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Unfortunately the game is simply buggy in this regard. For whatever reason it appears that cutscenes do not share code for checking things like hood toggles, and QA was not tight, so individual cutscenes will vary in what they do right and what they do wrong. You'll very often see this issue with companions as well — showing helmets that they ...


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No, it does not. If you use the ability again before the debuff expires, it simply refreshes the duration of the debuff. It also does not stack with other armor or trauma debuffs applied by other players — the "best" one is the only one that counts.



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