175 reputation
8
bio website wisnoskij.blogspot.com
location Ontario
age 26
visits member for 3 years, 3 months
seen Sep 10 at 2:05

My blog (wisnoskij.blogspot.com) on gaming.


Sep
10
revised My cocaine refinery can't produce output because my storage is always full of weed. What should I do?
added 1 character in body
Sep
9
answered My cocaine refinery can't produce output because my storage is always full of weed. What should I do?
Sep
9
awarded  Peer Pressure
Jul
27
comment How many weapons can I equip in A Dark Room?
Which is a bug, I guess?
Mar
15
comment Early game food problems
I have heard similarly weird thing about hunters, basically just making enough to feed themselves. But I have always found them very very effective (like 1000 meat for 3 workers). Maybe both of these buildings rely on some hidden populations? Maybe my lake just started with low levels of fish and they had to replenish?
Mar
15
comment Early game food problems
A weird update about Fisheries. I started another game and had a similar problem (but was no longer relying on fisheries). For year after you, even in very efficient situations, I was producing basically just enough to feed the workers themselves. Maybe 500 for 4 workers a season, or a little less. It is a place you can easily throw extra workers in to basically earn their keep but nothing else. But suddenly last year Production doubled. Everything was the exact same as all previous years, just production went up in both.
Mar
15
comment Early game food problems
I am sort of confused about farming. What determines what you are allowed to designate to plant? I built an orchard, and only cherry was available, also the choices for the farm were similarly random seeming. As far as I know I do not have any seeds of any kind, does the ability to select it mean that I have sherries hidden away somewhere?
Mar
14
comment Early game food problems
I only have like 6 citizens, they are all like 5 tile walk from the storage barn. but I have heard it implied that markets somehow make food sharing between households better as well? You get less of one house hoarding an entire years worth of food, and others starving.
Mar
14
comment Early game food problems
On a River. not overlapping.
Mar
14
comment Early game food problems
It is possible my main problem is lack of tools, but still the Fishermen appear to be making loads of food, it is just always constantly eaten.
Mar
14
comment How to manage resource locality?
OK, but for firewood and food and stuff, you are saying Markets are very very efficient at transferring resources? I could have one super farm at one tiny corner of the map, with a few dozen barns, and a single market, and then a bunch of spread out markets feeding thousands (say 1 for every 20-30 homes), and this would work? It is only wood/stone/iron that you are stuck with the full cost of transport?
Mar
14
awarded  Scholar
Mar
14
accepted Banished - Old growth vs new growth Trees
Mar
14
asked Early game food problems
Mar
14
awarded  Student
Mar
14
asked Banished - Old growth vs new growth Trees
Mar
14
comment Do citizens migrate closer to their workplace within the town?
It seems that we have two completely contradictory answers.
Sep
4
answered Skyrim instantly crashes to desktop
May
22
comment What's a quick way to level conjuration?
Thanks for the first straight forward answer to when you actually get the experience. But do you just get it at creation, or latter when you encounter enemies? But both times just the one set amount? Or do you get experience relative to the length of time in combat with a summon?
May
22
comment What's a quick way to level conjuration?
So casting summon spells without enemies being near does not level your Conjuration? Because I always cast these spells before I get into combat, as that is the only logical way to play.