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-1

You can use /up if you have Essentials.


0

Make sure it's in online mode, keep server-ip blank and make sure you port forwarded correctly. For a guide on how to port forward, go here and select your router.


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If you are using the built-in permission/group system, a per-world permission system is available. Here is the format: groups: users: permissions: # this is where you put global permissions for the 'users' group, e.g permissions.build: true worlds: # create a node here for each world you want to change # permissions created ...


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There is a mod found here, that is around the same idea you have, it's called Lucky Block. Essentially, you can make lucky blocks appear randomly or manually placed with customization effects, items, etc. I'm not sure about the achievment aspect, but if you can find a way to simply input a command once an achievement has "Been Unlocked" you can place a Lucky ...


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I think i have a good plugin for you. It is called PortalCommands, which you can download here: http://dev.bukkit.org/bukkit-plugins/portalcommands/ You need worldedit for it, and you can make the portal almost any size you want!


2

NoCheatPlus is unreliable, usually just being triggered by network lag. You should not use it as the sole reason to ban somebody, although you can use it to bring things to your attention to investigate further. Most global ban lists advise against NCP, and will refuse to accept it as evidence. I am unaware of any way you could "dupe" an ore by mining it ...


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You don't specify whether you are playing Vanilla or Bukkit, and you don't say whether you have access to the server console (and thus can install plugins), but I can tell you there is no way to do this on regular Minecraft other than keeping a player logged in at the desired location. However, if you are able to install plugins, you could use this plugin ...


1

Is it possible to have a dummy player in SMP? You need a client. But it doesn't have to be a fully fledged client, you can use the console client instead, it consumes very, very little resources. A typical setup would be running the console client on the server machine and making it connect to localhost. The console client has the ability to ...


2

Disclaimer: Only follow the below instructions if you agree to use them for legal purposes only (like the one described in the question). After some experimenting, I managed to find a way to do what you want. One thing I found out, though, is that you need a separate Minecraft installation for each instance of Minecraft you want running concurrently. ...


-2

Go to Online-mode=true and change it to Online-mode=False and change the server-ip= to server-ip=localhost. To connect put localhost.



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