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6

You need to make the water flow above a Hopper, pointing the Hopper to the Dropper. You can then make a Redstone Clock, a redstone system that activates the Dopper when it has items, or a button/lever to make the Dropper drop the items.


1

Quitting to the title screen will reload the map. Additionally, if you reload the world, without the map in your inventory, it will act as if you are not holding it - meaning it will not show your position or update as you move around. You will need to reload with the map in your hands. At any time if you do this, it will update the map properly, and act as ...


3

Try this: testfor <player> {OnGround:1b} Tests for specified player on the ground, then make a comparator to a NOT gate (Block with a redstone torch on it)


4

Run this on a clock: /execute @e[type=MinecartRideable] ~ ~ ~ kill @p[r=1]


2

Your problem is your Render Distance is too high. You must have been playing 1.8 and then switching to 1.7. In 1.8, the max render distance is higher than the max render distance in 1.7, so the game does not know what to do, so it crashes. To fix it, go to "options", then "video settings", then reduce the render distance.


0

One Button, 3 commandblock and 1 comparator. First CB : /clear @p minecraft:diamond 0 1 a comparator above the first CB and to 2 new CB. Second CB: /xp @p last CB: /fill X Y Z X Y Z minecraft:command_block 0 replace {Command:"/clear @p minecraft:diamond 0 1"} (The position XYZ is position of first CB, the shame position in the command. X=X)


0

You have a few things to pick from either: Do /gamerule doMobSpawning false which disables all mobs from spawning. Create a command block loop that does the command for you every so often in a radius (or globally) For the second one I suggest a set block fill clock, however any of these should work For a setblock clock you should first do: /gamerule ...


0

Target selectors cannot accept multiple arguments of the same type. To get around this, you should first create a dummy scoreboard objective like this: /scoreboard objectives add Kill dummy Then, in this order, run the following commands: /scoreboard players set @e Kill 1 /scoreboard players set @e[type=ArmorStand] Kill 0 /scoreboard players set @a Kill ...


1

As you already have the objectives set up and working, it's fairly simple to output them. You'll need to use the JSON format to get the player's score, like this: ["",{"score":{"name":"*","objective":"ObjectiveName"}}] Where ObjectiveName is the name of the objective you want to get the player's value of. /title already accepts JSON data, so all you need ...


4

In minecraft armour does not affect the player or a mob's speed, the diffrence in speed is because of the random NBT tag the horse has for the speed. Compared to the player's walking speed, the maximum speed ranges from merely 25% faster to 337.5% times faster. All nbt values can be found here (gamepedia)


2

I have played many hours of Minecraft and I have never noticed my horse go slower. So if it does, it is so minuscule that the armor would be worth it. Also Google your question; there are several videos testing this, including a Mythbusting episode by Xisumavoid: ...


-1

It could be that you have not port-forwarded. In this case, you can either: Download and install Hamachi, along with your friend, and use that to connect to each other (by creating a network in Hamachi, joining it together, and get your friend to connect using your Hamachi ipv4 address). OR Port-forward your Minecraft (search on google/youtube for a ...


0

Based on my testing, it seems that they drop 1 head no matter what. Even with many different types of mobs, you still get only 1 head. It seems to be the first mob that it kills that drop the head, others do not.


0

It is possible to use NoCheat/NoCheat+ to prevent cheating, and Orebfuscator to prevent X-raying; however, to my knowledge there is no way to completely ban all mods. I don't think it's possible to force a certain texture pack.


0

Host Privileges: "When enabled, the host ca toggle their ability to fly, disable exhaustion and make themselves invisible from the in-game menu. Disables achievements and leaderboard updates." I believe you can change that in "More Options" of the game, before you launch it, uncheck the "Host Privileges", and you should be abble to get achievements. If ...


-3

You might have gone too long away from them causing them to despawn.


0

You can use this website: http://mrgarretto.com/cmdcombiner You can use it to write commands, and it will create a giant command just like their vanilla mods!


-1

You could download X-Rays or something and turn them on... But make sure your render distance is on a very far amount.


-1

/pex group parents set Thats the ingame command much easier then going through config!!


0

You can do it with armor stands. When a player teleports to an armor stand, they take the rotation of the armor stand. Here is what you do: Summon an armor stand 1 block south of the entity, facing north. Teleport the player to that armor stand. Kill the armor stand. It will be useful to name the armor stand so you can find it later without interfering ...


0

Test 1, Test 2 and DISABLED appear on the mod options page because it's part of an unfinished feature.


1

You installed Minecraft Forge correctly, which is why you see the test mod in the mods list. However, you can't see the other mods because they were not installed correctly. Two common reasons why they didn't load: The mods are outdated and don't work for the current version of Minecraft. Make sure the versions match and always get them from the official ...


-2

It is lava because I was playing minecraft and I went to a red dot and there was a pool of lava. I think it only shows if the lava pool is above ground though. Because I know there is more lava in the world than just one pool.


0

If you still don't have sound or can't find Minecraft in the volume mixer, try to change the "Mipmap Levels" option in video settings (under "Quality" when using Optifine). It works for many people and it also worked for me. You can also put it back to your desired settings afterwards. :)


0

Alright, so I've found the folder, my problem is now that texture packs placed in the correct folder don't appear ingame to be selected. Thanks to RavenM for suggesting to simply make a folder. That worked beautifully.


0

Heres a good answer! If you don't want to use any programs, just remove the gamerule by doing this: /gamerule new 0 That will turn the gamerule off. Now you want to remove everything that makes it work (in the minecraft folder, maybe?). For exmaple: Delete any command blocks that make the gamerule fuction. Then, your done!


1

Randomizer There are two parts to this question. The first part is the randomization. The simplest way to randomize redstone is to use a dropper and a hopper pointing into each other. Use a comparator pointing out of the hopper and place exactly 2 or 3 pieces of redstone dust after it. Place a single non-stackable item (such as a wooden sword) into the ...


3

In minecraft 1.5 and before, the folder was for texturepacks was texturepacks. Now, in 1.6 and above, it is called resourcepacks. Therefore the folder is now resourcepacks. See the minecraft wiki page on texturepacks here and the page for resourcepacks here.


1

Two suggestions; one is to setup your own server (easy getting started tutorial here), or you could use a service like LogMeIn Hamachi to create a private virtual network between two or more parties (I do believe it is free for personal use, download here). For a really easy setup, I would chose Hamachi. You don't have to fiddle around with any server ...


1

No, this is not possible. This is due to the fact that commands cannot detect things like chat. If you want to detect chat, you could use Bukkit. There are many bukkit plugins that allow you to detect players entering commands into chat and processing them. An example will be here. The good part about Bukkit is that vanilla, non-modded clients can connect ...


5

When you're debugging commands, always make sure to edit them in an external editor, so you can have proper indentation. This way you can immediately see the errors. This is your command: /summon blaze ~ ~5 ~ { ActiveEffects:[ { Id:14, Amplifier:1, Duration:999999, { Riding:{ ...


0

You basically click a command block and you copy a link and then click ctrl-v on your key board if you don't have ctrl key do command-v on Mac


0

This is OK. It is just saying that a coremod does not have a @MCVersion annotation to tell forge which minecraft version it is for. Just make sure you get the right jar for your minecraft version and the coremod will be ok. Many mod authors do not bother to put the @MCVersion annotation, so you do not need to worry.


4

Sometimes, a world has a different world name than that of its in-game name. You can see the folder name of any world by looking at the name next to the date. As you can see in this picture, the title of the world is different to its folder name, which can be found next to the red arrow. Simply look in the 'saves' folder for the folder name of your ...


2

The are two reasons why this command probably isn't working: First, the co-ordinates for blocks are whole numbers, not decimals. Try placing a block where you want the redstone to be, look at it, press F3. You will see the co-ordinates of the block in the top right hand side. (See 'looking at'). Destroy the block and use these co-ords in the command. ...


-2

Use MCEdit if chunks do not load. Make sure you try logging off and back on to make sure beforehand.


0

Run this command first: /scoreboard objectives add noKill dummy Run these on a clock: /scoreboard players set @e noKill 1 /scoreboard players set @e[type=Player] noKill 0 /scoreboard players set @e[type=Arrow] noKill 0 Now kill all entities with a noKill score that is not 0: /kill @e[score_noKill_min = 1] Comment if this doesn't work, but it works ...


0

Once it turns on the lamp trigger this command: /blockdata (pos of the command_block with the clear command) {SuccesCount:0} Then do a delay with redstone repeaters that triggers a command block with this command: /setblock x y z minecraft:unpowered_comparator Where the x, y, and z are the coordinates of your comparator. This will reset the comparator ...


-2

I would use this: /summon Zombie ~ ~1 ~ {CustomName:"Sittin' On The Chicken", CustomNameVisible:1,IsBaby:1,Equipment: [{id:diamond_sword,Count:1,tag: {ench:[{id:16,lvl:1}]}}, {id:diamond_boots,Count:1,tag: {ench:[{id:0,lvl:1}]}}, {id:diamond_leggings,Count:1,tag:{ench:[{id:0,lvl:1}]}}, {id:diamond_chestplate,Count:1,tag:{ench:[{id:0,lvl:1}]}}, ...


2

When your server times out block updates are no longer sent. There are no block updates on destroy block commands until the corresponding item inside the block (ore/cobblestone) is dropped, or the player with moderator hulk fists removes it's presence from the data stream of the server. But placing blocks results in an immediate block update call, which ...


2

You only need to press the function key (fn) if you have little functions assigned to the keys themselves: For Example I have a brightness up on my F3 key, but I need to press fn+F3 to use it, but this does not affect my controls when playing Minecraft or any other action that requires the use of F3. When in doubt, never forget there's a wiki. This link ...


0

As far as I see, it crashes when writing to a file(probably auto-saves). You either have an corrupted save directory or it's read-only or inaccessible or something like that.


2

The conventional method for finding an End Portal is to use Eyes of Ender (Combine Blaze Powder with an Ender Pearl). When used, they will float up in the direction of the closest End Portal, then after a few seconds, either fall back down, or break. Once you get within a certain rage of an End Portal, the Eyes of Ender will then float down toward the ...


0

For part of your question, creating a custom gamerule is easy. You can use the normal /gamerule syntax, but with any non-default gamerule name. For example: /gamerule MyNewRule true Will create a gamerule called "MyNewRule" and set it to true. Getting the gamerule to do something without scoreboards is, as far as I know, not possible. Despite the fact ...


-2

Shaders has a type of its own The water is not modded is aware for at night times when you go outside to see water it is there and that's how.


1

Test for how many people have a positive kill count: testfor @a[score_kill_min=1, team=Seekers] If there is more than 1 person, then decrease everyone's kill count then test again: scoreboard players remove @a kill 1 When there is only 1 person, give the message: tellraw @a[score_kill_min=1,team=Seekers] {text:"You won!"} You will also probably want ...


0

Rather than changing a lot of blocks, consider this: To complete the teleport exploit I believe you need to have a 1 block between you and the nether roof, so if you make it so there is none of that, they can't teleport. So you can either make it so there are no 1 block gaps (design 2), or you can make it completely solid (design 1).


3

The repair cost of an item is saved in the items NBT data, specifically the RepairCost tag. Knowing this, we can easily create a command block contraption that resets this tag. Simple version: Create a redstone clock inside your spawn-chunks (I suggest placing it inside a bedrock box), and use it to power a command block with the following command: ...


-3

There are rare cars you can find them in many places sometimes rushing parking in traffic or chasing by a cop and also in hidden places


14

I made you a plugin! (It teleports them to the nether spawn if they go above that height) https://www.mediafire.com/?0cux9xl73ty3f1c Make sure the spawn isn't in any lava, as it does not account for that. Source code: public class main extends JavaPlugin implements Listener { public static Bukkit plugin; public void onEnable() { ...



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