Tag Info

Hot answers tagged

25

This should do it. /setblock <x> <y> <z> minecraft:air 0 destroy From Minecraft Wiki: destroy — The old block drops both itself and its contents (as if destroyed by a player). Plays the appropriate block breaking noise.


6

After some searching, I found that MinecraftForums user Skylinerw has found a clever hack to spawn multiple mobs by using the 'riding' tag, and then separating the mobs afterwards. The original post can be seen here: http://www.minecraftforum.net/forums/minecraft-discussion/redstone-discussion-and/350423-multi-summon-summon-multiple-entities-blocks-w The ...


5

You won't be able to find the full game as a website/client. There is however: Minecraft Classic, a Java web client which is very old and lacks Redstone and Zombies (for example), but is still great if you like to simply build. An Official Demo, which features Redstone and is in Survival Mode, but is not up-to-date and any world you create there can only ...


5

You're misunderstanding the purpose of the coordinates a little bit. The command as you have it will summon a primed TNT at -603 4 170 for every snowball. No matter where those snowballs are in the world, that is where the TNT will go. What you'll want to do is use tilde notation to specify relative coordinates: /execute @e[type=Snowball] ~ ~ ~ summon ...


5

A compass does not point to your bed, so this cannot be fixed. It points towards the initial spawn point of your world.


4

This is really easy with scoreboards. Take a look at my answer for preventing someone from using a diamond sword. The concept is pretty much identical, especially the pre-1.8 method I described. For this reason, I won't go into great detail here. First, set up a scoreboard objective to track when someone eats rotten flesh: /scoreboard objectives add ...


4

In Minecraft 1.8 there are more blocks than 1.5.2. So when you construct the house in 1.8, and go back to 1.5.2, all 1.5.2+ blocks and items will be lost. Nothing to do about it but next time make a back up!


4

Your school has a firewall that is preventing you from installing Minecraft. The only way to work around this issue is to do your homework at school so you can play Minecraft when you get home. Alternatively, you can forget about your homework and whatever else you are supposed to be learning on your school computer and run Minecraft from a USB Drive: ...


4

Summon a redstone block beside the command block: setblock X Y Z redstone_block I checked that it works even if the chunk is not loaded. You can figure out the coordinates by standing right beside the command block, pressing F3 and looking at "Block:" May want to remove the redstone block afterwards so it can activate again later: setblock X Y Z air ...


4

Use Adventure Mode (/gamemode 2), this way players aren't able to destroy anything except things like vines or tall grass but they are able to do other actions like opening chests or fighting with swords. The command to set everyone to Adventure mode is: /gamemode 2 @a


4

This message means that you are using the wrong version of minecraft. "Outdated server" means that the server is using an older version of Minecraft than you are. The best way to find out what version they're using is to contact the server administrators, or go to their website if they have one. For the server on the top, it shows the version of spigot ...


3

See this: Possible to add multiple enchantments in one try? Also, this should work: /give yourname diamond_sword 1 0 {ench:[{id:16,lvl:32767},{id:19,lvl:32767}]} Don't forget to change "yourname" with your username. Also you can see this for the sword data values (diamond_sword) and see the enchantment ids from here (16 and 19).


3

You can test for player's levels using the l= or lm= arguments in the target selector. For example, if I am looking for all players with at 5 or more levels, I would use: /testfor @a[lm=5] or, all players that have 3 or more levels of EXP, but equal to/less than 8: /testfor @a[l=8,lm=3] or, all players that have 5 or less levels: /testfor @a[l=5] ...


3

That's because you can't use /testfor to find people in exact locations, but what you can do is have a command block below and do a /testfor @a[r=3] and that will check for players in a radius of 3 blocks from that command block.


2

No, they don't. As long as the mods/plugins used to make the map are uninstalled, before playing the game. For example, if Optifine was used to make the map, but uninstalled when the map was done, the players of the map wouldn't need to install that mod to play, however, if the mod is NOT uninstalled, the game will crash as they enter.


2

Yes. All players playing on the map have to use the mod to play, or else mods will not be functional. Take crash mod for example. You can do /crash and a player will disconnect and crash after being shown a random picture (like a hotdog, goat, pug, etc.) But if the player specified to be crashed does not have the mod installed, then /crash will not function ...


2

It's really easy, all you need to do is install this mod called "idfix" which will automaticly re-write all the IDs for each block so there are no conflicts.. if you install a new mod, also reinstall idfix! It's easy, I used it for my mod pack!


2

To do this your server needs to have RCON enabled. Basically that allows services to access data from your server. (Read more about RCON here) An example implementation in PHP that you could use on your website would be this: https://bitbucket.org/jyc/rcon/overview Or you could use the same code Dinnerbone used: https://github.com/Dinnerbone/mcstatus


2

If you visit https://help.mojang.com/ you will see that minecraft.net is not working for everyone at the moment. This is the website where you register new accounts. Keep checking back at https://help.mojang.com for updates. If the service goes back to green and you still can't register the account, contact Mojang Support at: ...


2

As far as I know, it is not in the AI of the bats to have "driveable" controls, so no, it can't be "driven". But this command should work: /summon MinecartRideable ~ ~1 ~ {Riding:{id:"Bat"}} As for making it invincible, I'm not entirely sure if this will work (won't be able to test it until I get home) /summon MinecartRideable ~ ~1 ~ ...


1

No, your Saves folder on Windows will always be located at: %APPDATA%\.minecraft\saves Try this: Open %APPDATA% in Explorer Right-click the .minecraft folder and select Properties Click the Previous Versions tab Choose the most recent version listed and click Restore... Those steps will only work if you have System Restore / Backups enabled.


1

You've uploaded the server to the filesystem root not the server root. The reason that it cannot run is that you have installed the server into a read-only area of the system, where all your hosts' main server programs are kept. (ie. The thing that controls your permissions, the control panel etc.) You have to upload it into your server root, which ...


1

Do: /summon x y z Chicken {Riding:{id:Zombie,IsBaby:1}} The theory is to delete id:Item,Age:6000,Item:{id:1}.


1

This answer's source is MinecraftForums. You can find the original thread here: http://www.minecraftforum.net/forums/minecraft-discussion/redstone-discussion-and/350423-multi-summon-summon-multiple-entities-blocks-w With normal /summon you cannot spawn multiple mobs at once. But you can do the {Age:6000} tag. To summarise the thread: You can add the tag ...


1

Most mods don't support Minecraft Joules (MJ) anymore, and have switched to Redstone Flux (RF). As of Thermal Expansion 3.0.0.0 (released 2014 December 25), there is the Energetic Infuser, which charges items put into it at rate of 400 RF/t (which would be 40 MJ/t) if there are no upgrades applied to it.


1

Yes and No, it depends whether or not the mod changes the way the map is played and if it adds anything additional that is not in Vanilla. This, hopefully, will clear this out: Mods like "Too Many Items" ("TMI"), Optifine and WorldEdit just to name a few add something to the game, extra inventories, textures, and you do not need the players to download ...


1

A friend on mine did a little digging and stumbled on the answer. There's a bug that causes mob spawning to stop if you set the server-side chunk distance to lower than 10. https://bugs.mojang.com/browse/MC-42053 Solution: set it to 10 or above. Problem solved. No great M$ conspiracy.


1

No Changes to mob spawning happend in 1.8, im not sure why yours isnt working but this is what i can tell you. These are all the changes that did happen in 1.8 Minecraft 1.8 - The Bountiful Update Added Granite, Andesite, and Diorite stone blocks, with smooth versions Added Slime Block Added Iron Trapdoor Added Prismarine and Sea Lantern blocks Added the ...


1

You can do the following command. For standing signs: /setblock ~ ~ ~ standing_sign <0-15, each representing a direction.> For wall signs: /setblock ~ ~ ~ wall_sign <0-15, each representing a direction.> 0=South, 4=West, 8=North, 12=East With F3 you can see the rotation on the right side of the debug overlay. Please note that when you put two ...


1

You may want to copy and paste the following code into a command block. Then you can use your way to activate the command block. Then, the chat pane will pop up the text and when players click on it they will be automatically teleported. /tellraw @a {"text":"","extra":[{"text":"<Normal text, cannot be clicked>"},{"text":"<Text that teleports ...



Only top voted, non community-wiki answers of a minimum length are eligible