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10

Unfortunately, this strange operation is a hack to support iOS due to limited API support for external hardware. Currently, the iOS SDK does not expose the internal UIEvents for keydown / keyup messages, so ION send two keypresses to allow developers to determine state transitions for emulators and games. Essentially a keydown/keyup when you press a button ...


7

Offscreen reload is only an option if you're using a light gun - it overrides button 2 of the light gun to set the position of the gun off the edge of the screen and also counts as a "fire" operation. The MAME manual describes it thus: Controls whether or not MAME treats a second button input from a lightgun as a reload signal. In this case, MAME ...


5

The game files themselves only contain the ROM data from the arcade cabinet - they don't contain any information about the game itself. That information is stored in XML files (in my copy of MAME, these are stored in the "hash" directory) that ship with MAME. MAME has a command line option "-listxml" which can be used to dump this XML list to the command ...


5

There are 2 main versions which together will play pretty much everything. For the official MAME, get MameUI64: this version has a nice user interface and is 64bit. Winkawaks is used for some Capcom games which run on a different chipset to MAME. Everything else seems to built on top of these two.


4

I looked in to the source of MAME and, unfortunately, it does not appear to be supported, it looks like the iCade guys were the first to think of it after all. I see two options: Make a patch and add this ability to the source of MAME. (I am actually put this on my list of hobby coding projects when I get around to it) Use an intermediary program to ...


3

Maximum PC has a great 10 part article on how to build a MAME box from scratch. http://www.maximumpc.com/article/features/how_build_kickass_mame_arcade_cabinet_old_pc And I literally mean from the planning phase all the way through to configuration. As for your startup question, most PC's can be configured at BIOS to restart when accidentally powered down. ...


2

Have you tried SDL MAME for OS X? I don't have a Mac, so I can't try it to make sure it's works. It appears to be command-line, so no GUI, but it appears to be on version 142, which would match the PC version.


2

If you are interested in submitting high scores to Twin Galaxies, you'll need to use WolfMAME: the version from which they are currently accepting scores is 0.106. (Yes, it's five years old, and the current version is 0.142, but it's their site and their rules.)


2

I recently had this problem too with MAMEUI32 and MAME. The cause of the fault in my case was with MAME's DirectX9 video mode. MAMEUI32 (and I assume MAME) offers the following display modes: GDI, DirectDraw, DirectX8, DirectX9. Only DirectX9 (i believe the default mode) reset my computer. All others work. Personally, I preferred the DirectDraw setting. I ...


2

JOYSTICK-IT does not contain any electronics, but works by mimicking a human finger and this registers as a press on the screen. This product will not work with a PC unless you could get input from a touch input device to register the presses and map them to key presses.


1

Neogeo games require neogeo bios. You need a neogeo bios file to correctly run this game


1

The JOYSTICK-IT isn't an electrical product, it doesn't connect to the device by bluetooth or any other type of connection, it is simply a small stick with a conductive base that works when placed on a touch screen where the "virtual thumb stick" usually is. For that reason I doubt there'd be any way for you to use this with your PC, unless you have a ...


1

There's a known issue that causes crashes when you combine recent MAME builds, certain Nvidia graphics cards, and the latest Nvida drivers. The only known solution is to roll back your video drivers to an older version, usually, several versions back. More info in these threads... http://www.mameworld.info/ubbthreads/showflat.php?Number=280706 ...


1

A video driver bug is the most likely culprit. Try running mame in a window instead of fullscreen with the switch -window. You could also try -video gdi.



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