Hot answers tagged supreme-commander-2
I agree with RCIX's point about the radar, and possibly some aircraft/tanks on patrol for spotting. However, I find that this is often like a "queen swap" in chess; in the early game you can usually only defend against it by sacrificing your own ACU. Although, if your ACU has enough research on it it may well survive taking out their ACU before it gets to ...
To change the group designation for a unit, assign the units to the new group, deselect all units, then press Ctrl + the old group number (this assigns the group to nothing). The only way to remove units from a group is to select the group, deselect the specific units, then re-assign those units to the same group.
UEF Air Rush: ACU: 2 Mass extractors Eng1: 2 Mass extractors Eng2: 1 Air Factory, then 2 power ACU: 1 Air Factory Air1: 1 Engineer, 2 bombers, shield Eng2: 2 Mass extractors, then 3 power Air2: 2 Engineers, Shield, wait for gunship research Eng 3 & 4 assist the factories. ACU: Mass extractors, moving towards centre of map. Research gunships ...
During a Multiplayer game, you can hit F2 to show Rankings / Ping of current players within the game.
Looks like most people are playing without the Infinite War Battlepack Expansion. Found a check box to disable the expansion pack, and suddenly there was a lot more going on :)
You really should start with building radar so you can see if they're ACU rushing. From there, if they are, drop everything and start building some point defense. If you have factories, then halt them and order the closest one to put up a factory shield, then build under that. 3 PDs will counter an unupgraded ACU and 5-7 will counter an upgraded one. If they ...
The current status of the campaign is stored in the Game.prefs file. It is located in $USERPROFILE\AppData\Local\Gas Powered Games\Supreme Commander 2\ Before doing this, make a copy of that Game.prefs file and save it somewhere. Just in case you screw it up, you can replace the screw up with the old copy. If have played any of the campaign missions and ...
Just set a new rally point by right-clicking on the map (with the factory selected, of course, and without holding Shift). This will replace the patrol route. You can then start a fresh patrol route if you like.
Build stationary defenses as you move in through island. Turrets have greater range than engineers. Build them in groups. As alone turret is easy capturable, but 4-5 will shred incoming engineers.
I've since found an article (link) with an explanation of the 'Enable Challenge Mode' check box. Here is the relevant content: ... A normal Ranked 1v1 game has a 1X multiplier, meaning it's worth 1 game when calculating your final rating. ... In "Challenge Mode," you're increasing the multiplier so the result will count the same as if you played ...
Scout to see it coming. Build point defence inside the shields of your factories. Build tanks, lots of them. Worst case you can send your commander to his base and capture everything, and take it from there.
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