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1

A /testforblock will actually work perfectly here. /testforblock allows for partial NBT matches. This means that you can simply not specify a slot, and it will work. There are a couple of problems (if someone puts too many materials in a stack it won't detect properly, for example), but overall, it's not that difficult to do. Let's go with the example you ...


0

The recommendation by Phaeze is more likely to get you to your answer. On a side note, it's likely that Minecraft doesn't necessarily have anything to do with your problem since the time frame is anywhere between 10-60 minutes. It's probably just coincidental. If your router is a combo modem/router that your ISP provides, it could be faulty. If it's a ...


0

You can try a command like this: execute @a[x=400,y=4,z=600] ~ ~ ~ detect ~ ~-1 ~ minecraft:wool 4 [Command] For [Command], you can do something like 'scoreboard players set @p dummyobjective 1' Then 'execute @a[score_dummyobjective_min=1] ~ ~ ~ [command]' But those last two lines are usually only needed if you want to run multiple commands, or to keep ...


0

This command should work. If the time is always the same in the output and doesn't change, the command might be succeeding but not outputting to the console. Try using a comparator directly next to the command block to check whether it is finding the Minecart Command Block. If the comparator is lit, the command is succeeding. If the comparator is not lit, ...


0

In game or in the console you can do /whitelist on which will only allow certain players to join. To add a player to the list do /whitelist add {player name}. To remove: /whitelist remove {player name}. To see the list of people on the whitelist, do /whitelist and it will give you more information! If you are using a console (above) do not use the "/" in ...


0

If you own a server with Multiverse (plugin) you can do /mvm set hunger false or back to true if you want to. And everyone in the world will not be affected by hunger! Multiverse has a bunch of other cool options like this!


0

Ok! If you delete .minecraft you will NOT lose the stuff on the factions server (trust me) (it is the server owners that have all your info) (not your computer) BUT when you delete it, don't delete your saves folder and servers.dat (this just tells Minecraft what servers your have in the multiplayer list) Once you do this, re download Minecraft! It should ...


0

Assuming that this is not a fixed location I would suggest executing on the player: /execute @a ~ ~ ~ kill @e[type=ArmorStand,r=5] This will kill every armorstand within 5 blocks of the player


-2

The endercrystal can be spawned, although not in item form. If it was a block it would be 1 unit or smaller. If you want to spawn this in, type the command /summon EnderCrystal in chat. All entities have these properties: A position, velocity, and rotation (as according to ordinary Newtonian physics). A specific volume they occupy, which is a ...


4

This is called an Ender Crystal. It is not a block but an entity and can be spawned in using /summon EnderCrystal


1

You'll need a redstone clock with a command block as shown below: In the command block add the command /testfor @a[x=400,y=4,z=Z,r=600] and start up your clock. When ever a user is at that location, the red output line as shown in the picture will power. Once they have left the position, the output will power off.


1

Yes, it turns out that you can use /spreadplayers with entities. This: /spreadplayers 30 30 10 30 false @e[type=!Player] Will spread any non-player entities. Using @e[type=ArmorStand] in that command instead will limit it to just your armour stands.


0

My earlier assumption that the dynamo was not running out of lava was apparently incorrect. Usually the dynamo pulled it's lava from the pump, but sometimes, the dynamo seemed to stop powering the pump (despite having a completely full energy reserve) until it got more lava. Which it wasn't going to get from an unpowered pump... The solution? A simple ...


-4

Redstone is a Minecraft version of wires. It will toggle the thing if you do this: TNT-Redstone torch,Pressure plate-Redstone-Dispenser and piston-Redstone-Lever. There's also redstone things.


6

According to the Minecraft Wiki Chickens naturally generate on grass blocks with 2 blocks of free space above it at light level of 9 or more. which is more or less the same as what is listed for Pigs Pigs spawn on grass blocks at a light level of 9 or more. Herds of pigs spawn upon world generation. however the finer points on how animals spawn ...


0

If you're using mods and you've tried the normal troubleshooting (restarting your system, checking network settings, etc) I recommend backing up your data and reinstalling a vanilla Minecraft launcher. Then add back your mods one at a time. If a mod is causing the problem (I'm seeing some correlation in your question) then you'll be able to systematically ...


7

This is not possible. Only the player can change their own skin, this cannot be done by a server, and not even prompted by a server. You can add a request at spawn for them to do this though.


1

If that's actually the command you're using, there needs to be a space between the set and @e. I'm not sure what your intending with the c argument. It shouldn't matter for the most part, but it seems useless and will only cause potential problems. Make sure that the conditions are actually matched. Are the entities within 3 blocks? Is their "Death" score ...


0

There exists a server plugin called CreeperHeal which is useful for this. Creepers still destroy things with this plugin installed. However, the terrain will regenerate after a short period. Also useful against griefers.


2

Another way to do this, which is the simplest, is simply this: Create a command block with a fast loop on it and type: /tp @a[r=radius] x y z Replace radius with the radius around the command block which you want to teleport, and insert the xyz co-ords. You can find these by pressing F3.


3

If you have access to commands, you can use /effect [username or @a (for all players)] 23 99999 10 Effect number 23 is the effect for saturation. It will replenish your hunger bar. With the power of it being set to 10, it will regenerate half of the whole hunger bar per tick (you can raise it to 20 for the entire bar at a time). To refresh it, you ...


1

I feel that there is definitely an easier way: /execute @e[type=Item] ~ ~ ~ summon Zombie ~ ~ ~ It should work, just the only downside is that /execute cannot support NBT's like {Item:{id:"minecraft:iron_ingot"}}


1

You can set up a separate launcher profile to play on a version previous to Beta 1.8, (which is when the Hunger Mechanic was added). Failing this, you may need to install a custom mod. Doing a quick search for disabling hunger in Minecraft turned up a couple of options such as this one: ...


-1

It's actually quite easy: Just have a command block that is on a clock, and it should constantly testfor a player at certain co-ords: /testfor @a[x=???,y=???,z=???] (copy exactly except replace ? with the co-ords) then put a comparater leading out of it to a command block that: /tp @p ??? ??? ??? (x,y,z). You can also do: /test for ...


0

You are doing nothing wrong. AE2 currently doesn't support Request Logistics Pipe integration. See Issue 21


0

I have learned that cats if one is standing while breeding with a sitting cat then the one standing becomes the main parent. So if to share a pet have your dog sitting and have the other players dog standing when breeding that should make it so it will be theirs. (probably won't be able to make it love you though).


-2

A redstone comparator can be placed on the top of any opaque block with a solid full-height top surface (including upside-down slabs and upside-down stairs), as well as on hoppers. To place a redstone comparator, use the Place Block control. The redstone comparator has a front and a back — the arrow on the top of the comparator points to the ...


0

Try serpetining while running towards the witch. It works with skeletons too. You dodge the arrows and potions while getting closer to attack. If you don't know what serpetining is, it's running left, right, left, right, all the while moving forward.


1

Use an ender pouch and instead of dumping the items into your ae system, dump them into a sorting system. You may consider using filing cabinets instead of chests because it can store any item with the same item id aka ignoring metadata and nbt. And for quick access you can hook up storage buses to the filing cabinets


-3

Turns our that the end of the world was like RIGHT where my boat kept crashing so yeah that might be it


0

This depend on if you mean multiple different items or more of the same, if it is the former the I suggest placing a hopper on top of the dispenser, if it's the latter I suggest just left-clicking to place a portion of stack inside the dispenser


0

It is possible that the problem is with the chunks loading and unloading or its just that the dynamo is running out of lava. Try placing a spot loader on the dynamo! The pump only loads the area where its pupming and the chunk that the pump is placed in! Also check if the pump and the dynamo are on a chunk boundry and the pump just isnt loading the dynamo.


3

Turn off Touchscreen Mode in Options > Controls.


-1

It looks like you are in creative mode. In order for the enderman to attack you you have to be in survival or adventure mode.


0

You could just run the filter and remove all minecarts with a y-rotation larger than 90°


0

have a 5*5 stone cube at spawn to clone to (assuming here you use 0 0 0 as the cube's coordinates) /fill 0 0 0 4 4 4 stone // Fill temp area with stone /clone x y z x2 y2 z2 0 0 0 filtered air // clone all air blocks to temp area /clone 0 0 0 4 4 4 x y z // clone temp area to destination


0

Just kill all the armorstands before you summon a new one


0

NoAI would be required, but what you could do is give the villagers a certain score, determining their direction. Every cycle you would teleport the villagers forward based on that score. If a villager stands 2 blocks above a stair, it's score would be changed to the direction of the stair. Then only place stairs in the corners of their paths.


0

Maybe you can do it by using the new /execute command; Give the item you want to remove a scoreboard objective: /scoreboard objectives add RedFlag dummy RedFlag Set the score for the item to 1: /scoreboard players set @e[type=Item,r=5] RedFlag 1 Than use this command: /execute @e[score_RedFlag=1,score_RedFlag_min=1,type=Item] ~ ~ ~ kill @e[r=0,type=Item] ...


3

/setblock a hopper directly above the dispenser with the items in it that you want to add. For example, to add a stack of arrows: /setblock X Y Z hopper 0 replace {Items:[{id:arrow,Count:64}]} You can remove the hopper afterwards with another /setblock command if you need to.


-1

This cannot be done in survival unless it is withing a 128 block radius as stated. You can achieve this in creative mode using the tag: "{PersistenceRequired:1}". This can be manually added to a mob using /entitydata.


2

All entities can have a PersistenceRequired tag, which can stop them from despawning. If you are willing to use commands, you can stop slimes spawning like this: /entitydata @e[type=Slime] {PersistenceRequired:1b}


1

Keep it simple, if you are just adding more if a single block use a hopper on the top of it... if you are trying to add more blocks than there is spaces... sadly it isn't quite possible - unless you use a comparator to detect when the dispenser is empty then using a command block fill it with different items. Hope the helped, if you have any further ...


-1

It could likely be possible that another person o your server is throwing potions on the mobs to make them invisible or the graphics could possibly not be loading... This could be from accidentally removing files from your sever to cause these glitches.


1

If you open the chat before you die by pressing the command button (By default /), you can enter commands while dead. This means knowing when you'll die and pressing /, the entering the command properly.


3

Assuming you are in single player, exiting to the menu, setting the difficulty to peaceful and reloading the world should remove all hostile mobs. You can then change the difficulty back immediately and continue as you were.


0

Hmmm... You cant really read of of the Logistics Network with AE2 to see what items it has but you could use storage buses on chests! Other than that im not sure if there is another way.


5

Try downloading MCEdit and opening up your world. You should see the mobs represented as red boxes around your bed; highlight them by clicking and dragging a selection around them, and then press Delete Entities. This doesn't remove actual players, but it will affect any items/xp on the ground, so be careful.


5

Forge (the mod platform needed for most mods) for 1.8 is still in beta, but you CAN download it. The problem is most mods have not updated to 1.8. Archimedes Ships is the mod you are looking for; it lets you create airships and boats, but it too is not updated to 1.8. If you'd like to follow the development of Archimedes Ships, watch this forum post: ...


-1

You can build a 4x3 platform 13 blocks above the ground(for safety) and put a bed on it. I've tried it and I was able to sleep without any prompts.



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