New answers tagged starcraft-2
0
I wouldn't recommend caring too much about the medivacs in a straight on main-army (pure bio) fight.
If your enemy has pretty much only marines and maybe a few marauders, it's much more important to make sure your banelings connect properly with the bio ball - and other things like microing overseers to avoid widow mines.
Most times, your banelings ...
0
Of course you can play WoL. (You paid, ¿remember? ^^).
When you install HoTS, automatically you will be playing HoTS, but you can change in the options menu, to play WoL
3
Seeing as you have few hydras and few mutas, but apparently a sizeable force of banelings and zerglings, I would say YES have your few units that are capable focus the medivacs AFTER battle has begun if possible. Your going to want the marines busy with the banelings and zerglings so they wont pick off the few mutas and hydras you have. Micro a bit, force ...
4
Like stated by tenfour, this is a know bug.
Follow this link for an official blue post on solutions:
http://us.battle.net/sc2/en/forum/topic/8796679671#2
Quote:
1) Reset your network.
2) Flush the DNS cache.
3) Delete the Variables.txt file from
C:\Users\\Documents\StarCraft II
4) Delete the Battle.net cache.
As for myself, I simply log out and log-in ...
7
Taken from the Starcraft Wikia:
The drone intercepts missiles and projectiles fired by certain enemy
units and buildings. According to the in-game description of the
point-defense laser it is effective against marauders, vikings,
banshees, battlecruisers, thors, missile turrets, stalkers, phoenixes,
photon cannons, queens, mutalisks, corruptors, ...
0
When I played my HOTS through the first time, I didnt reach level 70 at first, and didnt get the achvement, obviously. Then I did it on Brutal, and didnt get 70 again. But when I started to do the missions seperatly (after Brutal and to get the missing achievements) I got the achivement, even from playing one of the first Char missions (where your not ...
0
If I recall correctly, Starcraft 2 should run just fine if you just copy its folder.
3
On the Team Liquid forum, there was some research done about this. The research was done in 2010 for Wings of Liberty, but should still be mostly valid.
User Fork posted some replays with math in this thread, and came to these conclusions:
It is better to place turrets next to the CC, not by the minerals.
Placing turrets in your mineral line may lower ...
9
Patch terran/zerg/protoss is a derogatory term for somebody who is only good/successful because in the current state of the balance (patch) his race is too strong.
Supposedly this player's success will quickly fade once the game has been "fixed"/balanced.
18
I will always recommend placing the Turret inside your mineral line - for several reasons.
It covers the entire mineral line. There is no "sweet-spot" for whatever early harass your opponent might throw at you.
Easy to repair placement. The Turret can get a complete suround by your SCVs, repairing the Turret instantly. By this, they dont need to move ...
0
1
Buy one series of upgrades. Get the achievement. Exit campaign
without starting a mission. Re-enter campaign. The upgrades have been
re-set, but you still have the achievement.
2
I just saved up 600k and saved the game under achievements then i just
bought everything in one tier then got the achievement then loaded the
game up again and ...
9
Upgrade spending tracks your tech in general, not just "upgrades". So if you build a roach warren, it will show in this graph. If you then lose the roach warren, the graph will reflect this loss in tech.
9
Under Gameplay in StarCraft II's options menu, you can set the expansion level between Wings of Liberty, Heart of the Swarm and the upcoming Legacy of the Void expansion. If you set it to Wings of Liberty, ranked ladder and unranked matchmaking as well as bot matches and anything else will be with the Wings of Liberty features and Wings of Liberty players ...
3
Yes, you can. I have HotS and play WoL with my brother.
3
IMO, it depends what race you're playing as, and the map you're playing on. At some point in a late macro game, it's better to kill your own workers and produce a bigger army, but it depends on many factors. Here are some general suggestions:
Zerg: After you've secured your 3rd, stop major worker production. As you take your 4th base, you should consider ...
4
The (maximum) optimal number is 3 workers per patch/vespene gas. The total number of workers for a single "base" is 16-24 workers. More than 24 is a waste of supply/workers. Because you'll have many workers waiting anyway, i.e. no mining going on.
On 20-24, you'll still have someone waiting but less. I think here you shouldn't focus on a hard number but ...
3
Nope, unfortunately you cannot pick and choose. However, HotS was less than 5GB for me, you should be fine.
EDIT: I did digital download, IDK if a physical copy is bigger/smaller.
6
Marines counter Zealots if you have Medivacs + Stim Pack.
Marauders should be focusing on Stalkers first but they can also fire at Zealots.
Ghosts counter High Templars with EMPs.
Medivacs should be slightly in the back curing marines.
Vikings counter Colossi (also Siege Tanks).
Sentries are best countered by Hellions, Banshees or Siege Tanks, but they are ...
1
Snipe them templars! then get your marauders in the front line to absorb most of the colossus damage. Target the colossus first assuming the high templar are already gone. As for your medivacs, it sort of depends on how many stalkers he has. If he has way more stalkers then zealots bring your marines in first and let the medivacs heal from behind. If he only ...
6
How do you scout/harass/attack/deal with choke points in early->mid game in Starcraft?
Scout
All races have 2 scout timings. The first with the worker and an additional one related to your race's tech that usually occurs around the 7 min mark.
Terran: Has scans very early which are not effected by chokes. The most standard scan timing is as soon as ...
1
When Zurvan slams the ground in the first phase, it will also damage all the units he spawns. Use Kerrigan and the Ultralisk to kite the enemy Ultralisk into the danger zone, and make sure to avoid it yourself. It may take some practice, but it drastically speeds up your clear times for each spawn.
0
Tonight I learned that carapace before speed is really really really good vs marine pressure openings....
slow lings with +1 armor do way better vs marines then speedlings without any armor.
They actually do better vs marines then +1 attack speedlings, if the marines don't try to run away etc....
The issue is there speed and the difficulty in getting ...
4
Once an achievement is closed, you have it permanently.
It would be pretty stupid to stop you from replaying the game just because of an achievement.
0
Set all units you don't need for defense to one hotkey. Don't use F2 (all units), because you will always need units for defend; I recommend disabling this hotkey (or only use it for last ditch emergency maneuvers.)
Now put Stalkers also on ANOTHER hotkey, so they will walk together and so you can immediately select stalkers to blink. (Sentries' abilities ...
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