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0

Figured it out with the help of the guys on KSP forums: @PART[mumech_MJ2_AR202]{ @attachRules = 1,1,1,1,0 MODULE { name = KASModuleGrab stockPartName = mumech_MJ2_AR202 evaPartPos = (0.0, 0.0, -0.15) evaPartDir = (0,0,-1) physicJoint = False storable = True storedSize = 5 attachOnPart = True attachOnEva = False ...


3

No world wonders Also a decent alternative: wasted time converted to usable production


1

Wonders are not disable-able in the base game. I would expect it would be possible to remove them via mods, however.


0

If your Book and Quill item is still named "Book and Quill" and not whatever name you have given your spell, then you have not properly crafted a spell recipe. What you need to do is place it in the Inscription Table, select the runes you want, and then pull it out of the table. If your spell recipe has been properly crafted, then you need to place the book ...


2

I believe I have found the source of your three free units. The Honor Tree's Military Caste: 3 units cost no maintenance (in addition to garrison bonuses). After some digging through Communitas's patch-notes documentation I found this page which contained the information. This is the only maintenance-free changes I could manage to find in all of the ...


0

"Unmanaged:" before the mod means it was not installed with Mod Organizer and for the official DLC that should indeed be the case. You can still move them around in the lists to modify their loading order, and you can have MO manage their archives. The reason why you don't see it in the video tutorial is because it was recorded using an older version of MO, ...


4

That's completely fine. From my experience, any Official DLC will be listed as Unmanaged, as it is not a mod itself and was never installed by Mod Manager itself. It can still edit the load order if you wish. This is from a recent version of MO, so that's why the old video does not display it. The Nexus Mod Manager doesn't include this piece of info TL;DR ...


-3

Ok for your question all you have to do is follow my guide. open Terminal and type cd ~/Library/Application\ Support/minecraft Step 2 = Copy 1.6.4.jar to this folder = cd 1.6.4-MITE cp ../1.6.4/1.6.4.jar original.zip Step 3 = Rename it to 1.6.4-MITE.jar = skip this step Step 4 = Open 1.6.4-MITE.jar using WinZip or 7Zip = First, in terminal type “open ...


0

Yes. It is a cumulative penalty when you're discovered. Say you're discovered 3 times, you now have a level 3 'dishonorable' trait (giving -30 to relations, etc). Each new generation lowers it by 1, so your children will start with a -2 Dynastic Stain. If they are discovered on a murder plot it transforms into a -3 dishonorable, or if they are nice and ...


1

There are a few technical problems that would prevent this: The PlayStation uses a Cell processor as its CPU, which is based on the IBM PowerPC architecture. Windows doesn't run on Cell processors. The PS3 encrypts the hard drive. You can't even switch a PS3 hard drive between different PS3s without reformatting it. Point 1 also makes it harder to ...


4

Short answer - no PS3 has a completely different hardware, different cpu architecture, different everything. Theoretically, you could emulate the PS3 hardware, but you would need an insane PC from the future and you'd also have to code the emulator, because no one in their right mind is going to bother with that in the nearest 10+ years. It's the reason ...



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