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Dec
31
comment How do I create a very long delay with Redstone?
Holyshitoldpostisold. Pipe01: uh, my original post indicated a problem with that method. MBraedley: fuck if I remember, the original question is over two years old.
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Aug
23
comment How do I create a very long delay with Redstone?
Binary counter, yeah. Would work.
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accepted How do I create a very long delay with Redstone?
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Aug
23
comment How do I create a very long delay with Redstone?
You'd be surprised how much track you need for a 5 minute long loop! We've got a whole metro system that takes about 3 minutes for a complete loop and took several hundred track to build. (It's also going to get a track-switching upgrade here soon, as soon as I can work out the schematic with sticky pistons and assuming it's better than what we have now)
Aug
23
comment How do I create a very long delay with Redstone?
I'd have posted my own solution, except I can't for about 5 more hours. :P Guy below, however, did have what I was looking for.
Aug
23
comment How do I create a very long delay with Redstone?
Yep, that's exactly the video I had been looking for, and then found. :)
Aug
23
comment How do I create a very long delay with Redstone?
The TFF idea won't work, as I have a slow input signal (it's the output from a light sensor, so it toggles on every sunrise and off every sunset) and wanted to tie that to a door so the door would stay open for ~5 minutes. A TFF would require a clock-input, and the clock would have to be turned on and off based on the initial input signal. I found a solution though, digging through this one guy's youtube videos. youtube.com/watch?v=xsC2xoQi38I Extremely compact design that can be delayed exponentially through a linear increase in circuit size.
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Aug
23
asked How do I create a very long delay with Redstone?