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6

I agree with RCIX's point about the radar, and possibly some aircraft/tanks on patrol for spotting. However, I find that this is often like a "queen swap" in chess; in the early game you can usually only defend against it by sacrificing your own ACU. Although, if your ACU has enough research on it it may well survive taking out their ACU before it gets to ...


5

To change the group designation for a unit, assign the units to the new group, deselect all units, then press Ctrl + the old group number (this assigns the group to nothing). The only way to remove units from a group is to select the group, deselect the specific units, then re-assign those units to the same group.


3

You really should start with building radar so you can see if they're ACU rushing. From there, if they are, drop everything and start building some point defense. If you have factories, then halt them and order the closest one to put up a factory shield, then build under that. 3 PDs will counter an unupgraded ACU and 5-7 will counter an upgraded one. If they ...


2

The current status of the campaign is stored in the Game.prefs file. It is located in $USERPROFILE\AppData\Local\Gas Powered Games\Supreme Commander 2\ Before doing this, make a copy of that Game.prefs file and save it somewhere. Just in case you screw it up, you can replace the screw up with the old copy. If have played any of the campaign missions and ...


1

I've since found an article (link) with an explanation of the 'Enable Challenge Mode' check box. Here is the relevant content: ... A normal Ranked 1v1 game has a 1X multiplier, meaning it's worth 1 game when calculating your final rating. ... In "Challenge Mode," you're increasing the multiplier so the result will count the same as if you played ...



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