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seen Apr 12 at 19:42

Mar
2
awarded  Notable Question
Feb
26
comment Strategies for dealing with disasters
I try to spread out quickly, building redundant micro-towns or small specialized micro-towns all over the map. I asked a question related to this which might help (gaming.stackexchange.com/questions/156822/…)
Feb
26
answered Maintaining enough resources?
Feb
26
comment Good tactic to maintain a good food supply in Banished
There was a simple line image chart advising you on how to place your starting town on reddit, and I just can't find it.
Feb
25
comment When should I set up a school?
I think this analysis doesn't take into account the fact that, in small settlements, a one man job by an educated person has to be juggled between one and two uneducated people. This means that the people being switched have to travel to the new job and may not be in optimal housing for that new job.
Feb
24
comment Good tactic to maintain a good food supply in Banished
Farms can be dangerous because if the farmers are away during planting or harvesting, you can miss a year.
Feb
24
answered When should I set up a school?
Feb
24
awarded  Commentator
Feb
24
comment How to manage resource locality?
Markets swap material between each other, regardless of distance, as long as they are worked.
Feb
23
comment How can people be dying of starvation when the markets and storage barns are full of food?
Bridges, and builders wanting to work on both sides of them, can be a big source of these long walks.
Feb
21
accepted Will hero characters return after being unlocked?
Feb
21
comment What buildings are recommended for an offshoot settlement?
I've worked with this some more, and my new rule of thumb for distributed towns is "before you build a second stockpile or barn, all houses must be within the radius of a marketplace". It's served me well. Oh, and I've built lots of stone roads to correct for the long distances.
Feb
20
comment Why does reproduction fall off around ten years in?
This is pretty much spot on. If there are no children around, building a house should encourage two younger people to move into a house and start a family. For this reason, I tend to build at least one new house every five years even if I'm not eager to have the population increase.
Feb
20
accepted What buildings are recommended for an offshoot settlement?
Feb
20
accepted What house gives the best population density for the space required?
Feb
19
comment What buildings are recommended for an offshoot settlement?
So a nearby market allows for the area to be less diversified? Interesting.
Feb
19
awarded  Yearling
Feb
19
asked What buildings are recommended for an offshoot settlement?
Feb
19
comment Can coal be used instead of firewood?
Based on this, should I get rid of stockpiles and barns after I build a market?
Jan
18
awarded  Popular Question