293 reputation
29
bio website glasstowerstudios.com/~scottj
location Roseville, MN
age 29
visits member for 2 years, 6 months
seen Apr 17 at 14:36
stats profile views 19

I work as a Software Engineer for General Dynamics Advanced Information Systems. I am also the lead software engineer for Lil Joe Bean and President of Glass Tower Studios, LLC.

I also volunteer my time to numerous projects, including the Crystal Space SDK, which is an open source game engine, and the Eridanus project, a game design project. I am very passionate about video games, especially with regards to high performance graphics and immersive environments.

When I'm not working or developing open source software, my major hobbies include martial arts, video games, sailing, and playing my violin. I hold the rank of 2nd Degree Black Belt, Yellow Sash in Wu Chi Chuu'an Kung Fu.


Apr
7
awarded  Notable Question
Mar
7
awarded  Popular Question
Jan
7
awarded  Popular Question
Jan
6
accepted XBox 360 has no sound with HDMI cable
Jan
3
awarded  Self-Learner
Jan
3
asked XBox 360 has no sound with HDMI cable
Jan
3
answered XBox 360 has no sound with HDMI cable
Aug
29
answered How do I use a microphone in Diablo 3?
Jun
3
awarded  Popular Question
May
21
comment What happened to the heroes from Diablo 2?
@EBongo: True, but I still would say the article you posted isn't referenced very well. Where did that information come from?
May
21
awarded  Scholar
May
21
accepted When do Dye Merchants change their inventory?
May
20
awarded  Yearling
May
20
comment What happened to the heroes from Diablo 2?
Um, so it doesn't seem like that was referenced very well. It could simply be someone's idea of what happened. Also, I thought they said something in D3 about one of Leoric's sons (the elder, I think... Aidan?) slaying the Skeleton King. So, perhaps he's the warrior from the first Diablo?
May
20
asked When do Dye Merchants change their inventory?
Feb
3
awarded  Teacher
Nov
15
awarded  Supporter
Nov
15
comment Match information in Starcraft 2 via packet capture?
Hm, definitely interesting. So, in the example that you gave, can you tell what the command actually was? I've looked over these documents, and used wireshark at a time when I knew what I was doing (e.g. looking at a specific match). It captured packets, but I can't seem to tell from the packets captured what the actual command was in the packet.
Nov
15
comment Match information in Starcraft 2 via packet capture?
@Raven: Yes, I probably could. That's a good suggestion. I just thought there might be an easier way. :) Really, I'm not looking for all of the in-game data that SC2Gears is looking at - I'm really only interested in the final outcome of games. I just would like a little more information than what is given on the battle.net website. Basically, all I really want are two things that aren't listed on the web: 1) Character information about matches (who did I play against and with )? 2) The length of the match.
Nov
15
comment Match information in Starcraft 2 via packet capture?
Yeah, my only reason for going through the packet-sniffing approach was because I wanted an approach where I might be able to accomplish the same result without a user having to save and store their recorded games into an application. So, in other words, as long as the app was running, it would grab their statistics for them. (I have some fairly non-computer saavy friends, lol).