15,772 reputation
54696
bio website
location United States
age 23
visits member for 2 years, 10 months
seen 6 hours ago

I especially enjoy RTS and sandbox type games. My favorite game is Borderlands.


6h
comment What is the best way to identify consumables?
Using an unidentified item is always safe with regard to gods. Gods will never get angry for the accidental use of an effect. I used to ID my wands against walls, but not all wands can be IDed that way.
Sep
12
comment Easy money in Kerbal Space Program
You can also still play it where you only have to worry about science, not cash.
Aug
31
comment I cannot understand why this is not valid housing
Are you standing in front of a chair?
Aug
17
comment How do I kill an incapacitated colonist?
You monster....
Aug
15
comment How do I spawn potions with Command Blocks?
Unless I'm mistaken, can't command blocks also just directly give effects, without bothering to spawn a potion?
Aug
13
comment How do you make a flying squid?
I wish I could upvote this again :(
Aug
13
comment How do you make a flying squid?
Can you wire a command block up to a repeater... pretty please?
Aug
13
comment How do you make a flying squid?
Can you make the bat invisible?
Aug
12
comment How do you make a flying squid?
This is amazing.
Jul
28
comment How to obtain rainbow chips?
What happens if you press the big question mark next to where it says "Rainbow Chips"?
Jul
23
comment How can I prevent mobs from escaping from my mob zoo?
Also, @p can be used to target yourself, so you don't have to type out your own name.
Jul
10
comment When does the difficulty increase in Tallowmere?
@Chris Don't get me wrong, I am absolutely loving this game. I can't stop playing it, which is why I actually take the time to point out things I see as issues. It's great to see you paying attention to feedback and interacting with players.
Jul
9
comment When does the difficulty increase in Tallowmere?
While I see where you were coming from with this, I do think it causes some issues. For example, in my current game, I leveled up. The next room was the hydra. I defeated him, and got a new flamethrower with +12 base damage. +12. That tripled my current damage! Of course, the next room, my enemies got stronger, and now it's back to taking 5 hits from this legendary weapon to kill an enemy. I wonder if it might work better to have enemy strength increase based only on your new stats, not on your weapons.
Jul
9
comment When does the difficulty increase in Tallowmere?
@Vality That's exactly what I mean.
Jul
8
comment When does the difficulty increase in Tallowmere?
@Almo Exactly what GnomeSlice said. If I've found a weapon of an incredibly rare quality, it seems like it should feel epic, not just have the game immediately go "Oh, epic weapon? 4x enemy health"
Jul
8
comment When does the difficulty increase in Tallowmere?
@Almo Right, but epic items are also supposed to feel epic, to let you be more powerful than everyone else, if only for a while. Otherwise, why have special item drops at all? May as well just have the basic no stats weapons and never have the enemies get more powerful.
Jul
7
comment Why did a creeper start to explode and suddenly stop?
Was this local or on a server? What happened to the creeper after it expanded?
Jul
5
comment Mun Numbers and Data in Ksp?
This... this map is amazing. I've been curious about these for a while. I assume these are assuming a perfect transfer window?
Jul
3
comment How does stunning work?
This is a good answer, but I'd really like the accepted answer to have more concrete information on how stunning works.
Jul
3
comment Why do I shoot enemies in the left arm most of the time?
Maybe it's the positioning of the left arm when holding a gun? With a right handed trigger, and an underbarrel grip, the left arm would spend a large amount of time in front of the body.