| bio | website | |
|---|---|---|
| location | Cambridge, MA | |
| age | ||
| visits | member for | 2 years, 9 months |
| seen | Mar 17 at 19:50 | |
| stats | profile views | 66 |
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Aug 18 |
accepted | Can I display my win/loss stats broken down by race? |
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Aug 18 |
awarded | Nice Question |
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Aug 18 |
asked | Interaction between high ground, detection, and “vision” |
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Aug 17 |
awarded | Nice Question |
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Aug 17 |
asked | how effective is zergling micro, and if it is effective what should I be doing? |
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Aug 17 |
accepted | Can I select the target for my spawn larvae with a hotkey and no mouse clicks? |
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Aug 17 |
comment |
Can I select the target for my spawn larvae with a hotkey and no mouse clicks? will def try this. thx. |
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Aug 17 |
comment |
Does the sentry's Guardian Shield protect units from ranged attacks if the attackers are inside the shield? wow! i am not crazy then. i could swear i saw a roach swat at a target with his front leg. now i want to go see what a hydra does. |
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Aug 17 |
asked | Can I select the target for my spawn larvae with a hotkey and no mouse clicks? |
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Aug 17 |
comment |
As a Terran, what's a good counter to early Mutalisks? @tzenes i agree that there are exceptions to all the 'rules', but there are certain units that dominate other units, in isolation. mass mutas beat mass mauraders in almost every situation, unless maybe the marauders manage to get in your base and snipe a critical building. However, I like your point that not all "counters" are just about unit mix, and that certain strategies can counter other strategies. |
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Aug 17 |
comment |
What's the best counter for Protoss Carriers? @Tigraine sorry but that is just not the case. if you scout him building a fleet beacon, or even scout him with one carrier, you can start building corrupters or hydralisks or vikings or void rays. by the time the 'toss has 5 carriers, you will have enough anti air to compete. the point isn't to stop him from getting carriers. it's to make sure you know he is doing so, and start building the right unit to counter. i would love to see a replay of 5 carriers destroying an equal amount of corrupters or hydras or even vikings (equal by resource value, not numbers). |
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Aug 17 |
comment |
What's the most efficient way to select workers to build things in Starcraft 2? @tzenes true. and then (if you're me) wonder why our income is so low, and finally remember to crank out a bunch more drones :) |
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Aug 16 |
answered | Why not have unit health bars displayed at all times in Starcraft II? |
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Aug 16 |
awarded | Commentator |
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Aug 16 |
comment |
Is it possible to build across all selected buildings simultaneously? my friend was amazed to see my apm spike in a replay. i suspect it was when i was morphing 50 banelings by holding down the e key :) |
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Aug 16 |
comment |
As a Terran, what's a good counter to early Mutalisks? @Ivo Flipse Any unit whose counter is "don't let the enemy get them" would be imbalanced almost by definition. mutas cost 100/100. marines cost 50 each. turrets also cost only minerals, and do serious dmg to mutas |
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Aug 16 |
comment |
How do I counter double-terran in 2v2 with zerg? usually bioballs can push before broodlords are really an option. |
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Aug 16 |
answered | How do I counter double-terran in 2v2 with zerg? |
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Aug 16 |
comment |
What's the best counter for Protoss Carriers? @Ivo Flipse "don't let him get that far" can't always be the answer. if the only way to counter a certain unit is to never let the opponent get the unit, then that unit is imbalanced. SC2 is like rock paper scissors - each unit has a counter. the important thing is to scout so you know that he has carriers before he shows up with 12 of them and you have a bunch of zerglings or zealots. |
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Aug 16 |
awarded | Scholar |