to stop the car and look around or even to drive slowly (or even to obey the traffic signs!). The following discussion sheds some light on this aspect of the game. I'm copying it in case of link rot. Bearing in mind that I’ve only ...
You can skip a cutscene on the PC version of the game by pressing "Backspace".
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