| bio | website | |
|---|---|---|
| location | Filgaia | |
| age | ||
| visits | member for | 2 years, 11 months |
| seen | yesterday | |
| stats | profile views | 2,696 |
"I can't even imagine not having a mind entirely devoted to YALORT, since I have no room in my mind for imagining, because it's all taken up by worshipping YALORT!"
My actual ship of choice is the TW-2 Kiwi Berry.
Promotion Complete! Class Change from Gaming Moderator to Community Manager for the Stack Exchange Network.
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Feb 29 |
awarded | Nice Answer |
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Feb 29 |
comment |
How do I loot a chest on top of a teleportation trap? @badp You can't untrap a teleport trap. The only way to remove it would be to, say, dig a pit under it and then fill up the pit. But doing so requires standing on the teleport trap to begin with. |
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Feb 29 |
answered | How do I loot a chest on top of a teleportation trap? |
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Feb 28 |
revised |
How can I tell if a corpse is safe to eat? Added a couple points that Arda and badp keep prodding me on now and then. If it's attached to the top question, may as well assert comprehensiveness. |
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Feb 24 |
awarded | Nice Answer |
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Feb 24 |
comment |
Does Shurelya's Reverie work on dead or decoy champions? @Toast There've been a number of changes to "post-death" states like Kog'Maw and Karthus in some of the patches in the last couple months since that question. This sounds like something we should do a variety of tests on, perhaps, but that's something that'll fit best in that question. |
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Feb 23 |
comment |
Why does one side's minion wave push harder than the other side? @Strix I was saying the positioning is random - both probably in initial spawning and from the pathfinding used. At the same time, which attacking unit hasn't really been specified in any of the public documentation, so all of the steps of whose "call for help" they answer could very well be random. |
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Feb 23 |
comment |
Why does one side's minion wave push harder than the other side? @Strix A lot of it boils down to the first step, which is "Closest minion". Once the first salvo of attacks is fired off, now you've got people attacking and being attacked, which causes those who haven't attacked yet to assign their attacks. Who gets what is affected largely by positioning to begin with (as noted by Emerica's answer there), and consequently, whose call for help they respond to. That I don't know whether it's by proximity or just "any call", but it affects both the initial engage and reassignment after a kill. |
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Feb 23 |
comment |
Why does one side's minion wave push harder than the other side? Position is a pretty strong influence on side advantage that I didn't even think too much about, at first. Nicely. |
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Feb 23 |
answered | Why does one side's minion wave push harder than the other side? |
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Feb 23 |
comment |
How do I know who attacks first? X-Speed, you mean, right? Also, Tamato Berry isn't a battle item - it affects your actual speed stats (specifically EV), so that's more on the same grounds that, say, leveling up increases your speed. A better berry to show would be Salac Berry, which gives you 1 speed level when you hit 25% HP. |
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Feb 23 |
comment |
Does Shurelya's Reverie work on dead or decoy champions? @Michel In our tests, I used Ghost prior to death with Kog'Maw - I had 423 Movespeed when I had it active. When I died, not only did I no longer have the Ghost buff on my buff list, but my Movespeed went back to its normal value, and slowly crawled up to 418. So it didn't really look like Ghost carried over in our tests. Note that my exact values come with having 3 Halloween Movespeed Quints, so they may differ from a base Kog'Maw. |
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Feb 22 |
comment |
Is there an advantage to last-hitting a tower? But, if Purple Caster Minion is the one who gets that final hit... |
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Feb 22 |
comment |
Is there an after-cast delay in League of Legends? @Toast I just played a Custom game with Rapida to test this - there's no autoattack between Arcane Shift and the Mystic Shot. It would've been visible as day to see the extra shot if that were the case. Again, it's still honestly part of the actual animation for Arcane Shift, so one might not really call it distinct enough to be considered some kind of "recovery" mechanic, but it's essentially the same effect that would cause a delay after Nimbus Strike if you misperceive when it ends. |
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Feb 21 |
comment |
Why can Sona speak in game? I don't recall where it is explained, but somewhere it's pointed out that she's using telepathy of some sort. |
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Feb 21 |
comment |
Is there an after-cast delay in League of Legends? @Toast My source is personal experience with Ezreal, haha. I'm not seeing an auto-attack before the mystic shot. I see three changes to enemy Ezreal's health - from the Arcane Shift, from the Mystic Shot, and then the auto-attack. In that order. I'm not seeing a hit between the Arcane Shift and the Mystic Shot. |
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Feb 21 |
comment |
Is there an after-cast delay in League of Legends? @Toast I think we're differing on where we define the end of Arcane Shift with respect to when "immediately" begins. I see a distinct delay between when the teleport completes and when he gets to start making an action - the part where he generates the bullet from the spell itself. In fact, he actually uses Mystic Shot before making a normal attack, but that's also waiting until after the full effect of Arcane Shift completes. That's the kind of recovery I'm referring to. I'll be happy to talk with you on chat if you want a more comfortable exchange than comments. |
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Feb 21 |
comment |
Is there an after-cast delay in League of Legends? Skarner's Crystal Slash, for example, has recovery with respect to using basic attacks, but you're still free to move and use other skills while the animation persists. Caitlyn, on the other hand, just about the moment her Piltover Peacemaker finishes firing you can start moving - its recover is slim to nonexistent. |
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Feb 21 |
comment |
Is there an after-cast delay in League of Legends? @Toast Not all things can be negated by moving - you can cancel some animations but not all. For example, you can't just move in the middle of Nimbus Strike - the "recovery" is merely the followthrough of the animation after what one might perceive to have been the end. But in reality, the motion is still happening. Compare flashing while still moving with a champion to Ezreal using Arcane Shift and then moving - there's a distinct pause. |
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Feb 21 |
revised |
Is there an after-cast delay in League of Legends? Add Udyr. I suspected but never truly knew. |