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location Singapore
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visits member for 1 year, 6 months
seen Jul 27 at 20:12

University of Kansas - Genetics of stem cell maintenance Genome Institute of Singapore - Systems biology of RNA regulatory networks University of Washington - Cell and tissue programming


Aug
5
awarded  Famous Question
Feb
4
awarded  Yearling
Jul
29
awarded  Notable Question
Jul
7
awarded  Popular Question
Jun
28
comment Russell, the Raging Bull mask
Excellent! Thanks much!
Jun
28
accepted Russell, the Raging Bull mask
Jun
28
asked Russell, the Raging Bull mask
Jun
26
accepted How is bonus money collected in The Last of Us?
Jun
25
asked How is bonus money collected in The Last of Us?
Jun
23
comment Which strategy is the most efficient for Clickers?
Oh, if you encounter a sleeping clicker that is in your path, an arrow to the head works wonderfully without alarming anything else in the area.
Jun
23
comment Which strategy is the most efficient for Clickers?
+1 for "avoid them at all cost". In my experience, there is nothing to be gained by killing them anyway. I don't think they drop much (if anything, ever). You want to save your shivs for the locked doors that require shivs to open. If you do alarm a clicker, just run away and hide. They quickly lose interest (same goes for bloaters). However, if you alarm a runner or stalker, they will hunt you relentlessly and will bring the clickers along.
Jun
23
comment Is there non-linear gameplay with multiple ending?
deutschZuid, I think you have misread RhysW's answer. He/She answered that there is some choice to the actual paths you take through "buildings or a subway". That is true. For example, in the building at the quarantine area, the one before the hotel chapter, there are multiple ways to get to the second floor. Ultimately you must exit at the fire escape at the back of the second floor, but your path there is somewhat flexible. But, yeah, I'd hardly call it non-linear. And there is little difference, in this regard, from the Uncharted series.
Jun
23
comment What are the differences between Easy, Normal, and Hard in The Last of Us?
Scyoni, I cannot find the details of your answer in the sources you cited (other than speculation from forum members).
Jun
23
comment What are the differences between Easy, Normal, and Hard in The Last of Us?
I do not know the differences between easy, medium, and hard modes, but for hard v. survivor mode there is no difference in the number of enemies. There are, however, fewer drops and enemies seem to be more sensitive to sound and movement. I believe enemy damage increases as well. And the super-hearing ability is disable (as mentioned above by wr4ith).
Mar
17
awarded  Enthusiast
Mar
13
comment What exactly does the shield protect you from?
Do you remember what tripped you?
Mar
3
answered Does the Jackpot II Merit Award Affect the Glim Reaper Trophy?
Mar
1
comment Can power ups spawns be predicted?
Yes, the first two are consistently at those distances. And there is always a power up just outside of mine exits.
Feb
28
comment How does Temple Run 2 measure “Life-Time” Coins?
I think I have the most recent version. I have 1.0.1. I am not detecting another patch. I just noticed that my lifetime coins shown in stats seems to have dropped considerably. And is actually much less than what I have in my bank. That can't be right.
Feb
28
answered How does Temple Run 2 measure “Life-Time” Coins?