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Why are you interested in me? You shouldn't be. I'm boring.

But if you insist on getting bored, click that website link. It'll tell more about me than this puny "about me" section ever could.


Feb
26
suggested suggested edit on I can't connect to my friends servers and my friend can't connect to my servers?
Feb
26
comment I can't connect to my friends servers and my friend can't connect to my servers?
I'm afraid there isn't enough information in your question to give specific answers. You could provide more details by answering these questions: what OS are you both running? Does either of you have an external IP? Have you set up port forwarding? Can either of you join a different (random) server?
Feb
26
comment How do I start with smaller/more consistently sized towns?
Then I suppose "it can't be done without messing with the source code" is the answer I'm looking for, with workarounds as an added bonus.
Feb
24
comment How do I start with smaller/more consistently sized towns?
I'm afraid that's not quite what I'm looking for. Even at 1 in 20 and size multiplier of 1, I still ended up with a range of 63-926. It's better, but I basically want to set up my own arbitrary values.
Feb
24
asked How do I start with smaller/more consistently sized towns?
Feb
14
answered How do I use my grenade/Items in Loadout?
Feb
8
answered How does shield work in loadout?
Feb
7
comment How does shield work in loadout?
@Wandang I just got a shield in weapon testing for some reason! You're right: one hit with a tesla weapon does not necessarily deplete the shield instantly, but it has a huge damage bonus. Something like 500% at least. Shield's HP is about 50% of your max, it recharges almost instantly after 9 or 10 seconds of taking no damage. Picking up medkits or ammo boxes doesn't affect it in any way. Still untested: juice and healing guns.
Feb
4
comment How does shield work in loadout?
I can add that one hit with anything tesla will instantly deplete the shield. Its capacity is something around 25-50% of your life, and it seems to recover automatically after you've gone on for a while without taking damage. I'm not completely certain, though, and I can't easily test it at the moment.
Feb
2
comment What is minimum amount of magic and upgrade use needed to beat the game, including all collectibles and ghost run?
Thanks. Exactly the kind of info I was looking for, and my own playthrough confirms it.
Feb
2
accepted What is minimum amount of magic and upgrade use needed to beat the game, including all collectibles and ghost run?
Dec
30
comment What do houses require to advance?
@ChrisF Thanks. There, I rewrote it now to be more obviously a general question, not one about a specific situation. Better now?
Dec
30
revised What do houses require to advance?
Rewrote the thing for a much more general scenario, not a particular sticking point in the campaign.
Dec
30
revised What do houses require to advance?
clarified that I want a general answer that works for every faction.
Dec
30
comment What do houses require to advance?
@FAE Thanks. The first one is similar, but has no (accepted) answer. I'm fairly certain all of the needs mentioned there are provided in my game, but they still won't advance. I would also like a more general answer suitable for every faction.
Dec
30
asked What do houses require to advance?
Dec
25
revised How can I change my character's league?
Largely rewrote the thing
Dec
24
comment How do all the flashbang-like grenades work?
Preliminary VR testing indicates that the EMP is blocked by the heavy's shield, knocks cloakers out of their invisibility, and does nothing to medics' and flyers' abilities. These results are weak, however, since it was used in the VR, on a friend. The grenade worked very inconsistent there.
Dec
22
answered How can I change my character's league?
Dec
21
awarded  Enlightened