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If you don't care about the 'No buildings lost' achievement, I have an alternative strategy that is more of a macro approach than one that requires more micro, and is generally easier to pull off in my opinion. The crux of the plan is to pull back from the bridges and hold the ramp until halfway through the mission. A more detailed guide will follow, but ...


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I've been practicing this a lot for Cannon rush openings. 8 pylon boost seems like it could maintain the mining pace of the 10 pylon if executed well. You'd lose a boost though that would've been used for building something else.


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This isn't possible. The game is programmed to count everyone that leaves as a leaver [citation needed], so you cannot do it without being counted as a leaver. There is no official end-of-game like normal games.



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