Hot answers tagged shadow-of-the-colossus
Yes, they are. Shadow of the Colossus is a prequel to ICO, set in the same world. In addition, Shadow of the Colossus explains some of the story from ICO. So I would recommend playing Shadow of the Colossus before starting ICO.
No. They must be killed in order, you cannot sequence break.
From this article: There's also a "full pixel" mode that liberates the PS3 version from the borders of the original game, giving the game much more real estate on-screen - boosted all the more by the move from the original's 4:3 aspect ratio to the full 16:9 widescreen experience. It also seems to eliminate overscan, giving the sharpest possible ...
In order of appearance: Valus is roughly 70 feet (21M) tall. Quadratus is about 98 feet high, and 115 ft long from head to tail. Gaius is 97 feet tall. Phaedra is 98 feet tall, and about 90 feet long. Avion is 140 feet from beak to tail with a 130 foot wingspan. Barba is 80 feet tall. Hydrus is 280 feet long. Kuromori is 16 feet tall, and only 56 feet long. ...
SotC and ICO's connection as well as timelines are left up to personal interpretation. The games' creator has gone on record saying he had no idea in mind as to how they both intertwine while creating them other than the fact they both take place in the same world. Most fans believe SotC is a prequel due to the ending which reveals a baby with a "certain ...
You sure can! You can do so by finding a fruit tree! There are 33 of them in all, and if you find them all, your health bar will span the screen! Here's a map: Map source: http://teamico.wikia.com/wiki/Fruit_trees
Yes, it has to be a lizard with a shining white tail. The normal (black) lizards will have no effect on your stamina. In a similar manner, eating fruit from trees will increase health. Hunting lizards and fruit is a understandably a common pursuit in the game, see here for help if you're looking for it. The bow is recommended for both pastimes.
Shadow of the Colossus had two demo versions. I believe one was an early trade-show floor build, and hard to come by. The other, which is what you probably have, shipping on a demo disc from the Official Playstation Magazine (or some other publication of that era). I don't believe either version had a developer menu (I've never heard of one). Most of the ...
While I don't have a direct answer to your question, I was able to find this comparison picture. I imagine that if you could somehow come by the game's art book, from which that picture is taken, you'd have it at a higher quality. Since I suspect your models won't be to scale, then a relative comparison might be sufficient in the stead of absolute ...
After following the link provided by Aubergine I found the de-facto number from the ICO team itself. 70 feet/21 meters tall. In the trivia section of http://teamico.wikia.com/wiki/Valus
To add to Aubergine's answer, it appears that the whole artbook is on Picasa. So, here's a bigger rendition of the same comparison picture.
No. there are bridges to several areas that the colossi are in but the bridges arent formed until you defeat the colossi that appear in the area before the one you are trying to. the ones you can get to without a bridge simply dont show up.
If I remember correctly, tapping the jump button (triangle by default) should help you to get up faster.
It's not in a forest, but in the large desert (for which you have to travel a long way around). I think this video should show you the way, if you don't mind watching it (just turn it off as soon as the colossus cutscene starts, to avoid spoilers).
I could be wrong, but I believe the open gate is just in the demo. The video you mention says that the version of the game that s/he is showing is the demo from the Official Playstation Magazine demo disk. In the normal game, you can reach the secret garden he mentions, but I don't know that you can open the gate to the Shrine of Worship.
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