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seen Dec 18 at 3:40

Web developer since 2000.


Nov
26
comment Can I fill or empty fuel tanks in the VAB?
@LostOnTheMun If you're using the o-10 monoprop engine, BurnTogether might have used that engine and used up your monoprop.
Nov
25
comment Long Ship Physics Problems
@FinnRayment KSP processes the physics for each piece of the station, not the whole station as a single unit. So if forces (eg. rotation) are applied to one end the will travel along the station pushing each part in a wave. If you have reaction wheels (or RCS) on two ends movement will happen at both ends and ripple done the ship, back and forth and that's the oscillating that you're seeing.
Nov
25
comment Long Ship Physics Problems
@FinnRayment I was under the impression the next version was 0.28 or 0.9. I prefer vanilla as well and the only option there is make your station smaller or different shapes (eg star). FME mods normally work after upgrades or the upgraded mods are available soon after the game update. Worst case scenario, you might lose the station or the save may not be playable - thats the risk involved in playing a BETA. I've had 6 different games from different versions.
Nov
25
comment Is it possible to collide planets?
...Scott Manley, is there anything you can't do? I mean other than colliding planets...
Nov
25
comment Can I fill or empty fuel tanks in the VAB?
@LostOnTheMun That is weird. Are you using some weird mods?
Nov
3
comment Reusable Goo Canisters and Jr. Science Bays
@Leify Spammable science was only around for that one release. It was the first version with science as I recall and I assume it wasn't fully developed. You can still spam science, you just have to have a science lab...
Oct
27
comment Reusable Goo Canisters and Jr. Science Bays
To date there are something like 88 Scott Manley Interstellar videos totaling around 30 hours. You will be more likely to get an answer if you specify which video you are asking about.
Oct
3
comment How does Min Pressure affect chutes in Kerbal Space Program?
So Min Pressure governs when a chute becomes semi-deployed. What if the Min Pressure is greater than the the Altitude setting? Death? And what is the Min Pressure number? Is it relative to Kerbin sea-level air pressure (ie 0.01 = 1%)
Sep
16
comment Easy money in Kerbal Space Program
@Philipp I want to feel like a space mogul, making millions of Kerdollars and still launching behemoths.
Sep
12
comment Easy money in Kerbal Space Program
I want to play with the financial aspect, just not having to slow down or adjust my ship building...
Aug
12
comment Are there any tricks to completing the Crumbling Vault?
The trick is to do it fast.
Aug
5
comment How to change default pilot?
I like to make a rocket and call it "Retirement" and launch Jeb, Bob and Bill into retirement
Jul
30
comment How can I calculate the right number/types of parachutes for my craft?
I use Nova Punch which has parts that can take 160 m/s impact. Using engines under the tanks, I've landed at 100+m/s without damage (that's near terminal velocity).
Jul
30
comment How can I calculate the right number/types of parachutes for my craft?
@Iszi It looks like the impact stresses spread out from the initial impact component - girder takes 80, fuel tank takes 20. This can be mitigated by using multiple parts (girders strung together) or MOAR STRUTS!
Jul
20
comment How much money do you make for returning craft safely to Kerbin?
If you like I can delete the question and re ask the exact same question, to follow these artbitary rules. But isn't the purpose of the rules to get quality content?
Jun
4
comment What can be grabbed with the Advanced Grabbing Unit?
I can confirm that the Klaw can grab space debris like decoupled stages or entire ships. I haven't found anything that it can't grab other than what's listed in this answer.
May
28
comment How to find level 60 items with a level 70 character?
@PeterL I'm pretty sure it does. This is also a great way to get through rifts really fast. Start it with a level 1 character.
Apr
28
comment How to prevent cargo from swinging inside fairings?
I use KW and that is the easiest way. You could zoom in through the fairings and try to do it that way, good luck. Removing the nose cone is for sure the easiest. The only other way is quantum struts.
Apr
24
comment Can you land an asteroid?
I did it. But I wanted it in the KSC so I made a "tow truck" to pull it the last couple of kms. Something glitched and it flew off at 300,000 m/s escaping atmosphere, Kerbin and Kerbol, never to be seen again.
Feb
26
comment Is there a benefit to deactivating a MegaShield after an outpost has been cleared?
@Stizzle84 After an outpost has been cleared, why can you still turn the shields on and off? Should I leave them on or off?