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May
25
comment How can I make money in the new career mode?
possible duplicate of Easy money in Kerbal Space Program
May
14
comment How do you tell if re-entry will destroy your ship?
Interesting. I'm not far enough into version 1.0.2 to get spaceplanes yet.
May
11
comment Do you need a heat shield to land on Duna?
I thought that would be the answer. Even coming in from interplanetary transfer should be survivable without a HS if you come in at the right angle, right?
May
7
comment How does the temperature overlay work?
@Philipp So... opposite of what a normal person would think? Of course!
May
5
comment How do you tell if re-entry will destroy your ship?
@Philipp After further testing, the OX-STAT solar panel can be destroyed by aerodynamic pressure. It's small area makes it safer, but it's definitely not indestructible.
May
1
comment How do you tell if re-entry will destroy your ship?
@Flater sharply dropping your Periperi is the easiest way to predict your landing point without engineer or MechJeb. You're right, it isn't super accurate, but its enough. Personally I like to use MechJeb's landing prediction and then eyeball it.
Apr
8
comment Does Near Future Propulsion (KSP mod) get easier late game?
@Philipp Sure each engine has it's benefits but after the initial heavy lift (which can be done with almost anything) there are only 2 engines you'll ever need: the Rockmax 48-7S and the LV-N. The LV-N (nuclear) for interplanetary/orbital insertion burns, and the 48-7S for dropships. In a pinch the 48-7S can be used for interplanetary burns where the LV-N shouldn't be used in dropships because of it's massive weight. That makes the LV-N possibly the 2nd best engine in the game IMHO.
Apr
1
comment Does Near Future Propulsion (KSP mod) get easier late game?
@Josh Yes, I'm talking about the stock nuclear engine. What was the second best engine in the game. And is now totally nerfed.
Mar
27
comment Getting all weapons for 100% completion
More weapons appear in the shop. Not just those that are available but locked.
Mar
26
comment Getting all weapons for 100% completion
Some weapons only unlocked after certain missions. How far through have you played?
Mar
26
comment No option to decouple
@Philipp Is right. You can multidock post-launch (although it is basically the hardest thing to do in the entire game). In the VAB multidocking (looping as Aaganrmu calls it) is impossible.
Feb
19
comment When using Deadly Re-entry, how can I add heat shielding to unshielded parts?
I'm no DR expert but I assume you could place your airbrakes on the top side of your wings to use the the wings as heat shields. When you slow enough for atmospheric flight the angle of attack would decrease sufficiently to use the airbrakes.
Feb
18
comment How often do “Something Happened” slot machines appear?
Sometimes I can't cancel it. Eg. if I don't have internet access I can't watch the video.
Feb
11
comment How do you aim accurately with a bow?
@IvoCoumans In outposts I can usually get an accurate estimation of the distance. Surely using the reflex scope I can get some higher accuracy. Is there no information on this?
Feb
10
comment Does Far Cry 4 need any bandwidth?
I bought FC4 on the weekend, I don't have great internet access so I got the DVD version (3 disks!!!). After I installed it I had 3Gb worth of patches to download.
Feb
9
comment What is “Mom's Letter” and should I sell it?
Do I still read it if I don't have it?
Feb
9
comment How do I use the throwing knives?
For PC users, throwing knives function as all throwables (eg. grenades). Equip with mouse wheel or numbers. Middle click (maybe even G) to throw.
Jan
28
comment Can I play my far cry 3 (Xbox 360 edition) on my laptop?
You should clarify your question before it gets closed. Are you asking about running Xbox game disks on PCs? Emulating software only? Or controller use?
Jan
27
comment Testing an Eve launcher on Kerbin
While this answer is technically correct, I wouldn't do it. Get MechJeb and save yourself an hour of calculations per change. MechJeb can calculate the total and per stage ΔV and the per stage min and max TWR (since it changes during use).
Dec
24
comment My kerbal detached from my spacecraft and is floating away?
@mbx at the time of writing I was referring to version 0.25. Now at version 0.90 Kerbals can gain experience.