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Sep
8
comment Which low-skill labors only reduce time
@Raven Dreamer - Interesting. Where did you find that info? Does the type of trap matter?
Sep
7
revised Which low-skill labors only reduce time
I suck at bullet formatting; added 100 characters in body
Sep
7
revised Which low-skill labors only reduce time
cleanup and correct info on architecture
Sep
7
answered Which low-skill labors only reduce time
Sep
5
asked Are there custom graphics sets for Goblin Camp?
Sep
5
asked In 100 Rogues, is it possible to sell items?
Sep
4
comment Do these enemies ever stop spawning?
By fighting them until my phone runs out of batteries?
Sep
3
revised Where can I find the BC heroic keys?
added tags
Sep
3
asked Do these enemies ever stop spawning?
Sep
3
comment Dwarf Fortress industry dependencies
I just happened to find it while researching a different question.
Sep
3
answered Dwarf Fortress industry dependencies
Sep
2
accepted Impregnable underground defenses?
Sep
2
comment How do I survive the elevator shaft in Sector 1 of Metroid: Other M?
+1 for excellent penmanship and insightful note in second pic.
Sep
2
answered Can you interact with anything in the demo version of Epic Citadel?
Sep
2
comment Early detection of ambushes?
Yes, thieves are tricksy. However, in my experience they usually sneak through the traps, head for the children/swag, get seen, and flee directly into the cage traps again, getting caught. I think I have caught hidden ambushers with cage traps, but I'm not 100% sure they weren't seen first.
Sep
2
answered Early detection of ambushes?
Sep
2
asked Impregnable underground defenses?
Sep
2
comment Why should I breach a cavern?
Something worth noting, now that I have some cavern experience, is that nasty things can come into the first cavern from open map edges. A forgotten beast cyclops stegosaurus appeared this way and wiped out my fort and about 80 dwarves.
Sep
2
comment How do I safely connect a tunnel to a river to pipe away water?
Alternately, you could build a hatch over the stairs and connect it to a lever. The "pull lever" command will probably be executed faster than the "build floor" command, thus reducing the risk of water-related Fun.
Sep
2
comment How do I safely connect a tunnel to a river to pipe away water?
More games should feature the stupidity mechanic. It really livens things up.