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59

Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins. Coins do not affect any other aspects, so ...


34

Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.


28

I read this question and instinctively agreed with Agent86's answer. But I decided to dust off my own SNES to do science and confirm his answer. The results were not exactly what I expected. I took out my North American SNES and my library of 13 games. All 13 (eventually) worked. I plugged in one of my controllers in the Player 2 port and tested them out. ...


28

My advice would be to skip buying the SNES entirely, and instead get a more modern console that can support your SNES cartridges. Here is an example of one that I own and use: The Retron 5 The Retron 5 Plays most, if not all the SNES games you have Outputs through HDMI (easily converted to DVI or VGA if need be - for example, this HDMI to VGA adapter, ...


17

That's the name of the rhino bosses.


17

At a guess, it's Terranigma. This is a picture of Terranigma from Wikipedia that appears to be the same area (the towers near the game's beginning):


16

You have to break (touch) the rope at the level's exit to earn stars. The higher it is when you break it, the more stars you get — up to 50. Getting all 50 gets you three bonus extra lives. The white horizontal bar between the two vertical striped bars is the 'rope' to which I refer. Once you have acquired 100 red stars, you enter a bonus game ...


14

Just so this question will have an answer, for future reference: The problem was the A/C adapter I was using. It was the only component I didn't have two of, so the real answer is, when you're trying to eliminate the source of the problem, never skip any parts that could be the source of the problem :) Not sure what was wrong with the adapter but it got ...


14

Because those games are on the Wii Virtual Console, they require some kind of controller that the Wii (not the Wii U) knows about - the system is operating without access to any of the Wii U specific stuff when you're doing this. That means you need either a GameCube controller, or a Classic Controller attachment for a Wii Remote - and since a Wii U doesn't ...


13

There are a variety of computer cards called TV Tuner Cards, many of which include TV Capture functionality - older ones often have the Cable or Composite-In you'll require (this is how I played Majora's Mask the first time). TV Tuner/Capture Card (Red/White audio leads are meant to be combined and go through the 3.5mm jack). There are also apparently ...


11

As I recall, most single player SNES games will only recognize a controller if it is plugged into the primary controller port. Without the ability to plug one in here, you won't be able to play most games.


11

The photographer in Earthbound is triggered when you step into certain areas for the first time. I believe there's an actual trigger for entering/standing in a particular location or on certain game events (ie, killing a boss monster or talking to a person) that causes him to appear. This means that your encounters with him are essentially scripted - you ...


11

First, you need to check your connections. If the cable has a black box along it, you have a transformer to step the voltage down, before it reaches the console. If not, you only have to worry about the connection to the console. Both should have a sticker or engraving to display the electrical requirements for input and output. Provided the plugs match, ...


9

There's not a hardware device that would sit between a console and it's cartridge to record the game's state, and that's because it wouldn't be able to do this task. The cartridges hold the game's code, commonly burned into memory chips called ROMs. Cheat devices like the Game Genie or Action Replay sit between the console and these chips, and replace or ...


9

Here is a post on Gamespot listing some differences. Some examples: "The addition of a DS style combat system, which simply moves the commands from the top screen into the bottom screen, clearing up the screen a bit" "New items. If you thought Rainbow was ridiculous there's a new sword for Crono that's more powerful and has a 90% critical hit rate."


9

Let's sum up what we got. Possible reasons: Battery fault. SNES fault (for some reason erases saves randomly). Cartridge fault (memory chip corruption). So that's that you can do: Be sure you replaced battery nice and correctly. Try other games, and see if their saves are not lost. Try cartridge on some other SNES console and see if it fails there.


8

RetroZone has a product which adds a NES port to your computer via USB. Also, you could buy an already converted NES controller which plugs directly into your USB port. (They also supply the same products for SNES.) As for converting a controller yourself, Joystiq has a tutorial but it involves buying a kit from RetroZone.


8

Doubtful. "It's not yet in the shops, but we've 25 to give away this week..." source The peripheral was intended for release in October 1995 for £29.99, but was cancelled. –segaretro.org/Hyperscore This explains how you had one and why they don't work. I'd bet the independent seller wasn't supposed to be 'selling' you one. It would seem that ...


7

The main differences are: All the PS1 version movies are included New control scheme for DS Minimap added Encyclopedia added: Items Monsters Art Maps Endings New content: Several new dungeons and sidequests Monster battle arena 1 new ending Items Monsters & Bosses New translation


7

You receive the compass in Bloodpool. "You do not need to use the compass at Marahna in order to obtain the magic aura - dropping the tablet and hitting the bush with lightning are sufficient. Using the compass there gets you an MP." - Kenneth G. Kroenlein Instead, use it at Fillmore to get an extra life.


7

Virtualize the emulator! No, I'm not kidding - run a small Linux or Windows setup on a virtual machine fullscreened to one monitor and inside that run the emulator (it's only SNES after all). And since at least vmware player supports a dedicated USB mode where the host system won't even know about USB devices "attached" to the VM, you can even plug in a ...


7

You have 1 pin that's completely worn off, and another that's getting there quick. A third pin looks like the connection is completely broken, and a few more look like they might need some work. This won't work. I would only keep the game if it's worth >$100. Otherwise the time and cost will likely not be worth it. The repairs aren't really that difficult ...


5

Taken from the FF Wiki: The original SNES version of Final Fantasy IV (Final Fantasy II in North America) and its PS1 ports contain a simple exploit that allows the player to duplicate any item that can be equipped in either hand. The player must make sure there is at least one blank space in the party's item inventory. The player must equip any ...


5

In an update to http://www.mariowiki.com/Reznor from July 18 2012, Dayvv Brooks (a former Nintendo of America employee) has stated that the Reznors (who are actually triceratopses) are named after Trent Reznor of the industrial rock band Nine Inch Nails. This is similar to how the Koopalings are named after other musicians.


5

Forgive my bluntness but Agent86 is not entirely correct. Both the SNES and NES actually do have hardware devices that can save and restore state with off the shelf cartridges. As an added bonus both offer true slow motion capabilities (not the pause button hack commonly implemented by some controllers). These are perfect for games like Mortal Kombat and ...


5

I pulled out my old monitor to test the very small list of SNES emulators. zSNES uses DirectX calls that ignore Windows' own monitor logic, which requires that zSNES handles multiple monitors itself (which it doesn't). Without a rework of its rendering code (which has been promised and undelivered since 2006, at least), zSNES is out of the running. SNES9x ...


5

It's going to depend on what inputs the TV has. Most TVs still have coaxial input (ie, the kind that screws on). The TV must be on the right input and tuned to the right channel. Typically this is "TV" or "Coax" input, and channel 3. It may vary depending on your TV. Sometimes pushing the "Channel Up" or "Channel Down" buttons on the remote will switch ...


5

When the cartridges of the 16bit console generation were made, Flash memory which can contain data without being powered wasn't as affordable as it is today. Game cartridges which are able to store savegames used memory chips which required a continuous power supply by a battery to maintain their state while not plugged into a powered-on console. After all ...


5

Unfortunately going from Composite to VGA is not a simple process. VGA has 3 channels (RGB), while composite has only one channel. To go from composite to VGA, you have to do this: Analog (Composite) => Digital => Digit processor to split the channels => Analog (VGA) Although cheap converters seem to be available (Amazon search for "composite to ...


4

Your best option is to get an SNES/N64/GC S-video cable, and use a third-party s-video to component adapter. The system came with a stereo A/V cable (red/white/yellow), and Nintendo also sold a first-party S-Video cable. SNES, N64, and GC used the same multi-out port, so if you have trouble finding an SNES S-video cable, try searching for N64 and GC S-video ...



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