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seen Apr 10 at 14:39

Oct
13
comment Does ion weapon damage stack with cloaking and teleporter cooldowns?
Ah. Sadly, not as good as I had hoped - was hoping that the similar countdowns would mean the five seconds would add to the recharge time.
Oct
13
accepted Does ion weapon damage stack with cloaking and teleporter cooldowns?
Oct
12
comment Does ion weapon damage stack with cloaking and teleporter cooldowns?
Just to confirm, you mean that if I shoot them with a 1power (5 second) ion, that will add 5 seconds to the normal cooldown? Or is it overlapping?
Oct
12
comment What difference will the more skillful (1 star or 2 star) crew members make compared to a non-skilled one in FTL?
That's my recollection, but I'm at work right now and can't look to confirm. Will update.
Oct
11
asked Does ion weapon damage stack with cloaking and teleporter cooldowns?
Oct
11
comment Are spiders always bad?
Update: Am now running 0/4 in my recent spider infestations. :(
Oct
11
comment How much does the Repair Arm augment repair?
I need to double-check this, but if memory serves, repairing a point at the store costs 2 scrap. So once you're collecting more than 14 scrap you're losing money (or paying for the premium of repairing on the fly).
Oct
11
comment What happens if I jump with crew members away on another ship?
Also worth noting that you'll lose the crew if the opposing ship jumps away while they're on board. (Learned that lesson the hard way.)
Oct
11
comment What difference will the more skillful (1 star or 2 star) crew members make compared to a non-skilled one in FTL?
Also, repair - decrease time 0%/10%/? (never got anyone up that high).
Oct
9
comment What is the best ship to start with?
I haven't had the no-damage problem with the Engi (well, once, and that's because I was stupid and bought a Beam instead of an Anti-Ship, so that's my fault).
Oct
4
comment Is the Wii-U compatible with Gamecube games?
Not really - GameCube will be two generations old at that point. At some point they have to stop supporting the old stuff.
Oct
4
accepted What are effective roles for each class in Mann vs Machine?
Oct
4
comment Tips for killing enemy crew without use of boarding parties
Not a full answer: Even with no sensors, you can see doors open/close - if you target and damage a system, when the doors open you can probably guess which room they just walked into. :)
Oct
4
comment Why did my oxygen run out in FTL?
@Ender And here I was thinking it meant "You Are So Doomed"
Oct
3
answered Star Trek Online Tetryon Beam Weapons and Transphasic Torpedos
Oct
3
accepted What weapons/tactics are suitable for high-level Cruisers?
Oct
2
comment Are spiders always bad?
Not really an answer, but taking some blame - I've never lost a crew member to spiders (I was starting to wonder if it was an auto-win, actually). So apparently I'm stealing all your luck. Apologies. :)
Oct
1
comment What triggers crew experience increases?
Bonus trick - since Piloting and Engines trigger on the same thing (dodging incoming), a maxed out Pilot can help an Engineer gain skill points by increasing the dodge chance. (And vice versa).
Oct
1
comment What are the effects of playing on Easy?
I was just happy to get to Sector 8 at all! :-)
Oct
1
comment What factors influence the speed of the rebel fleet?
Also worth noting that some nebulas do not give the full delay benefit - they're marked on the tooltips as such. (Not in front of the game, but it's something to the effect of "the rebels know about this nebula and planned for it")