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Oct
20
awarded  Commentator
Oct
20
comment How high is the maintenance for roads (outside of your territory)?
Thanks. That should be sufficient as an answer for now. Now if only I could test more, but loading a game takes about 5 minutes on my PC, so testing with reloading is horrible :-)
Oct
20
accepted How high is the maintenance for roads (outside of your territory)?
Oct
19
awarded  Suffrage
Oct
19
accepted Is it possible to buy tiles in Civilization5 that are more than 3 hexes away from any city?
Oct
19
accepted In Civ5, what effects does it have if another civ is “hostile” or “fearful”?
Oct
19
asked Is it possible to buy tiles in Civilization5 that are more than 3 hexes away from any city?
Oct
19
comment In Civ5, what (global) negative combat modifiers do exist?
I should really figure out what "not enough" resources means. (zero, how to go negative, etc.)
Oct
19
comment Are the diplomacy actions (trade etc) only available from the leader meeting screen?
@DMA : lol - communication is a hard thing to get right. What I meant to say was: "Thanks, but it's already loading fast, even with the animation, and I do not mind if the leader is animated or not so I'll just leave it at the animated default". Anyway - I accepted your answer since it's probably right on the point that there's nothing we can do about it until (if) they release a patch. :-)
Oct
19
accepted Are the diplomacy actions (trade etc) only available from the leader meeting screen?
Oct
19
asked In Civ5, what effects does it have if another civ is “hostile” or “fearful”?
Oct
19
awarded  Critic
Oct
19
comment Are the diplomacy actions (trade etc) only available from the leader meeting screen?
@DMA : CHeers, It's loading fast and I don't mind the animation. My "problem" is that it breaks the feel of the game UI IMHO. Civ4 has a great UI where everything fits together -- seems they had to break it again in Civ5 :-)
Oct
19
asked In Civ5, what (global) negative combat modifiers do exist?
Oct
19
accepted In Civ5, when you have access to iron, does it make sense to build musketmen?
Oct
19
comment In Civ5, when you have access to iron, does it make sense to build musketmen?
@Oak - no, wait ... I need the iron for the upkeep of my units? I thought I only need it to produce them (and I certainly got the impression as I built a lot of them recently). Is there already a separate question for this issue?
Oct
18
comment In Civ5, what are the deciding factors for garrison vs. fortify vs. attack?
by all means garrison it, as it gives more strength to a city and you can still use garrisoned unit for ranged attacks -- really? Sounds great :-)
Oct
18
accepted Is there a summary in Civ5 of all currently active (trade) agreements with all other civs?
Oct
18
comment In Civ5, when you have access to iron, does it make sense to build musketmen?
Could you elaborate on suffering a penalty to combat power if you go negative ... I do not quite follow?
Oct
17
asked In Civ5, when you have access to iron, does it make sense to build musketmen?