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Using a centralized list would limit the amount of names for every player: The likelihood, that one name is already existing gets higher. Beforehand those server merges are probably not intended and so this name change is done as a compromise. Just an assumption by me regarding programming complexity: I think many MMORPGs use already existing "frameworks" ...


Players will often name their charactors after popular names from movies or anime, resulting in the exact same named charactor on two or more different servers. If players are required to use unique names across servers, this would force them to use variations on names they want like "Kirito01" and "Kirito02". Requiring unique names across all servers would ...


To catch one of the bugs, go all the way down into The Gaping Chasm. There are ramps leading down on either side of Bootlegger Outpost.

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