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When I transferred my own data from the Wii to the Wii U it seemed that, although all Miis and save files were transferred, some save files after the transfer were not associated with their Miis on the Wii U. In the Wii Menu of your Wii U, open the Mii channel and see if the Mii is still there -if I'm right, it should be. Reassigning it to the save file may ...


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No. The answer is No. The VC games on the Wii U can not access the save game data of VC games within the Wii-mode environment and vice versa. The VC game save data for games in Wii-mode can only be accessed by the VC games in Wii-mode. So you'll need to restart your saves from scratch when you play the new Wii U VC copy.


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I'm posting this as an answer as there is not enough room to post as a comment. Honestly, this question is out of scope since you're talking about troubleshooting hacked hardware. 1) I'm surprised that your system wasn't bricked when you connected to Nintendo for the license verification faze. 2) If you're not even getting to the Pikmin transfer then it's ...


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Even though they are "duplicate" Miis as far as you are concerned, they are 2 separate Miis as far as the system is concerned. If you deleted the Mii that was imported from the 3DS, then any content tied to that Mii would be gone. Consequently if you deleted the Mii that was imported from the Wii, then any content tied to that Mii would be gone. Ergo, if ...


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I believe it would only delete the Mii from Wii mode, NOT the Wii U's Mii storage.


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Yes, technically. The Wii uses an analog method of sending the image and audio to the TV, analog signals can degrade which decreases the signal quality. Better cables can reduce this. This does not however mean you should go out and buy the most expensive cable you can find (unless you have money growing on trees, in which case, send me some?) because the ...


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You should be able to join the club without any hardware information, just an e-mail address. You just can't register hardware without the registration codes for that hardware and if someone already registered it, you can't re-register it. You're best bet is to call Nintendo support and let them know you have purchased a used system so they can associate it ...


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If you are within knife range just stab the guy, but if you are slightly further away then I suggest holding the fire button first to get a couple of shots on him and then hold the aim button and finish it, almost simultaneously that is, or have some fun and stick him with a semtex.


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Stealth but requires a good aim because you cant afford to waste ammo: ghost pro, sleight of hand pro, and hacker pro Offense: Scavenger pro, sleight of hand pro, and hacker pro So far this worked with me great, don't forget to use a suppressed weapon in stealth otherwise it beats the whole purpose, as for offense I suggest using assault rifles with sights ...


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The really aren't many differences at all. It's hardware level emulation, essentially a Wii has all the hardware that GameCube does. The only difference you'll notice when playing GameCube games is that with a Wii you'll have to go through the Wii's menu to start the game, where a real GameCube will boot right into the game. Other than that the differences ...


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A Wii running in GameCube mode isn't emulating a GameCube, it is a GameCube - it reconfigures its hardware to run at the same clock speeds, etc. There are a tiny number of differences: Some unlicensed software (e.g. FreeLoader) may not work, since the Wii has stricter checks against these (especially after Wii update 3.3). There's no way to hook up an ...


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According to Nintendo, any Wii unit with a product code beginning with RVL supports GameCube software and accessories. Any Wii unit that has a product code beginning with RVK does not. Source: ...


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Yes. According to Nintendo's What Is Transferred During the Wii to Wii U System Transfer Process? support page, the following data is transferred: Wii Software Save Data WiiWare and Save Data Virtual Console titles and Save Data Add-on Content Wii Points These points will be combined with the points on the target Wii U system, but cannot ...



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