| bio | website | |
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| visits | member for | 1 year, 9 months |
| seen | Aug 23 '11 at 20:55 | |
| stats | profile views | 7 |
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Mar 3 |
awarded | Famous Question |
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May 8 |
awarded | Notable Question |
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Jan 20 |
awarded | Popular Question |
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Aug 23 |
comment |
How do I create a very long delay with Redstone? Binary counter, yeah. Would work. |
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Aug 23 |
awarded | Scholar |
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Aug 23 |
accepted | How do I create a very long delay with Redstone? |
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Aug 23 |
awarded | Supporter |
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Aug 23 |
comment |
How do I create a very long delay with Redstone? You'd be surprised how much track you need for a 5 minute long loop! We've got a whole metro system that takes about 3 minutes for a complete loop and took several hundred track to build. (It's also going to get a track-switching upgrade here soon, as soon as I can work out the schematic with sticky pistons and assuming it's better than what we have now) |
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Aug 23 |
comment |
How do I create a very long delay with Redstone? I'd have posted my own solution, except I can't for about 5 more hours. :P Guy below, however, did have what I was looking for. |
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Aug 23 |
comment |
How do I create a very long delay with Redstone? Yep, that's exactly the video I had been looking for, and then found. :) |
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Aug 23 |
comment |
How do I create a very long delay with Redstone? The TFF idea won't work, as I have a slow input signal (it's the output from a light sensor, so it toggles on every sunrise and off every sunset) and wanted to tie that to a door so the door would stay open for ~5 minutes. A TFF would require a clock-input, and the clock would have to be turned on and off based on the initial input signal. I found a solution though, digging through this one guy's youtube videos. youtube.com/watch?v=xsC2xoQi38I Extremely compact design that can be delayed exponentially through a linear increase in circuit size. |
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Aug 23 |
awarded | Student |
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Aug 23 |
asked | How do I create a very long delay with Redstone? |