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8

PNG = Ping = how long it takes you to contact the server IND = indication = how long it takes the server to tell you stuff RTT = round trip time = both of the above together


5

You probably don't hit his hitbox. This can be caused by you (not hitting hitbox) or your internet (lag). If bleeds when you hit him on your pc and not on server (lag) or when you shoot his model, but not his hitbox. Image courtesy Blankooie.


3

I've set up various large LAN parties involving multiple consoles (once with ~12 Xboxes for a Modern Warfare 2 party). If you're only hooking up two consoles, you can generally get away with a "crossover" Ethernet cable hooking between them. A crossover Ethernet cable is wired differently than a standard CAT5/6 Ethernet cable, and is designed to directly ...


3

Steam Link is essentially streaming rendered gameplay and user input back and forth between multiple devices. This will require a reasonable amount of network bandwidth but more importantly, stable and low latency. It's not likely that you'll experience bandwidth related issues as a result of using power line networking so we'll concentrate on latency. ...


2

A few things: Did you friend publish the world to LAN? He can do that via the /publish command Don't connect through the server list. Just go into your Multiplayer tab and scroll down. You should see his world there. Do you have different mods? Make sure your mods that you have currently installed are the exact same. Make sure that you are playing on the ...


2

I had this error before when trying to play with my friend. Try this method: Assuming that you have a computer running Windows: 1: Press Windows Key + R to open the run dialogue 2: Type in "cmd" to open up the command prompt 3: In the cmd, type "ipconfig" 4: This should bring up a list of addresses. The address you want is the IPv4 address 5: Lastly, ...


2

A 'lag' is caused by a delay in the network, usually in multiplayer or MMO games: You move. Your PC sends this information (player moved to xyz) to the server (takes time) The server sends this information to everyone else (takes time as well) Everyone else finally sees that you moved. The delay that happens between you moving (locally on your machine) ...


2

Here are some more things to try before giving up: Check that in your friend's server.proporties the server-ip is set to your friend's internal ip NOT localhost or 127.0.0.1 Try with a LAN server, have your friend open a world to LAN (with cheats) and type the command /publish, this will give you the port you need to connect to so connect to 192.168.2.16:[...


2

If you have access to your router or Firewall you can forward the Port: 25565 so they can connect to your router and get dirrected to your Server if they connect with the Port. If you dont have a router you have to manage this on your Intern Computer Firewall. If you dont have access to your router there is no other way than using Hamachi or a Public Server....


2

Rent a (online) server, as you'll likely not be allowed to host any kind of server within your university network anyway. Also you'll get something that's easier to setup than what you're trying to do right now.


1

The PS4 has Gigabit ethernet ports. As part of the requirements for that spec, they have to support auto-crossover. You should not need a special crossover cable. To add a third console or more, you would only need a network switch. A router is only needed if you are connecting to the Internet with them.


1

The common ground i saw/heard from a lot of streamers is to split up streaming and playing to different PCs and give the gaming pc priority in your router. The game uses a low amount of data but needs fast replies for your ping so priority there. The streaming processes large amount of data but considering you have a buffer the speed of the data coming ...


1

I don't think your IP is a problem. However, you could try using a VPN service like TunnelBear or Betternet to get another IP adress. Really weird that this is happening to you, I can play Minecraft with others in the same house just fine. Are you absolutely sure you are not typing /party invite [your own name]? Also, make sure you are both using eu.mineplex....


1

Strongly depends on what you wana play ... If its CS:GO you only needvalid steam accounts and valid copies of the game, be friends on steam and go MM with freinds. If its 1.6 (or source) you can get it working the usual way (Find Server -> Lan) if it doesn't work you might get it to work with "connect public.ip.of.host" In the console. We used to do the same ...


1

This could be caused by client vs server hitreg issues. In this video you can see that sometimes (especially when you play with 100+ ping) csgo server and client hitboxes will differ, this causes your client to think you hit the opponent and display blood, while the server doesn't think you hit the opponent and in turn you get blood but no damage (and also ...


1

This is because a dropped player's slot is handed over to a special AI slot. You should be able to edit the save file by changing the relevant player slot back to a human's. I can't give exact instructions while on a machine without the editor but there are only a few clicks involved. Check the player's menu in the editor.


1

My friend and I had the exact same problem when playing! To solve it for us, he (the server owner) just set the max number of players to 8, instead of 2 as it originally was, and that allowed us both to leave and join without issue. Hope this works for you as well!



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