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25

They do a pretty good job of introducing the world and story in ME2, if you have not played ME1. That being said, I feel that picking up ME1 for $20 is well worth it and will definitely enhance your ME2 experience. For example. certain characters will not appear in ME2 if you did not play ME1. Make sure you get ME1 and ME2 on the same platform too. You ...


22

IMO, you definitely want to import your Mass Effect 1 character into Mass Effect 2. All of the major choices that you made in Mass Effect 1 will be reflected. The same is true for the side quests, to a lesser extent. However most of these only have the follow up in the form of an e-mail to your private terminal on the Normandy, but it's still cool to know ...


18

How Long To Beat has cross-platform averages for Mass Effect and Mass Effect 2, shown below (although I would I consider these to be a bit high, it's all very dependant on the player, obviously): Main Main Plus Completionist Mass Effect 17:11:56 30:44:28 48:26:54 Mass Effect 2 26:09:34 36:48:34 47:19:13 Main ...


18

Yes - it is intentional that Krogans regenerate their health It varies depending on difficulty but the game was designed in this manner and does have a solution to the problem you're experiencing. The way that the weapons systems were designed in Mass Effect was so that you used particular types of ammunition depending on the opponents you were fighting. ...


17

Based on the guide at Xbox360Achievements.org, it sounds like it does have to target something (it suggests targeting one of the rapid transport stations on the Citadel). If you only want to play a Vanguard in Mass Effect 1 in order to play that class in Mass Effect 2, there is no need to play through Mass Effect 1 again, though. At the beginning of Mass ...


17

Sniping can be difficult at lower levels, especially if you haven't progressed far enough to have come across decent rifles. Additionally, if you haven't chosen a class with the sniper rifle talent (Soldier or Infiltrator), I'd probably just choose a different offensive strategy. Keep in mind that even if you can't snipe, Garrus can if you equip him ...


16

If you're an Infiltrator then Sniper Rifles and Fitness are both unlockable talent for your class, you will get access to them, but not at the start of the game. To unlock any locked talent, you need to first place a certain number of points in to another talent first. For the Infiltrator class these are: Sniper Rifles is unlocked when your Pistol ...


15

In Mass Effect, Sovereign, the Reaper that remained resident in the galaxy to montior biological life, was to have sent a signal to the Keepers on the Citadel to activate the Citadel relay and bring the rest of the Reapers back from beyond the edge of the galaxy. The Protheans modified the Keepers to ignore this signal, thus requiring Sovereign to have to ...


15

Mass Effect 1's "Bring Down the Sky" has an effect in Mass Effect 2 and 3. The other available DLC, "Pinnacle Station", does not. You've asked to avoid spoilers, so I'll simply say that the default canon is that Bring Down the Sky ends with the Renegade ending. If you play it personally, you can alter this.


14

The final boss is synthetic so you are going to want to use those Tungsten Rounds. That, along with things that allow you to bypass his shield initially will be very effective. He is also pretty susceptible to biotics, especially singularity/lift.


13

ME2 has an independent storyline that can be understood without ME1, though many events will lack context and be somewhat less compelling as a result. The biggest problem with not importing a ME1 save game is that if you create a character in ME2 directly, the history assumes the least happy endings for all of the major events in ME1. You won't really have ...


13

No, you cannot. You are limited to a level of 50 in the first playthrough. The level cap will be raised to 60 subsequent playthroughs. Reaching level 60 will require more than one playthrough regardless since there is not enough experience to go from level 1 to 60 in 1 playthrough. If you do not mind loading in someone else's save files, there is a nice ...


13

There are many small carry over effects from ME1->ME2, but here are the major ones: Depending on who you save on Virmire, that person will make an appearance in ME2 and be a squad member in ME3 (Your love interest may carry over as well, assuming you didn't cheat on them in ME2). If Wrex dies in ME1, then the state of the Krogans will be different in ME2. ...


12

This question is somewhat moot. All classes are equally effective in their own right and since it is a squad based game any shortages that your character may have can easily be augmented with other squad members. Now as others have mentioned the Biotic (and the Tech) may indeed feel like support classes in ME1, especially at the begining of the game. But by ...


12

I'd say yes. The story evolves over the course of the previous two games, and there's really no way to watch/play even the introduction sequence of this game without spoiling some of the major plot reveals of the first. Things that Shepard discovers in the first and second games are pretty much widely known at the beginning of the third, so the plot ...


11

You need to exit the Mako to interact with any object. You cannot do that from inside the vehicle.


11

Once you set foot on Ilos, there's no going back. You're unable to return to the Normandy, so what you've got is what you've got. This is why the Romance video (if applicable) plays during the flight to Ilos, which Bioware mimic'd in the sequel with a similar point of no return. That said, there's nothing earned from finding more Salarian medals. It ...


10

If you haven't changed the default controls, q will allow you to disembark (on the PC) while the (B) button on the XBox-360 handles disembarking on the 360 version. As Fabian mentions, you need to exit the vehicle to interact with these objects. With Metgos in particular, be very careful when outside the vehicle! The planet is classified as a level 2 Heat ...


10

According to Steam Support, no.


10

Kirrahe will survive if you take out the geth fliers by disabling the landing strips on your way into the compound. If you don't, he will die to an air assault. How much of his team survives depends on what Shepherd does with the Alarms when entering the facility - the renegade option means less will survive, but "how much" of his team survived doesn't get ...


10

Well, the good news is that the number of explorable planets is a much smaller subset than the number of total planets in game. You can see the list of every planet and scannable object here , but note that for a good 60% of those planets, there is text only -- no mission, possibly some resources or collectibles, and a description of the planet's ...


10

As Infiltrator you have to put 5 points into pistol before you can put points into snipers. This is true for several Infiltrator talents. Namely: Snipers → Unlocked at Pistols 5 Fitness → Unlocked at Tactical Armor 6 Damping → Unlocked at Electronics 4 First Aid → Unlocked at Decryption 7 Here is a link to the Infiltrator wiki if you have any further ...


9

You are an infiltrator, you aren't supposed to be able to tank enemies. I don't know exactly what skills you've allocated, but here are some things that may help you out: Put some points into electronics, each point gives you a boost to shield strength. You can try assigning more points into tactical armor until you can wear medium armor. Your weapons are ...


9

The only other character who has a quest like this in the original Mass Effect is Tali, but it's less involved than either of those. You'll find some data regarding the Geth while finishing another (optional) mission on an uncharted planet. More details at the Mass Effect wiki.


9

In the first Mass Effect game, the helmet is a purely visual affectation. Feel free to choose whatever you think looks better.


8

Surviving: look for red 'sniper lining up shot' beams targeting you or close to you and then quickly duck into cover. I don't think there's anything else you can do. IIRC you can survive one shot if you have fairly powerful armour.


8

I had this problem when running through on Insanity. I ended up doing the following after many, many tries. I ran away from Benezia, back toward where you come into the room. I also made sure that my squad was following me. There were some commandos there, and took them out using powers and the squads guns, and then made the left to that platform. From ...


8

Simply put: This is not possible. Like I mentioned in your other question - once you're on Illos, there's no going back. If you'd like to carry over your results from Bring Down the Sky, you'll have to complete the mission before Illos.


8

The puzzle you face to manually restart the VI core is a particular one called the Towers of Hanoi. Follow the solution under "iterative solution". The basic is to take the top block from Stack 1, move it to, let's say, Stack 2. Then take the next, and move it to Stack 3. Then move the top of Stack 2 to Stack 3, and remove another from Stack 1. Or ...


8

There are several bonuses: A portion of the character's Paragon/Renegade points (up to 190 each, which requires the bar(s) to be 50% full) are transferred over. Importing a level 1 through level 49 character will grant 1,000 XP (the player starts at level 2), 20,000 credits, and 2,500 of each resource. Importing a level 50 through level 59 character will ...



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