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1d
comment How do I keep my rockets from blowing up the pad without launch stabilizers?
KJR did the trick.
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accepted How do I keep my rockets from blowing up the pad without launch stabilizers?
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comment How do I keep my rockets from blowing up the pad without launch stabilizers?
I think I'd read about Kerbal Joint Reinforcement before. Might give that a go. Thanks.
1d
comment How do I keep my rockets from blowing up the pad without launch stabilizers?
As I said, the rockets I've built generally don't need stabilizers. They sat and launched just fine in 0.24.
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asked How do I keep my rockets from blowing up the pad without launch stabilizers?
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comment How can I determine the fastest orbit altitude including time warp?
So, in short: The lowest altitude at which 100kX warp is available will be the fastest, because time warp increases much faster with altitude than orbital period?
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asked How can I determine the fastest orbit altitude including time warp?
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comment How can I calculate the right number/types of parachutes for my craft?
Regarding girders/beams: How does the impact get handled if they're attached to weaker components if only the girder touches down? For example, if I've got a girder that can take an 80 m/s impact attached to a fuel tank or other component that can only take 6 m/s, and I land on the girder at around 79 m/s, does the girder take all of the impact? Or will the weaker component be destroyed?