# Tag Info

## Hot answers tagged minesweeper

44

Minesweeper is a game about eliminating possibilities based on the information you already know. You have to be careful that you don't assume things, or you're likely to fail. In your case, your bad assumption was the flag marked with a bomb icon with an X through it, up and to the right of the 1. This 1 already had a mine in an adjacent square, so there ...

32

The mine you clicked is the red mine. That caused the game to end. The mine marked with a red X indicates you had flagged that as being a mine, but you were incorrect. There was no mine there. That means the 2 you thought was already touching 2 mines was not actually touching 2 mines where you thought it was, it was touching 1 that you correctly flagged, ...

31

The original problem X31 X?? X4? 12? Possible answers: X31 X31 X31 X31 X4X X5X XX2 XX1 X42 X4X X4X X42 12X 121 121 12X Each of the tiles have equal probability of being a mine (50/50). There is a wrong move, which is to try the corner or the tile next to the corner. If you try those lower tiles, you do not reveal ...

15

According to Microsoft: The Minesweeper game provided with Microsoft Windows operating system version 3.1 or in the Windows Entertainment Pack version 1 cannot be played without a mouse unless you install the Trace Access Pack for Windows. With the Trace Access Pack installed you can use the numeric keypad to move the mouse. In later ...

13

Turn off the Question marks. They only slow you down. Once you have all the bombs in a square marked you can click both mouse buttons to clear all adjacent squares. Learn to recognize patterns so you can mark or clear stuff as quick as possible.

13

The board isn't solvable, since there are multiple valid solutions. Assuming you're playing the Windows Phone version of the game, there are various power ups which you can use to reveal where the final two mines are.

11

I'll answer my own question. After playing on for a bit (up to level 131 now) it seems that the levels just go through a fairly repetitive cycle. Four out of every five levels can be completed using logical deduction only to find the way through to the exit (you don't need to guess or use pick axes/dynamite/maps). Then every fifth level (i.e. where the level ...

7

You can't it's 50/50 there's no way of knowing which one is safe and which one will kill you. Flip a coin...

7

Although I'm sure you know this, you didn't mention it in your question. If you have the number of flags placed around a number equal to that number, then clicking with both left+right mouse will clear all other squares around that number as well. This is especially useful when there is a sparse area with a lot of 1s, because you can clear a ton of space ...

7

I usually start by trying to click about a dozen widely scattered squares at random. Quite often this hits a mine right away, but once in a while, maybe 1 in 10, you will open a couple of large areas this way. Large open areas are good b/c you have all those 1-mine corners to start working from. The alternative, trying to work carefully starting from a ...

6

I think there are only some UI changes in the versions for Windows Vista and Windows 7. The following blog entry gives nice details: The UI design minefield - er... flower field??

6

You shouldn't forget that you don't need to place all flags, you just need to open all squares without the mines.

5

Beyond the innocuous cosmetic changes that you mention, it's not known (nor can I find any proven studies) whether the algorithm was changed as well. However, it is known that the pre-Vista/7 versions of Minesweeper did not always start your first click on an empty or 0 square (that is, a square with no adjacent mines), while the new version always does. In ...

4

At the start (and on average throughout a game, taking flagged cells as 'clicked') in an expert game the chance of a random unclicked cell containing a mine is 1/5, or 20%. Compare this to a cell next to, say, a number '1' which has three available neighbours, then each of those cells will have about a 1/3, or 33% chance of containing a mine (ignoring the ...

3

Firstly: Note that both mines can't be in the top two spaces - i.e. there must be a mine here: From that you can see there can't be a mine in the middle space - so the two mines must be at the top and the bottom of the column of three and not in the middle. In terms of whether it is solvable or not: the only real way to tell is if the puzzle has multiple ...

2

As far as I know, no "serious" minesweepers use the question marks; it's generally an option that is disabled with extreme prejudice. And even the marker flags (right-click) are used sparingly so as to not waste too much time. You only use enough to be able to leverage them for the dual-button click & propagate opening a large area. Here is a page ...

2

There is no one possible solution for this puzzle. It's a matter of luck now. Every box is a possibility for every number.

1

Well, The only thing you can really do is flag (right click) the ones that you know are bombs and then go for the most probable of the remaining squares. It's a pretty obvious thing to do, but it's still important.

1

You can run the Windows XP versions of the game relatively easily, as long as you have a Windows XP installed on another machine or VM. You can just copy the game exe files over from C:\Windows\System32\. You can also copy them from the install disk, but the process is a little more complicated. Here is an article with full instructions. To get the Windows ...

1

In addition to the other answers: start at the 4 corners. Starting at the middle and working your way in to the corners is harder than starting at the corners and working your way in to the middle. You are much more likely to have to make a guess at some point. So, my first move on every minesweeper game is to click the 4 corners. Obviously this means I ...

1

I had those kind of records about 4-5 years ago, and have since improved to 20s intermediate, 74s expert. I'd say there were probably periods when I managed to knock 5-10 seconds off expert in a few days, and I can recommend a few things to try. Firstly, learning to chord efficiently would likely reduce your time significantly with a bit of practice. ...

1

If you don't have your next move within that second, guess. Players in Minesweeper generally come in two categories, those who strive for a decent win/loss ratio, and those who strive for speed. You can sacrifice your win/loss ratio for a massive gain in speed by keeping your click-speed up at the expense of your accuracy. The other techniques mentioned can ...

1

Vista Minesweeper lets you "replay" failed field... Paired with new look and annoying "what you want to do now" pop-up after you lost, this puts Vista Minesweeper out of the picture for any fan of the game.

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