| bio | website | |
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| location | ||
| age | ||
| visits | member for | 7 months |
| seen | May 11 at 15:10 | |
| stats | profile views | 4 |
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Mar 2 |
awarded | Popular Question |
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Dec 13 |
awarded | Supporter |
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Dec 9 |
revised |
Input lag when in third person added 761 characters in body |
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Dec 9 |
comment |
Input lag when in third person Mouse lag or performance (frame) lag is not the issue as I'm running the game on a decent frame rate with all sorts of graphics mods enabled. I get the same delay when playing without mods. As I said, the only input that is affected by this is movement (WASD or control stick on a game-pad), again leading to the conclusion that this is probably an intended feature rather than performance lag. I stopped playing Skyrim a while ago but thanks for your input nonetheless. Others might still want this resolved. |
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Dec 6 |
awarded | Nice Question |
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Nov 3 |
comment |
Input lag when in third person @JayNerger I contacted the SKSE devs about it, thinking it would be a code issue. This was their response: "I haven't investigated the issue, but my first guess would be that player movement, especially in third person, is driven by animation. The animation system passes the expected movement for each movement back to the physics and gameplay code, leading to the player moving around. So that the player looks less stupid in third-person view, there's some acceleration when starting to move. Fixing this would be a data-side fix rather than a code-side fix." |
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Oct 2 |
revised |
Input lag when in third person deleted 1 characters in body |
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Oct 2 |
awarded | Editor |
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Oct 2 |
revised |
Input lag when in third person added 331 characters in body |
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Oct 1 |
awarded | Student |
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Oct 1 |
asked | Input lag when in third person |