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13

Mobs will never spawn on slabs. That pigman did not spawn on that slab. Mobs will spawn on most opaque blocks (in addition to upside-down slabs and stairs) as long as the rest of their spawning conditions are met. They will never spawn on the bottom half slabs. You can check out all of the spawning conditions on the Minecraft Wiki. So what happened here? ...


6

There are several commands that can be used in survival without cheats enabled. These generally are commands that do not have any effect on gameplay, hence you are not cheating. Here is a list of the commands that can be operated without cheats: /help - Displays help about other commands /me - Writes a message relating to the player /tell - Private ...


6

You have two mods that are both trying to use the same internal ID. Right at the top of your stack trace: java.lang.IllegalArgumentException: Duplicate enchantment id! class flaxbeard.thaumicexploration.enchantment.EnchantmentBinding and class mariculture.magic.enchantments.EnchantmentFallDamage Enchantment ID:77 Which indicates that the problem is ...


5

Visually the same bobber seems to stay out from the first cast, but the durability damage is only taken on the rod that you reel in with. For the sake of balance I'd imagine that it would be the second rod, being the one that takes the damage, that determines your luck. This would also be consistent with how other enchants on other tools work, in that it's ...


5

This is not going to be that easy of a thing to implement. Summoning mobs relative to anything other than the coordinates that the command block is sitting relies on the /execute command, which executes a command relative to another entity. Particles aren't entities, so we cannot execute any command whatsoever relative to where the particles occur. It's not ...


4

The simplest way to handle this is with a gamerule. If you don't want any mobs bothering you in your creative world, just turn off spawns with /gamerule doMobSpawning false. No mobs will spawn, which will allow you to have a quiet creative world, free from cows, pigs, sheep, chickens, slimes, etc, while also allowing yourself to do science on mobs at will. ...


4

A little trick with command blocks would help in this case: Setup: /scoreboard objectives add noFuse dummy /scoreboard objectives add Teleport dummy Clock: /execute @e[type=ArmorStand,score_Teleport_min=1] clone ~10 200 ~10 ~-10 190 ~-10 ~10 ~10 ~10 filtered normal minecraft:dirt /execute @e[type=ArmorStand,score_Teleport_min=1] clone ~10 200 ~10 ~-10 ...


3

I've got a solution, but it's a bit ugly; it involves killing the player and having them reorganize their inventory at each save. You'll also need keepInventory off. Whenever you want to save, teleport the player to an enclosed cell with a hopper on the floor and chest below, then kill them; all of their items should go into the chest. If there were already ...


3

/summon doesn't take a a target to summon the mob at, so you'll need to use /execute, and selectors can't select items by type, so you'll need to use /scoreboard players set (which can set a score for items with specific NBT data) to set the entity's score first, and then select it based on that scoreboard objective. First, set up a dummy scoreboard ...


2

Have the export bus export only one item at a time when there is a redstone signal. Then put a level emitter on emit above level and set it to 64. Though this will need a export bus for each type of item.


2

According to the wiki Minecraft uses all the block ID's from 0-197. Since unmodded block data is stored in 8 Bit binary, you have 198-256. If you want your mod to be usable with any others, or in case of future update that adds blocks, You should make it editable in a config file.


2

I think there are some errors regarding your brackets (as well curly as square ones) Try this block: /setblock ~ ~ ~ chest 0 replace ...


2

Thats a lot of questions! 1. testfor a player in the specific location, then do /tp @a[team=Teamname] x y z 2.Just make a scoreboard /scoreboard objectives add world dummy World and give entities and players in each area a different score /scoreboard players set @a[r=range] world 4 and then, on every command put [score_world=4] target selector for any ...


2

The reason you can't place modded blocks is because your server isn't modded. You've placed the mods where a modded server could find them, but that's Server Modding Step #2 and you never did Server Modding Step #1: install Forge. Forge is the most important mod, since it is what allows a server to use other mods at all. What you're seeing, is your client ...


2

I am pretty sure it's because you have the map folder inside another folder. Try dragging the Equesrtia4 into the saves, rather than the Equestria. I've had issues like this with maps as well, and doing that helped me get it to work.


1

Not a total answer but I recommend using Optifine, which improves fps and adds an option for zoom. To change or see the zoom button: Open Minecraft. Go to 'Options' Go to 'Controls' Click the button next to the word 'zoom' Press the key you want to be your zoom button Press 'done' You can also enable pre-release version tick in profile editor in ...


1

This video here might be able to help you. The only way I can think of is to have 36 command blocks to test for what item is in your inventory, and have the command blocks run simultaneously once the save command is executed. Then, when the player dies, it gives back all items that the 36 command blocks checked for.


1

Global Answer : Vanilla servers doesn't provide such functionnality.I don't think anyone ever made a mod/plugin allowing such control on creeper explosions, it's mostly everything or nothing. Multiplayer : If you are searching for such kind of Plugin, WorldGuard provides similar functionalities, you just can't filter on specific block's IDs. SinglePlayer ...


1

The culprit Cannot run program "C:\Program Files (x86)\Java\jre7\bin\javaw.exe" CreateProcess error=2, The system cannot find the file specified This is Windows saying that it cannot execute a file at C:\Program Files (x86)\Java\jre7\bin\javaw.exe because it cannot find such a file. The most likely cause is that the file does not exist. Verify that your ...


1

It's not the Minecraft Launching Terminal, it's a program that comes with your Mac called Terminal. Use the search bar of any Finder window or the search feature of the Launch Pad to search for "terminal".


1

Spectators see all things with an invisibility effect or tag as if they were semitransparent. To get around this you need to use an entity that doesn't render, even without invisibility. Prior to 1.8.2 this could easily be achieved with a WitherSkull, like this: /summon WitherSkull ~ ~ ~ {direction:[0.0,0.0,0.0]} When WitherSkulls have no motion they did ...


1

No, spectators always see invisible entities.


1

You need gear that gives you vis discounts. Sanguine helmet, full robes, and a fuelled harness should be enough. If you got Forbidden Magic installed, you could also use a Thaumium Bossed Infernal Wand, and you'd have over 200 vis. With Advanced Thaumaturgy (another mod, hasn't been updated to 1.7 yet, I think) you could craft a Mercurial Wand. It's not easy ...


1

First, get a legal mc account so you can use the default launcher. Second, make sure that you have installed Forge correctly, and make sure it is the correct version. Forge 1.8 = Liteloader 1.8 and Forge 1.7.10 = Liteloader 1.7.10. After making sure you have both of the files, and they are both the same version, follow what I am going to say. Install ...


1

Forge accepts mods in both .zip and .jar formats. You do not need to extract them anywhere. Simply plop them into your mods folder and restart Minecraft. For more information about Forge and the installation of mods, check out this related question.


1

Do Blasts Pass Through Obsidian? Yes, it does. You can test it, yourself. Place 3x3 on bottom, and place TNT in middle. Than put obsidian all around. Put button, or lever on any block (cos they are all around TNT in middle), stand really near (without any armor) and flip the switch. You will take half of heart damage. So, yes blast does pass through ...



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