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Mar 7 |
revised |
What does the green gun do in AntiChamber? added 20 characters in body; deleted 2 characters in body |
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Mar 7 |
comment |
What does the green gun do in AntiChamber? I decided to do another test. I picked the yellow gun and used it's command ability (which doesn't change colours) to form a loop using blue cubes found in Taking Baby Steps. Indeed, in this case, the loop closed. I couldn't test deletion this way, obviously. As such, I must admit were correct. I am a bit disappointed however - if we got a gun which didn't change cube colours we could make for some interesting puzzles if cube colour determined the properties... I also wonder how the game prevents these mechanics when using the blue gun. |
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Mar 7 |
revised |
What does the green gun do in AntiChamber? added 20 characters in body |
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Feb 28 |
comment |
What causes the application of various Status Ailments? I know stun (when you or a mob temporarily can't act after being hit) duration is determined by HP, at least in PvP (which is why CI builds are uncommon, because with 1HP it's easy to get stunned). |
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Feb 24 |
revised |
Diagram in the hidden room in “Laying the Foundation” added 188 characters in body |
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Feb 24 |
comment |
What does the green gun do in AntiChamber? You have a red gun in your screenshot! Meaning, when you pick those blocks up, you will turn them into RED cubes, and they will gain properties of red cubes. Blue cubes alone (that is, cubes placed with the blue gun) will NOT have these properties. Note this image. If the blue cubes had properties of green / red cubes, the the left side would vanish. |
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Feb 16 |
revised |
Diagram in the hidden room in “Laying the Foundation” deleted 2 characters in body |
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Feb 16 |
revised |
Diagram in the hidden room in “Laying the Foundation” deleted 15 characters in body |
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Feb 16 |
answered | Diagram in the hidden room in “Laying the Foundation” |
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Feb 11 |
comment |
How do I solve the math puzzle in 'Connecting the Pieces'? Well that's my theory, given the + and = signs on the floor. |
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Feb 10 |
comment |
Diagram in the hidden room in “Laying the Foundation” If it's shader-related, I will forward that to a friend who is passionate about game programming (myself, I'm a business-oriented coder) to see if he can recognize anything. |
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Feb 10 |
comment |
Diagram in the hidden room in “Laying the Foundation” I was just about to ask the same thing. I'm thinking it's related to something on the screen (there's Screen Pos and references to colours used in computing like Mask (R, G)). |
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Feb 10 |
revised |
How do I solve the math puzzle in 'Connecting the Pieces'? added 16 characters in body |
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Feb 10 |
revised |
How do I solve the math puzzle in 'Connecting the Pieces'? added 16 characters in body |
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Feb 10 |
revised |
How do I solve the math puzzle in 'Connecting the Pieces'? Added a more complete theory on how the 4D art gallery (and this room) works. |
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Feb 10 |
awarded | Commentator |
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Feb 10 |
comment |
How do I solve the math puzzle in 'Connecting the Pieces'? Please pay closer attention to what I wrote. I've already pointed out that the idea of a MATHEMATICAL SUM ISN'T CORRECT. There are a total of 4 cubes in that room, with one having some transparent sides. In your screenshot, the "output" is the one behind you. Once more: I believe the output is the sum of the STATES of the other cubes (NOT numbers). |
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Feb 10 |
comment |
Antichamber Demo closes unexpectedly While you probably got your answer already from the Twitter, I'd like to point out that in the case of the full game - the PhysX installer that came with the game DIDN'T solve the issue - people had to download the latest one manually, thus my answer. |
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Feb 9 |
revised |
Antichamber Demo closes unexpectedly added 13 characters in body |
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Feb 9 |
comment |
How do I quit the game? That would be too easy... it's a puzzle game after all. :P |

