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13

Exterminate Maximum Loot Reduce population by 3/4 (to a minimum of 400) PRO: highest money option easiest way to control large enemy settlements CON: loss of population could take a while for the settlement to recover/become useful Enslave Regular Loot Reduce the population by 1/2 (to a minimum of 400) The population that this settlement ...


8

In Rome Total War a lot of factions tend to be weaker. Gaul is certainly one of them especially if you are playing Rome. A ceasefire is essentially saying, "Leave us alone please, we can't take it anymore." You have four options, you can either: Take the ceasfire and not attack them. This choice it stupid and pointless, if you were beating on them you ...


6

In Rome Total war, your leader is in fact a hero you can control (usually the most powerful since its the first one you get). When you choose to kill him, he dies so you lose that powerful unit. Eventually, the senate will grow weary of you again later on and will ask for another suicide until you rebel.


5

Of the available Traits that affect fertility, there are none that are gender specific. Given that you have so many daughters, you should be getting offers from prospective husbands. That is assuming that your daughters are of age and not already married (or widowed).


5

If you assassinate all SPQR members can they crumble? Yes. However, this is an very tall order when talking about the SPQR, as they usually have only 2 stacks of troops (one in Rome and the free-roaming stack outside the city). A high concentration of troops and generals makes a successful assassination mission very unlikely. But yes, it's possible. ...


5

No, you cannot destroy the Rebel faction in the way that you can destroy normal factions. Generally, a faction is destroyed if they lose all of their settlements or if all of the men in the family die. The Rebels are not destroyed. They represent forces and settlements not allied to any of the major factions. It may be possible to eliminate all Rebel ...


5

In practice, is this feasible, or is it too difficult to kill the general this way? It is totally practical. I usually have good luck with scorpion or grazing catapult shots: both of those will carry through the group and have an excellent chance of hitting high value targets. Note that a general unit will tend to regroup pretty tightly around the ...


5

The 3 main differences are: temples unique units starting position Julii 1. Temples Ceres (Happiness and Population Growth) Bacchus (Public Order x2) Jupiter (Happiness and Law) 2. Unique Units Samnite Gladiators (Attack: 14, Defense: 14, Charge Bonus: 3, Cost: 720, Excellent morale, May charge without orders, Very good stamina, Can sap, Elite ...


4

You can read through this thread to get some other people opinions, but here is how I usually use them: The Hastati are very diverse and can be used offensivley or defensivley. Your best bet is to use them defensivley as a front line. The Hastati are very effective as a defensive line. They will comprise your front line for infantry on infantry combat, (of ...


4

One of the most important differences is that you won't be able to build Roman roads. As a result, your ability to move through your own territory will be much less than the speed of the Roman players. You will generally have two other major differences: Faction units: I really like using elephants on those sissy Romans. However, I have great difficulty ...


3

My friend got the same problem It seems to be a server overload. Try again in a few hours.


3

It is possible to play as any faction by changing the descr_stat.txt file. However, this is not an official mod, so do this at your own risk. This website will be helpful (if you're not confident in changing game files I wouldn't do it). This will tell you how to change all the factions in the game into playable (all but rebels, as rebels = slave), even ...


3

Hastati are competent early-game infantry and will probably make up the bulk of your front-line troops until you are able to build the slightly more expensive and better armoured Principes. They are armed with two weapons - short-range javelins that they will throw at units just before charging, and swords for general hand-to-hand combat. The javelins are ...


3

The other side's generals are in a unit with his bodyguards. Focused fire on that unit has a chance to kill him just like any other soldier. This is bad for enemy morale. Totally worth doing.


2

In my opinion there are 4 key concepts when playing a non-roman faction. No senate missions: you dont have to please the senate with silly missions like blocking far away ports. You lead the faction: as no being part of a superfaction, you can do anything you want, trying diplomacy, conquer where you want to, making migrations (interesting post on ...


2

I've not played in a while however I know for certain that; If you play as a non-Roman faction the variety of units, buildings etc. is generally less than if you were playing as a Roman faction. There are definitely some units and buildings you can only use if you play certain non-Roman factions. Most non-Roman military units will be weaker than Roman ...


2

You exterminate if the town's infrastructure is of no use to you and you just want to loot and pillage, this one goes without saying. You occupy if the city possesses buildings and resources that you actually want to use and get the most out of in the long run. If you capture a huge city with amazing infrastructure and buildings, you'll want to have as many ...


2

I'm afraid the DLC won't work with the normal version. This Steam forum thread and also this one suggest that it is not possible to buy DLC for non-Steam games. There are a number of retail games that don't require steam, but can be registered and added to your account with codes that can be found here. Unfortunately, Rome: Total War is not on that list and ...


2

No, you cannot purchase DLC on Steam when you do not own the Steam version of the Game. For some older Games Steam does accept the CD Key to unlock this Game on Steam though. See this list: https://support.steampowered.com/kb_article.php?ref=7480-wusf-3601 This is not the case for the original version of Total War : Rome though. Only Rome II will be ...


2

It is bit different: As attacker, you cannot sally (because sally is defender trying to break siege). But that is only words. As attacker, you can only try to mount final assault (and if you fail, you end siege) On the other hand, if defender sally and don't win, siege continues (but he does not replenish losses in his normal nor garrison units). I don't ...


2

There should be an option in: Options -> Video -> Advanced. Advanced then leads to "Unit Size"


2

The answer is basically no. There is a cheat to make certain units bigger and there is a cheat to make unite cheaper. After a quick search I found this for you, hope it helps ;) http://www.cheatcc.com/pc/rometw.html


1

You can try reinstalling the game, but before you do that backup your save files. Alternatively, you can update the game and patch it. There are different patches and update but you have to install them sequentially to prevent more errors. First you download the 1.3 patch which you can find here: ...


1

AI in RTW is very basic, have you tried RTW expansions? You have Alexander (ALX) and Barbarian Invasion (BI), they are very enjoyable. Also you can try lifting some victory conditions, maybe raising the number of provinces from 50 to 100 or to the max, so you can fully dominate the ancient world. There is a link where you can edit the victory conditions on ...


1

Although the difficult settings modify the aggressiveness of the AI, it does not improve the AI. It just adds income, building speed, attack, defence and moral bonuses to the AI. If you feel it was too easy you can increase the difficult by reducing spending in campaign, or spend less point in allocating troops in skirmish. Human opponents are more ...


1

Early game Hastati are the core regular line infantry in game until you secure heavier Principe and Legion cohorts. Their role historically in early armies was to form the main battle line between the Velites ((skirmishes) and Triarii (veteran spear armed third line), armed with pilum (a specialised throwing spear with a head designed to drag down shields ...


1

As has already been mentioned, those reports only show up at the beginning of your turn. Instead of saving at the beginning of your turn, save at the end (ie right before hitting the End Turn button). Thus when you reload your game, your first action is to click End Turn, and then you'll get your reports.


1

This is a "feature" of the series. You can't get them back if you re-load the game. Medieval 2 has the same problem, and it's bugged me as well. You just have to check all the event reports before you save.


1

With arrows, it's quite hard to do, as the general takes a couple of arrows before he goes down. Probably not worth it. With siege weapons though, you can get him with one lucky shot, so it is a very viable tactic. The higher stars the general has, the more important it becomes to remove him from the battle.



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