Hot answers tagged monitor
16
According to the online user guide, there is an apparent way to circumvent the PS3's shutdown:
Even when [On] is selected, this
feature (HDMI Control) may not be available in the
following cases:
When using certain features of the PS3™ system, such as gameplay or video
playback.
When the PS3™ system is not selected as the input source for ...
16
I disagree with both of the contributed answers to this question. They are right but for the wrong reasons. I believe LCDs don't work because of a technical limitation, but this talk about electron beams and "retrace lines" doesn't make sense to someone who understands the technology: a properly contrasted white box is all the light gun looks for. The ...
13
The NES must do the following to "read" the zapper:
Wait until next frame starts
Make the screen black, except for a small area where a target is
Read the zapper to see if it's detecting light
Wait until next frame starts
Make the screen completely black
Read the zapper to see if it's not detecting light
If it detected light in both step 2 and 5, the ...
8
Your display resolution is a huge factor in the speed of games; turning the resolution down can result in drastically more smooth gameplay, but at a steep cost of picture quality.
If your external monitor is of a lower resolution than your Macbook Pro's built-in display, then the game is playing at a lower resolution and therefore will run faster.
I see no ...
7
The main difference between a TV and a monitor, besides the TV tuner, is the pixel density. A Full HD-TV has a resolution of 1920x1080, which is similar to common monitors, but spread over a significantly larger area. The consequence of that is that the recommended viewing distance for a TV is much further away than for a monitor.
In short, if you want to ...
7
To be able to use a 3D TV for computer gaming you need the following items:
3D TV.
3D Glasses.
A HDMI 1.4a cable.
A graphics card able to transmit 3D images.
It is very important that you use a HDMI 1.4 or 1.4a cable, because earlier versions of the cable cannot transmit the frequencies needed for 3D.
As for the graphics card in your computer, both AMD ...
5
The only aspect of the display that influences performance in 3D games is the resolution. The higher the resolution that needs to be displayed, the greater the number of pixels the graphics card has to calculate and the lower the performance.
If the resolution stays the same, changing displays can not influence performance. My guess is that you're running ...
5
Recent MacBook Pros have two GPUs and will keep one of them powered-down until needed (to save battery). It's likely that plugging in a second monitor is causing the idle GPU to be powered up so you're getting better rendering performance as a result.
Try installing gfxCardStatus so that you can monitor what's going on with your GPU(s).
5
I was able to find an answer to this question here. Basically, the HDMI handshake doesn't work correctly between some TVs and the Xbox. The TV tells the Xbox to only allow PC-like display options if it's set to auto-detect the display settings.
To fix this:
Open the options on the Xbox Main Screen
Right until you get to Settings
Select Console Settings ...
4
The 3D TVs now coming out all support the HDMI 1.4 (or better) 3D standard, which is what the PS3 and other 3D blu-ray devices support.
So yes, you will be able to mix and match 3D equipment from the player, to the cable, to the TV.
The glasses are not standardized yet, though, so you will likely need to make sure that any extra pairs of glasses you ...
4
You can do it, but it's not terribly cheap. You need something like this:
http://www.amazon.com/Pyle-PYPBHD40-Component-Converter-Support/dp/B0038P58HY
The plug in the first answer won't get you there; it's for specific video cards that are capable of putting out component analog signals on particular pins on the DVI connector. You can't turn component ...
4
Preference
In my opinion you shouldn't punish your non-gaming laptop usage just to run some game at a resolution lower than what is native. Moral: go as high as you'd like, 1920x1080 works well go me.
I would also recommend, if you have a desktop and a laptop, to get the same resolution on your laptop as your desktop monitor.
Performance
My laptop is ...
4
I think 1440x900 is a good size for a monitor. It provides a high quality resolution whilst not being too large that the graphics card, which is likely to be less powerful that a desktop version, won't get stressed out.
My concern with high resolution screens (~1920x1080+) is that the graphics cards will not being able to provide enough grunt and you will ...
4
You're going to need something like this:
http://www.ramelectronics.net/audio-video/video-converters/composite-video-to-hdmi-dvi/v363/prodV363.html
The red, white, and yellow cables are known as composite cables, so you need a composite to HDMI/DVI converter.
4
Not easily (or on the cheap). That display has only digital inputs, while the N64 only outputs analog video signals. Therefore you need a converter box.
These come in many different shapes and sizes, generally the more expensive they are, the better the quality. They convert analog inputs (composite, or better S-Video) to HDMI or DVI output.
But wait! ...
4
I have a plasma TV which was bought in January 2006 (5 1/2 years old at time of posting). I have used it regularly with a PS3 for 3 years. When I first got the TV I was concerned about burn-in so I was really watching out for it. I found that after playing a game with a HUD of some kind you could see some ghosting if you switched to something dark, e.g. a ...
4
Audio-wise, you are in luck, since you wish to use two different connectors and the PS3 can be instructed to output audio through several connectors. Simply connect both sound systems to the PS3 at the same time and turn on Audio multi-output and you should be good to go.
Video is another matter, since you only have 1 HDMI connector on the PS3. The only ...
4
You may want to look at alternate resolutions that match the aspect ratio of your display panel. It's probably 16:9 or 16:10. You may have tried other resolutions that don't match the ratio of your panel, which would explain the unused regions.
LCDs work best when you use their native resolution, which is generally given in the specifications for your ...
4
Have you got a component video cable (that's the official Sony variant, but many generic ones are available for cheaper) for your PS2? Most PS2s came with composite video cables (1 video and 2 audio outputs) This cable has 3 video outputs and 2 audio outputs. You can pick them up cheaply nowadays.
You can also edit the PS2's output format in its setup, ...
4
Technically there is no difference between Monitors and TVs, however, due to the way some games are programmed, there can be a significant difference in the gaming experience - most significantly for FPS games.
Since consoles have quite bad performance, the developers use a lot of tricks to increase the framerate. One of those tricks is reducing the Field ...
4
The Nintendo 64 (along with the GameCube and the Super Nintendo, who share a common AV connector) outputs signals in a format called "Composite Video." Composite is an old analog standard for video output. With the addition of something called a "RF Modulator" (also known as a "RF switch") these composite video signals can be received by televisions that ...
4
The short answer is to set the emulated graphics card to Hercules, and in-game use F11 to toggle between the color schemes.
If you're using DOSBox, you'd want to change the machine entry in your dosbox.conf file.
For D-Fend Reloaded, you'll want to:
Right click on the game in question and choose Edit...
Find "Graphics" in the left hand tree and click ...
3
If you don't have to upgrade to a new iMac, another option would be to buy a Mac Mini. You can use most any monitor you want with it, so that gives you many more options. If you buy a monitor that has both HDMI and DVI, you can use DVI for the Mac Mini (the Mac Mini ships with a HDMI->DVI adapter IIRC) and HDMI for your Xbox 360 for example. If the monitor ...
3
Some considerations about IPS vs TN competition:
IPS monitors costs considerably more then TN monitors
IPS monitors are better in reproducing colors then TN monitors
IPS monitors have much wider viewing angle then TN monitors
IPS monitors response time / latency is higher then TN monitors (5-8ms vs 2-5ms)
There are no IPS monitors (at the moment) that ...
3
I've done some looking around and it seems like the best way is to run it inside a virtual machine. Posts I've read are suggesting Virtual PC, but I suspect other ones (like VirtualBox) would work, too, so long as they support running QuickTime.
Your gaming experience might not be all that great on a virtual machine, but I don't see Myst being so demanding ...
3
I tried playing on a 120 Hz TV once, and it made me sick. The image is ultra smooth, so I guess if you got used to it, it would be nice, but I doubt you'd be happy playing on a 60Hz TV ever again.
That being said most 120Hz TVs will allow you to change your setting to 60Hz so getting one with that option isn't a bad idea either.
3
Personally I wouldnt have thought this would be down to the PS3 or the connection with the PS3 to your new TV.
Generally the display settings (brightness/contrast etc) are set up for the display in stores to give a better emphasis on colours etc which works fine when you are in a store due to their lighting. My opinion would be to search around for ...
3
The route I initially took with this question was to use a couple converters, something like RF to RCA to VGA. This gentleman was able to accomplish this with a little work:
http://www.commodoreserver.com/BlogEntryView.asp?EID=F4B967500A894E10BE4A104C65DB541E
Another route may be a converter box, which tend to cost a little more money but don't require the ...
2
Depends entirely on what distance from the display you will be playing. The general rule of thumb is the further away you play, the larger the display should be to a) avoid eye strain and b) actually benefit from higher resolutions like 1080i or 1080p.
Since the Xbox 360 only outputs a maximum of 1920x1080 (1080p) and assuming you'll be playing say 3-5 ...
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