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8

The main problem is the loss of any companions in creature phase, which can take time to regain; especially if you're taking other species with you.


7

No. The Creature Creator was released as a quasi-demo shortly before the actual game. Even though it is something you have to pay for, it was released with the intention of users buying it to play with while they waited for the final game - with most stores offering rebates on the purchase price of this "demo". While it contains many of the options for body ...


7

In all my playthroughs, I've never found a penalty to dying in the early stages. However, I am emotional attached to a creature, so don't often die. There are in-game awards/achievements, so it could be possible there is one for a certain number of deaths or playing through the game with no deaths, but I have never gotten one nor am very into these awards, ...


6

At the creature stage (on land) I'm afraid adding duplicate parts doesn't help you out. Essentially your skill level (charm, melee, etc.) is determined by the part with the highest level (for that skill). I've experimented with this a fair bit, and does appear to be only be available for aesthetic reasons.


5

The way to check your history before evolving is to hit the t button. This brings up the species history. Once you are done looking, hit the t button again. This is the only way not to be locked in to evolving. However, if you like the current arrangement, you can go ahead and evolve.


4

There are only two death based achievements in spore, and only one of them is in the creature stage: General Custer: Lead 30 posse members to their deaths. The other is part of the tribal stage: Watchful Parent: Complete the tribal stage without the death of a tribe member Other than those, death is pretty meaningless. You get a mark on ...


4

You can both ally with them, or utterly defeat them. Allying with the Grox is not taken lightly in the Galactic Community, and will result in upsetting all spacefaring nations. To be able to utterly defeat them, you will need an official mod/patch (use save-as) and have gained secret at the center of the universe. Also, This will take some time, as they ...


4

This glitch may sometimes be fixed by saving and exiting to the main menu, then re-entering the game. The symbol may also just disappear with time, so it effectively seems to mean "you tried to capture this system somewhat recently", rather than "you are trying to capture this system right now". The above quote is from the Spore Wiki.


4

T0 planets have various hazards depending on their climate - rock/fire/ice/water geysers, storms and meteor showers make an appearance. In your particular circumstance, I think the storms are to blame, since they only manifest on high atmosphere planets.


4

No. Spore only plays when you play it.


3

There are 4 achievements related to you (or your allies) dying, and Raven Dreamer said 2 of them. He forgot to mention Survivor: Finish the Creature Stage without dying. as well as Can't Win for Losing: Die at least once in every stage in spore. :)


2

Hey all! Thank you for your efforts! I searched around other websites and found a soltion 2 my problem! It appears that after being uninstalled, Spore lives a "Preferences"-folder behind which can't be spotted by App uninstall apps such as "AppDelete" which i used to uninstall Spore. After deleting that folder, the game gave me a chance to try my luck ...


2

There is nothing preventing you from saving, evolving to the next phase, and, if you got a dissatisfaction result, reload your save game.


2

Without knowing more specifics, I can only go off what the Mac system specs that they list for Spore Galactic Edition. Mac OS X 10.5.3 Leopard or higher Intel Core Duo Processor 1024 MB RAM ATI X1600 or NVIDIA 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100 At least 4 GB of hard drive space, with at least 1 GB additional space ...


2

whenever you are near the surface of a T0 planet, you will take damage, you dont need to be near a geyser.


2

Their personalities is the main factor in deciding who they war with. An empire that starts off distrusting you (the -30 for 'we don't like strangers') will be much more likely to be at war with other empires. Now this is just a theory, I don't know of any way to confirm it. You also cant stop warring empires from going at it, even if they are a part of ...


2

Planets with a lot of atmosphere have lightning storms. The damage you get is probably from these.


2

Won't they still be able to take over the rest of their planets? Yes. Would I basically lose work in one file while I progress in another? Only if, while playing the other file, something happens to undo progress in the other. If you don't directly attack your existing save file empires, and they never get into any trouble of their own accord, ...


2

You'll notice that the little yellow indicator is way on the left side; that means it's too cold to build any more cities. You'll need to find some terraforming tools to raise the temperature. If you can buy some Volcanoes or Asteroid Call items, you can use them to increase the temperature, while raising and lowering the atmosphere at the same time. ...


2

They give you extra supplies and resources and like you said you can have them attack people. You might be able to request assistance from them also if you are attacked, its been a while since I played that. Very sure you get resources though.


2

In addition to the save files in ...\AppData\Roaming\SPORE, you also have to copy the files from the "My Spore Creations" folder from your documents folder. In Windows, that's most likely at C:\Users\[Username]\Documents\My Spore Creations.


1

Set up a trade route, once it's completed you can buy the star system for a pretty heavy lump of money even more if it's their capitol star system. If that doesn't work and you still need to go aggressive, bombs are the best weapons at leveling cities allied ships will generally die, so it is more beneficial to just use auto turrets to cover you. The way ...


1

The colour of your tribe/country/empire is mainly based on your creature's Coat colour (second layer). I do not believe it will change if you alter your creature afterwards, but at least you can control it before you enter the Tribal stage.


1

I am making peace with the Grox right now. I am a Zealot, so it is easier for me, but Planet Busters also break the Galactic Code. Break the Galactic Code, do missions, and gifts will just barely allow you to reach the blue face level. It is faster if you have the greeting super power that gives an initial +10. After blue face, I am making trade routes. This ...


1

Short answer: No, it won't be possible without having a fight with the Grox or with every single other race. They will also be aware of your existence, but there is a little workaround. It is actually possible to get there without a fight, but it's considered 'cheating' by a large playerbase. This is how it works: The p button pauses the game and allows ...


1

I have now played spore across 4 different machines, each with different chipset and even manufacturers. I keep my machines up to date on their drivers, particularly the graphics drivers. What I've found is that Spore always freezes up if you play it long enough. The space stage seems to be the worst, but every stage past the cell stage is troublesome (and ...


1

I had the freezing issue with Spore as well, and believe it's just buggy. A quick search for "spore freezes" indicates we're not alone. The latest patch says it fixes crashes during the Space stage, but I had it happen during the Creature stage too.


1

This sounds like a graphics card issue. The missing textures might be caused by an out of date or buggy graphics card driver or an issue with overheating. First, a few general things to check - is the game patched to the very latest version available? Also, if you're overclocking or otherwise have modified the system, turn that off. The first step to ...


1

Once a species has evolved to tribal, you can no longer edit its base complexity. This complexity carries through the rest of the game, so highly complex creatures have little room for space adventure parts. The tribal and civilization items added to a species counts against the space adventures complexity as well. I've found that by removing these tribal ...



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