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-3

The other two answers are completely wrong because the brutalizer armor pen is a passive and does not stack with Black Cleaver. In general, you should read up on items before going into a strategic route like armor pen. It's just like reading the directions on a map, not difficult just not many people look at them word for word. So basically the max cap ...


0

While many of the answers here have listed very good champions for the manamune, I find that many people underestimate the power it can have with Fiora. "But Warped, taking the tear ruins Fiora's early game lane dominance!" Yes. Yes it does. And in some cases, you don't want to be so aggressive early on. Mundo, for example, is a very good Fiora counter in ...


1

On top of Jutschge's answer, something you need to keep in mind is that you are not the only one in this situation. Your middle opponent should be in the same spot. Also, having a massive amount of AP doesn't do everything. Of course it's better but if you can't survive 2 seconds, you won't be able to use them. For that you have different choices: ...


0

This is not possible. Ether you use smartcast and fire the abilitiy on key down and you dont have range indicators or you use smartcast with range indicators and fire the abilitiy on key up. but why do you want range indicators when fireing a skill on keydown? when you really want to fire a skillshot immidiatly you dont lose that much time (< 50ms) ...


0

No, you cannot do as you say here without editing the game files themselves (there might be consequences for doing so). But there's a input file in *\League of Legends\Config\input.ini which you can edit without problems. Here you can read about all of the hotkeys and commands for League of Legends. But there's no known commands for enabling/disabling the ...


4

The most important part about playing squishy champions in lategame is positioning. You're not the super beefy frontline that just chases everyone down. Especially on champions like Orianna and Xerath where you have absolutely no escape spells. In (lategame) teamfights you should almost always use your flash defensively and/or to reposition yourself. If ...


2

I'm nearly sure this can't be done, I'm sorry. Anyway, I can offer you an alternative: set QWER to smartcast and shift+QWER to non-smartcast. When you'll learn with this, it's absolutely intuitive to use, and it ensures that when precision matters, you place that Anivia's wall perfectly, and when speed matters, you will be fast as lightning is. Sadly, I ...


3

Taking into account that Veigar and Thresh have no AP limitation, those two champions would deal the most Burst, however usually you won't get enough AP on Thresh to compete with other AP burst champions. Veigar however would be the champion with the highest single target burst in a realistic scenario. His skills and Items: Q: 260 + 60% AP W: 320 + 100% ...


0

Since you are asking about melee champions that will use manamune effectively, I can only think of two viable champions: Yorick: Top lane, you need to get tear of the goddess ASAP it is very important for him to have it for harassment in lane with his ghouls, it gives you great sustain to be able to spam Yoricks E, which gives him more hp on use and when ...


8

League of Legends is a competitive game with a more or less fixed Metagame. This means there are some "Rules" that apply for example the roles in every game (1 Top, 1 Mid, 1 Jungle, 2 Bot). Because of this Metagame things like a tier list can exist. What is a tier list? There are actually multiple tier lists. The most popular ones being the ones for ...


4

I noticed that nobody mentioned Yorick yet. He is the perfect example for a melee AD caster to use Manamune, he can almost indefinitely sustain himself with his E, making him quite hard to beat in lane. Spamming his skills while also landing auto-attacks with his Q stacks his tear quite fast.


3

Manamune/Archangel's Staff is mostly designed for champions that benefit from large amount of maximum Mana or are very manahungry (AD casters). Champions that scale have abilities that scale with mana: Ryze: All his abilities, but the ultimate, scale with max Mana. Blitzcrank: He's very manahungry and his passive scales with the amount of Mana he has. ...


5

Manamune is an item usually for AD Casters who use single target damage/weave auto attacks between their skills. The problem with this item is that it staggers your laning phase with most melee champions because you have to buy the tear first and then the item, which in turn doesn't give any good mid game stats. Jayce gets it is to relieve his mana-costs, ...


3

To answer Both of your questions: Will the Ravenous Hydra kills also count towards his bonus health? Yes. Every unit you kill will give you bonus HP, no matter how you killed it. So you can basically use spells, Items or just Auto Attacks. Do your boots come into play when casting your ultimate? Yes they do. It is a movementspeed bonus but it's capped at ...


0

1st: i guess this question is about "his 2nd passive" Sion permanently gains 2 bonus health whenever he kills a unit, increased to 8 against large units and champion kills and assists. Answer: Yes it does! All kills gain permanent health, no matter how. 2nd: Having Boots makes you run faster, but while Unstoppable Onslaught is active, Sion's movement ...


2

Assuming you refer to the Soul Furnace passive: Passive: Sion permanently gains 2 bonus health whenever he kills a unit, increased to 8 against large units and champion kills and assists. Then it doesn't matter how you kill the unit, if you kill it you get the stack. The ultimate speed doesn't seem to be documented anywhere, so that's a good question. ...


1

This depends. Ranked Solo-Queue: For Ranked Solo-Queue I would suggest learning 1-3 Champions for each Role. (i.e. Top, Mid, Jungle, Support, & ADC). Learn each Role well, once you learn a role and what is expected of you, it's really easy to pick of any champion. Ranked Teams: For Ranked Teams it's a bit simpler. Learn 1-3 Roles (Depending on how ...


1

First of all: Don't play ranked immediately upon hitting level 30. League of Legends (Or MOBAs in genreal) is a complicated game and you'll have to understand a lot to succeed in ranked play. Also different people learn at a different rate. Maybe you can just play Rankeds and Reach diamond in half a year because you learn quickly but most people are not ...


0

I can suggest to you some champions in each position: We call these : Chammpions who can carry a game (to climb the Ranked ladder faster ;) ) For support Champions : Leona (easy to play and good cynergy with most Atack Damage carries). Blitz Crank (Once you master the grab ; his Q) always Op in low elo games. Morgana : very op and annoying to play ...


4

The best champions to play in ranked (before you get to Master/Challenger tier or LCS at least), will always, always be the champions you are best with. You're a very new player. You have the vast majority of the game to learn, and should not be concerned with competitive details yet. You will never do well in ranked, just because you play some OP champion, ...


6

You will get your border at the official end of season 4. This will happen on November 11, 2014 as Damek has already pointed out in his answer. Like every season, you will only get the border of your Ranking in a specific Queue. Any change of your ranking that happens after this date will be ignored. This means if you are Gold 1 and in the promotion to ...


2

The border you have on the loading screans shows the division you were in in the last season, not the current season. Example: Last season I Finished the season in Silver V so right now I have a silver border even though I am in gold V now. When the season ends on 11 November I will get the golden border. The 2014 season ends on November 11, 2014 ...


3

You will still be revealed if you are spotted BEFORE you enter stealth You will NOT be revealed if you are already stealthed (as said in the tooltip) Reveals small location within 2500 / 3500 range for 2 seconds (120 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions. this was discussed in a ...


0

I wouldn't build it except towards the end of your build order. Wards, basic survivability (for you and your carries) are much more important than a small buff like Censure provides.


0

Yes, but considering thornmail scales with the damage you actually deal (which is insignificant with Runaan's) it won't make much of a difference.


3

Here is the full sheet Even with the increase of the attack speed you will do less damage because the duration is a lot shorter. Note that this is without items. I calculated everything, in the image below you can see the amount of attack speed per level without and with the ability activated. You can also see how much attacks you will fire in 7 ...


8

4% per level would give 72% at level 18. 2.5% per level gives 45% at level 18. Rapid Fire at rank 5 now gives 110% instead of 90% - so an increase of 20% Since speed bonuses are added together then this is a total loss of 27% at level 18, however at mid levels this will not be so bad since rapid fire is usually maxed before level 18. Note that this ...


4

YES Thronmail Tooltip: Unique: On being hit by basic attacks, returns 30% of damage, before any reductions such as armor, as magic damage. Randuin's Omen Tooltip: UNIQUE PASSIVE – COLD STEEL: When hit by basic attacks, reduces the attacker's attack speed by 15%. The second bolts of Runaan's Hurricane are considered basic attacks. There is also a ...


0

After putting one point into Tryndamere's ult, some players avoid putting more points into it, since the difference is very minor. The only benefit is the cooldown (-10 seconds) and the fury gain upon activation (+25). The duration remains the same.


2

It is actually A pretty decent Item during any stage of the game. Similar to ohmwrecker it's not bad but heavily underused and very situational. Now In the lategame it somehow loses a bit of its potential, however it can still be great for objectives like Baron, Dragon or Turrets. Especially on Chapions with AOE Heals/Shields like Karma, Janna or Alistar. ...


5

This is no bug. It could be abused (homeguard in particular) by simply buying the Item, gaining the benficial effect from it (Movementspeed) and then undoing the purchase again with the buff still being on the player. There is no official statement from Riot but it's a widely accepted community Theory. So always buy the right Boot enchantment.


1

You can undo enchantments as long as their passives aren't activated OR you're alive. For example if you buy the homeguard one, you'll instantly be unable to undo that. But if you buy distortion you can.


-3

Exhausting Galio during ult is a waste of a summoner ability. Galio ult is mainly for cc and aggro also brings team into one location for a bigger aoe damaging spell like Nunu's or Orina's and Syndra. I play Galio allot and I can tell u exhaust me all u want I still will not care cause my damage is low any ways I am basically a top that goes to support mode ...


6

The gold that you gain from GP10 items will be Removed upon klicking the undo button. The patch notes of the patch in which the feature was added state that: Items will remove benefits they granted you when undone, such as gold gained from gold over time items. Apart from that all gold you gain in the game is permanent. Note that you also cannot undo ...


-2

I personally like to run: Armor pen quints, Flat AD Marks, Armor and/or Health seals and mr blues :) been working for me


6

Contrary to popular belief: Ohmwrecker isn't a bad item but tricky one The item itself has a normal stat value (being 101% gold efficient) and it has a very High winratio. Now of course this is mainly due to the fact that it's picked up rather rarely and most people who pick it up know what to do with it. Now for situations to pick it up: It's actually ...


1

It's typically not a great late game item. However, early/mid game, it's fantastic for high mobility, low tank junglers. Because they can move into turret range quickly, they simply disable the turret and put themselves and the enemy on equal footing. If you're going to gank a lot early game, have a low tank value, and have high mobility, buy this item ...


3

You have to have an MMR that is at least 1 Tier higher than your current division. For example if you are silver 5 but you have the hidden Elo of a Gold 4 Player you will be instantly promoted to the next division once you reach 100 LP. You can also skip divisions and promotions at the same time but this is very rare (skipping promotions is really rare ...


2

It's important to play with sound, however music can sometimes be distracting. The statement of the reddit post that says you can hear an enemy recalling is correct, also that you hear certain abilities but the most important thing: You can hear Skillshots hitting enemies in a bush. Take Morganas Q for example. The skillshot has no graphical indication ...


5

/help or /? lists most commands /all sends a message to all chat /whisper or /w or /msg sends a private message to a friend /r replies to last PM /mute mute the specified player* /ignore add a player to your pvp.net ignore list* /surrender or /ff vote to surrender /nosurrender of /noff vote against surrendering /pause or /p pause a tournament match /unpause ...


1

(I use the term DR to mean damage reduction, whether it be armour or MR.) DR is effectively a multiplier to your health. Therefore, it's more valuable the more health you have. Against the relevant damage type, bonus DR is worth more than an equivalent amount of bonus health if you have more than 100 health and zero DR. But there are ways around DR. Having ...


1

I guess you can add some more points here. First of let's start with early game. You should pay attention to the enemy top and bot laner. Are they low on mana? Did they come to lane later? If you pay attention to this you can decide whether their jungler started at red or blue. According to this you can plan your defense. An important point here is that ...


1

Lets say you are top lane and the enemy is on the blue side of the map. If the enemy jungler starts at his red he should clear his blue around ~3;30 and hit level 3. meaning you can expect a gank top to hit around 3;50. after that its all about warding and map awereness.


1

Now the great thing about armor: It's cheap and it increases your effective Life. The bad thing? Effective life is pretty useless if you have no flat HP. Also it won't protect you from Magic/True Damage. Health Now let's take a look at the obvious things first: You should build HP(/MR) instead of armor if you are up against an opponent that mainly deals ...


3

Usually The ultimate of a champion is intended to be his strongest skill that's unlocked at level 6, therefor I wouldn't consider Udyrs R as an ultimate but rather a default skill. Also Nidalee, Jayce, Karma and Elise don't have real ultimates. But those are definitely the champions where you can delay leveling it. Please note that delaying or ignoring an ...


0

The big advantage health has over armor is the additional effective health against magic damage. Health scales with both Armor and MR. The more Armor and MR you have the more effective each point of health gets. On some champions you prefer heal over resistances because they have %-damage reduction. Maokais ultimate reduces incoming damage by 20%. Building ...


1

Another example is Jayce. But with him it is the same as with Elise and Nidalee. A boost in some defensive stats. The difference between these 4 champions and Udyr is that they get their "ultimate" at level one where as Udyr does not have an "ultimate". He just has 4 spells he can freely choose. Thus I would say Udyr is the only champion who can get away ...


0

I would say these three, going on a very thin argument that they aren't exactly essential: Elise Nidalee Karma All they really do is boost your stats, which yes, could be argued that it's not a priority, but it's too beneficial not to have it.


0

If the enemy's damage is HP%-based ( Vayne, Mundo, Elise, Vi, Gnar ), then it is risky to build items with purely high HP increase ( such as Warmog and Frozen Mallet ) though Omen and Sunfire can still be considerable. Randuin decreases attack speed which could be useful for AA with HP%-based damage (usually Carry with BotRK) while Sunfire's health ...


3

There is no formular when to watch out since game-balance changes to fast. It is not like in starcraft2 where you can actually time enemy strategies. That being said, here is some general advice: Most junglers won't gank you prior Level 3. And they (mostly) level slower than champs on lane. So you could start to be prepared once you hit level 3. Get wards ...



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